Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Furet13
Chernobog
Level 95
God Stats
85W - 89L
1,438 SR
Queue Stats
664W - 795L
1,393 Elo+
Solo
Athena
Athena
Itachis_Crow
Athena
Level 145
God Stats
4W - 4L
1,566 SR
Queue Stats
86W - 112L
1,429 Elo+
Party 2
Bellona
Bellona
Kvvng_Huncho23
Bellona
Level 138
God Stats
2W - 7L
1,299 SR
Queue Stats
94W - 115L
1,435 Elo+
Party 2
Ra
Ra
Valentay7816
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,398 Elo+

VS

Team Averages
Level 112
1,437 SR
1,380 Elo+
Susano
Susano
BendingSneeze33
Susano
Level 129
God Stats
12W - 10L
1,257 SR
Queue Stats
266W - 267L
1,436 Elo+
Solo
Mulan
Mulan
BlaseBlahZay
Mulan
Level 152
God Stats
6W - 2L
1,722 SR
Queue Stats
112W - 115L
1,461 Elo+
Party 1
Janus
Janus
DubDaBeast
Janus
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 113L
1,445 Elo+
Party 1
Nox
Nox
Kittyinlove
Nox
Level 148
God Stats
49W - 47L
1,528 SR
Queue Stats
198W - 220L
1,469 Elo+
Solo
Cerberus
Cerberus
dninja613
Cerberus
Level 65
God Stats
1W - 2L
1,181 SR
Queue Stats
2W - 10L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 4 / 0
4,081
816
640
4,616
1,803
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Furet13
Chernobog
9
0 / 2 / 2
4,390
878
2,047
3,599
1,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
0 / 1 / 3
4,318
864
1,309
5,221
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 3 / 0
4,930
986
3,392
4,771
2,446
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,113
823
1,481
1,398
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
4,656
931
3,329
4,911
1,749
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
5,287
1,057
2,937
4,274
2,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Janus
10
2 / 0 / 6
4,878
976
3,384
1,405
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 4
5,167
1,033
2,887
2,525
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
dninja613
Cerberus
9
1 / 1 / 7
4,723
945
1,717
3,085
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
12
12
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
0
0
W
2
2
3
1.75
W
3
0
4
5
W
Janus
2
0
6
5
L
Chernobog
Furet13
Chernobog
0
2
2
0.5
L
Athena
0
1
3
1.5
W
4
1
4
6
L
3
3
0
1
L
1
2
0
0.5
W
Cerberus
dninja613
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,869
Damage
14,254
19,605
Taken
16,200
8,676
Mitigated
7,413
975
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
640
173
0
331
4,616
1,803
0
1,955
2,561
4,489
0
W
3,329
528
0
1,348
4,911
1,749
0
969
3,942
0
9,724
W
2,937
1,421
0
1,963
4,274
2,832
0
1,457
2,817
0
14,202
W
Janus
3,384
472
0
751
1,405
424
0
480
925
10,032
0
L
Chernobog
Furet13
Chernobog
2,047
1,197
0
500
3,599
1,186
0
1,854
1,577
0
10,199
L
Athena
1,309
299
0
0
5,221
2,867
0
1,581
3,472
6,070
0
W
2,887
108
0
0
2,525
974
185
144
2,381
8,299
0
L
3,392
730
0
126
4,771
2,446
0
1,570
2,988
0
4,844
L
1,481
156
0
18
1,398
374
0
317
1,019
2,419
0
W
Cerberus
dninja613
Cerberus
1,717
284
0
289
3,085
1,434
340
380
2,705
4,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
24,711
47
Minions Killed
95
0
Camps Cleared
0
396,455
Distance Traveled
534,069
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,081
816
9
2
0
74,834
0
W
Susano
4,656
931
17
3
0
117,478
2
W
Mulan
5,287
1,057
30
6
0
117,228
2
W
Janus
4,878
976
27
5
0
98,696
0
L
Chernobog
4,390
878
22
4
0
87,747
3
L
Athena
4,318
864
10
2
0
87,737
0
W
Nox
5,167
1,033
12
2
0
115,151
4
L
Bellona
4,930
986
4
1
0
106,673
1
L
Ra
4,113
823
2
0
0
39,464
0
W
Cerberus
4,723
945
9
2
0
85,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role