Player Matchup

Pele
Pele
ImAShortyyy
Pele
Level 65
God Stats
11W - 18L
1,322 SR
Queue Stats
24W - 34L
1,248 Elo+
Party 2
Ra
Ra
L0RDS0UL3AT3R
Ra
Level 12
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ares
Ares
XBrinGd3ATHX
Ares
Level 7
God Stats
0W - 4L
1,105 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 28
1,208 SR
1,416 Elo+

VS

Team Averages
Level 65
1,400 SR
1,359 Elo+
Vamana
Vamana
BasicJacob
Vamana
Level 63
God Stats
8W - 6L
1,496 SR
Queue Stats
127W - 130L
1,392 Elo+
Party 1
Izanami
Izanami
JonnyxTime
Izanami
Level 65
God Stats
38W - 37L
1,349 SR
Queue Stats
674W - 978L
1,219 Elo+
Solo
Ymir
Ymir
lastkiller540
Ymir
Level 67
God Stats
7W - 9L
1,355 SR
Queue Stats
137W - 130L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,152
615
4,090
8,272
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 6 / 1
6,030
603
2,347
6,741
2,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 8 / 2
6,031
603
837
9,135
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BasicJacob
Vamana
13
12 / 0 / 6
9,114
911
8,172
2,971
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
JonnyxTime
Izanami
11
3 / 1 / 11
7,660
766
6,151
6,177
1,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 1 / 14
8,622
862
6,622
9,116
6,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
1
Kills
20
20
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
BasicJacob
Vamana
12
0
6
15
L
1
6
0
0.17
W
Izanami
JonnyxTime
Izanami
3
1
11
8.5
L
0
6
1
0.08
L
0
8
2
0.13
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,274
Damage
20,945
24,148
Taken
18,264
11,225
Mitigated
10,848
624
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BasicJacob
Vamana
8,172
4,655
0
1,216
2,971
2,277
614
720
2,189
0
27,244
L
4,090
737
0
288
8,272
2,370
0
2,312
5,960
0
12,254
W
Izanami
JonnyxTime
Izanami
6,151
3,603
300
254
6,177
1,787
1,659
1,353
4,824
0
22,818
L
2,347
580
65
109
6,741
2,205
0
1,911
4,830
20,999
0
L
837
315
0
162
9,135
6,650
0
2,447
6,688
4,805
0
W
6,622
1,263
180
210
9,116
6,784
400
1,469
7,515
27,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,213
Gold Earned
25,396
67
Minions Killed
120
1
Camps Cleared
6
437,156
Distance Traveled
534,883
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,114
911
29
3
2
213,902
0
L
Pele
6,152
615
19
2
1
168,182
0
W
Izanami
7,660
766
52
5
0
161,741
1
L
Ra
6,030
603
41
4
0
145,185
0
L
Ares
6,031
603
7
1
0
123,789
0
W
Ymir
8,622
862
39
4
4
159,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role