Player Matchup

Sylvanus
Sylvanus
PorkPatty
Sylvanus
Level 41
God Stats
6W - 5L
1,800 SR
Queue Stats
39W - 78L
1,276 Elo+
Solo
Nu Wa
Nu Wa
RTG KaiserWV
Nu Wa
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 5L
1,408 Elo+
Party 1
Neith
Neith
Vrett077
Neith
Level 101
God Stats
45W - 44L
1,438 SR
Queue Stats
249W - 246L
1,540 Elo+
Party 1
Team Averages
Level 57
1,652 SR
1,408 Elo+

VS

Team Averages
Level 67
1,451 SR
1,403 Elo+
King Arthur
King Arthur
CrimsonJackX
King Arthur
Level 62
God Stats
4W - 4L
1,385 SR
Queue Stats
47W - 49L
1,363 Elo+
Solo
The Morrigan
The Morrigan
ExtremelySharky
The Morrigan
Level 117
God Stats
0W - 5L
1,500 SR
Queue Stats
56W - 61L
1,459 Elo+
Party 2
Neith
Neith
PortaPower20
Neith
Level 23
God Stats
21W - 22L
1,469 SR
Queue Stats
45W - 51L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PorkPatty
Sylvanus
14
3 / 2 / 14
10,090
841
5,275
14,983
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 17
9,589
799
8,949
7,748
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Vrett077
Neith
16
16 / 1 / 2
11,649
971
15,713
8,888
3,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonJackX
King Arthur
12
3 / 12 / 1
9,075
756
7,152
15,059
5,560
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
ExtremelySharky
The Morrigan
11
2 / 7 / 2
8,045
670
7,606
9,712
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 2
7,384
615
8,514
9,401
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
5
5
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrimsonJackX
King Arthur
3
12
1
0.29
L
The Morrigan
ExtremelySharky
The Morrigan
2
7
2
0.43
W
Sylvanus
PorkPatty
Sylvanus
3
2
14
5
L
0
3
2
0.33
W
3
2
17
5.75
W
Neith
Vrett077
Neith
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
23,272
31,619
Taken
34,172
13,781
Mitigated
11,741
12,974
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrimsonJackX
King Arthur
7,152
968
147
286
15,059
5,560
0
6,619
8,055
0
28,320
L
The Morrigan
ExtremelySharky
The Morrigan
7,606
616
0
536
9,712
3,103
0
3,362
6,157
32,305
548
W
Sylvanus
PorkPatty
Sylvanus
5,275
2,055
1,719
6,068
14,983
7,814
369
2,840
12,103
22,996
0
L
8,514
1,591
0
1,700
9,401
3,078
0
3,436
5,721
0
23,669
W
8,949
2,455
0
1,086
7,748
2,744
764
2,537
5,187
30,256
0
W
Neith
Vrett077
Neith
15,713
4,090
0
4,101
8,888
3,223
1,792
2,949
5,899
0
61,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
24,504
164
Minions Killed
137
10
Camps Cleared
0
618,351
Distance Traveled
561,171
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,075
756
39
3
0
181,210
3
L
The Morrigan
8,045
670
50
4
0
177,470
2
W
Sylvanus
10,090
841
33
3
0
205,073
0
L
Neith
7,384
615
48
4
0
202,491
3
W
Nu Wa
9,589
799
35
3
2
200,599
0
W
Neith
11,649
971
96
8
8
212,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role