Player Matchup

Jing Wei
Jing Wei
BigBadGage
Jing Wei
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
930W - 99L
1,976 Elo+
Party 1
Raijin
Raijin
Dennys24hrDiner
Raijin
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
660W - 60L
2,043 Elo+
Party 1
Hercules
Hercules
GrampysMiIk
Hercules
Level 6
God Stats
7W - 0L
1,902 SR
Queue Stats
71W - 7L
1,979 Elo+
Party 1
Team Averages
Level 98
1,706 SR
2,000 Elo+

VS

Team Averages
Level 139
1,728 SR
1,516 Elo+
Chaac
Chaac
Da_BongLord_420
Chaac
Level 158
God Stats
6W - 2L
1,945 SR
Queue Stats
164W - 161L
1,530 Elo+
Party 2
Vulcan
Vulcan
FCMjimmy5
Vulcan
Level 101
God Stats
23W - 22L
1,559 SR
Queue Stats
419W - 369L
1,493 Elo+
Solo
Neith
Neith
XxOG_Elite_420xX
Neith
Level 159
God Stats
12W - 10L
1,679 SR
Queue Stats
396W - 364L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBadGage
Jing Wei
14
8 / 3 / 4
9,359
851
12,019
11,625
4,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 8
7,670
697
7,262
8,778
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GrampysMiIk
Hercules
13
3 / 2 / 9
8,651
786
7,271
13,489
12,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
8,306
755
7,831
14,000
16,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
FCMjimmy5
Vulcan
13
3 / 4 / 4
8,984
817
8,348
6,500
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 5
8,317
756
10,296
10,430
3,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
9
9
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigBadGage
Jing Wei
8
3
4
3.33
L
3
5
4
1
W
2
4
8
1.5
L
Vulcan
FCMjimmy5
Vulcan
3
4
4
1.25
W
Hercules
GrampysMiIk
Hercules
3
2
9
3.75
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
26,475
33,892
Taken
30,930
20,454
Mitigated
22,664
5,089
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigBadGage
Jing Wei
12,019
9,351
0
1,207
11,625
4,659
1,004
2,243
9,382
0
37,833
L
7,831
814
251
4,796
14,000
16,756
328
3,933
9,627
98
21,563
W
7,262
735
42
597
8,778
3,282
37
2,291
6,487
20,261
0
L
Vulcan
FCMjimmy5
Vulcan
8,348
3,509
0
1,358
6,500
2,119
400
1,708
4,546
26,363
0
W
Hercules
GrampysMiIk
Hercules
7,271
2,425
515
2,728
13,489
12,513
0
4,098
9,391
0
16,955
L
10,296
3,054
0
2,148
10,430
3,789
622
1,418
8,864
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
25,607
133
Minions Killed
115
4
Camps Cleared
5
627,447
Distance Traveled
586,345
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,359
851
66
6
1
219,184
3
L
Chaac
8,306
755
24
2
0
198,879
2
W
Raijin
7,670
697
45
4
2
184,121
1
L
Vulcan
8,984
817
41
4
1
211,715
2
W
Hercules
8,651
786
22
2
1
224,142
1
L
Neith
8,317
756
50
5
4
175,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role