Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Broszek04
Horus
Level 147
God Stats
0W - 2L
1,347 SR
Queue Stats
67W - 46L
1,707 Elo+
Party 1
Sol
Sol
shadows1ay3r
Sol
Level 145
God Stats
0W - 2L
1,801 SR
Queue Stats
98W - 59L
1,677 Elo+
Party 1
Team Averages
Level 151
1,549 SR
1,628 Elo+

VS

Team Averages
Level 96
1,563 SR
1,539 Elo+
Cernunnos
Cernunnos
Avitium
Cernunnos
Level 129
God Stats
2W - 0L
1,714 SR
Queue Stats
80W - 47L
1,803 Elo+
Party 2
Kuzenbo
Kuzenbo
DarnedWaffles
Kuzenbo
Level 34
God Stats
2W - 0L
1,733 SR
Queue Stats
2W - 14L
1,109 Elo+
Solo
Anubis
Anubis
SadisticShade
Anubis
Level 126
God Stats
1W - 1L
1,243 SR
Queue Stats
117W - 78L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 5 / 7
11,190
658
16,322
19,225
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
Broszek04
Horus
15
1 / 6 / 8
10,598
623
4,889
18,156
17,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 5 / 3
11,729
690
16,462
12,324
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avitium
Cernunnos
19
9 / 2 / 7
13,458
792
23,172
16,759
6,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
15
1 / 5 / 8
10,696
629
7,457
13,711
13,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 2 / 7
12,545
738
9,994
13,755
6,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
9
Kills
16
16
Deaths
9
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
7
1.1
W
Cernunnos
Avitium
Cernunnos
9
2
7
6.25
L
Horus
Broszek04
Horus
1
6
8
0.83
W
Kuzenbo
1
5
8
1
W
6
2
7
4.75
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
40,623
49,705
Taken
44,225
32,754
Mitigated
26,589
15,503
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
16,322
1,925
0
7,387
19,225
11,706
64
8,577
10,648
0
51,648
W
Cernunnos
Avitium
Cernunnos
23,172
13,275
0
4,633
16,759
6,195
2,052
4,658
11,399
0
65,232
L
Horus
Broszek04
Horus
4,889
2,383
1,382
3,849
18,156
17,998
228
5,517
12,315
0
18,507
W
Kuzenbo
7,457
2,567
0
0
13,711
13,881
279
6,402
6,674
16,213
0
W
9,994
481
0
5,458
13,755
6,513
617
4,707
8,428
57,839
0
L
16,462
4,089
0
2,885
12,324
3,050
2,432
4,186
8,138
62,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
36,699
199
Minions Killed
181
9
Camps Cleared
5
870,268
Distance Traveled
905,757
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,190
658
69
4
3
312,491
1
W
Cernunnos
13,458
792
68
4
2
297,217
4
L
Horus
10,598
623
18
1
1
295,862
5
W
Kuzenbo
10,696
629
23
1
0
301,787
3
W
Anubis
12,545
738
90
5
3
306,753
4
L
Sol
11,729
690
112
7
5
261,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role