Player Matchup

Loki
Loki
AlwaysLegacy
Loki
Level 105
God Stats
12W - 5L
1,774 SR
Queue Stats
306W - 274L
1,556 Elo+
Party 1
Scylla
Scylla
Frashin
Scylla
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 55L
1,434 Elo+
Party 3
Xbalanque
Xbalanque
pr픢st픬n
Xbalanque
Level 101
God Stats
1W - 3L
1,511 SR
Queue Stats
117W - 96L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
sogys
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,478 Elo+
Party 3
King Arthur
King Arthur
z1ggyF
King Arthur
Level 8
God Stats
2W - 4L
1,725 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 3
Team Averages
Level 54
1,602 SR
1,527 Elo+

VS

Team Averages
Level 125
1,533 SR
1,533 Elo+
Atlas
Atlas
Fame
Atlas
Level 156
God Stats
1W - 3L
1,323 SR
Queue Stats
130W - 107L
1,623 Elo+
Party 2
Ravana
Ravana
Gumbyy
Ravana
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 73L
1,461 Elo+
Party 4
Cthulhu
Cthulhu
HNDRRXX
Cthulhu
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
101W - 112L
1,501 Elo+
Party 4
Baron Samedi
Baron Samedi
TwilightKingz
Baron Samedi
Level 118
God Stats
3W - 1L
1,734 SR
Queue Stats
45W - 39L
1,514 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
speilbergTTV
Ah Muzen Cab
Level 124
God Stats
3W - 11L
1,393 SR
Queue Stats
155W - 123L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
7,175
478
4,545
8,873
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Frashin
Scylla
11
1 / 5 / 2
6,656
444
2,679
8,481
2,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
pr픢st픬n
Xbalanque
14
5 / 5 / 2
8,730
582
9,646
10,629
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
sogys
Cthulhu
11
2 / 6 / 8
7,585
506
4,843
12,621
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
z1ggyF
King Arthur
13
0 / 5 / 0
7,374
492
3,523
9,823
4,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fame
Atlas
15
4 / 2 / 4
8,926
595
4,787
13,372
9,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Gumbyy
Ravana
17
15 / 1 / 3
10,367
691
9,760
5,755
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
HNDRRXX
Cthulhu
12
3 / 4 / 5
7,864
524
6,567
13,553
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TwilightKingz
Baron Samedi
14
2 / 2 / 10
8,287
552
7,781
7,474
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
speilbergTTV
Ah Muzen Cab
13
1 / 3 / 4
8,028
535
6,688
7,094
2,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
25
25
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Atlas
Fame
Atlas
4
2
4
3
L
Scylla
Frashin
Scylla
1
5
2
0.4
W
Ravana
Gumbyy
Ravana
15
1
3
16.5
W
Cthulhu
HNDRRXX
Cthulhu
3
4
5
1.38
W
Baron Samedi
TwilightKingz
Baron Samedi
2
2
10
3.5
L
Xbalanque
pr픢st픬n
Xbalanque
5
5
2
1.2
L
Cthulhu
sogys
Cthulhu
2
6
8
1
W
Ah Muzen Cab
speilbergTTV
Ah Muzen Cab
1
3
4
1
L
King Arthur
z1ggyF
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
35,583
50,427
Taken
47,248
22,550
Mitigated
29,240
7,395
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
1,455
0
430
8,873
2,376
0
3,099
5,774
0
35,860
W
Atlas
Fame
Atlas
4,787
1,688
0
3,885
13,372
9,641
32
1,337
12,035
51,045
5,850
L
Scylla
Frashin
Scylla
2,679
251
0
1,657
8,481
2,565
0
4,824
3,657
27,558
0
W
Ravana
Gumbyy
Ravana
9,760
3,201
0
1,474
5,755
2,831
0
485
5,106
0
71,508
W
Cthulhu
HNDRRXX
Cthulhu
6,567
573
316
1,358
13,553
11,180
0
2,719
10,834
29,533
1,970
W
Baron Samedi
TwilightKingz
Baron Samedi
7,781
789
964
2,625
7,474
3,228
92
1,260
6,214
46,838
0
L
Xbalanque
pr픢st픬n
Xbalanque
9,646
6,201
0
3,683
10,629
3,346
0
2,622
8,007
0
55,099
L
Cthulhu
sogys
Cthulhu
4,843
897
0
923
12,621
9,326
0
3,376
9,245
21,084
0
W
Ah Muzen Cab
speilbergTTV
Ah Muzen Cab
6,688
2,377
0
2,050
7,094
2,360
550
1,721
5,373
0
51,883
L
King Arthur
z1ggyF
King Arthur
3,523
768
0
702
9,823
4,937
0
4,417
5,406
0
46,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
43,472
391
Minions Killed
473
0
Camps Cleared
0
1,284,850
Distance Traveled
1,436,570
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,175
478
67
4
0
245,548
4
W
Atlas
8,926
595
116
8
0
273,689
3
L
Scylla
6,656
444
54
4
0
245,079
2
W
Ravana
10,367
691
116
8
0
326,338
3
W
Cthulhu
7,864
524
57
4
0
255,460
1
W
Baron Samedi
8,287
552
82
5
0
287,678
4
L
Xbalanque
8,730
582
118
8
0
268,602
0
L
Cthulhu
7,585
506
35
2
0
245,401
0
W
Ah Muzen Cab
8,028
535
102
7
0
293,405
2
L
King Arthur
7,374
492
117
8
0
280,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role