Player Matchup

Nu Wa
Nu Wa
Ehvaa
Nu Wa
Level 87
God Stats
65W - 57L
1,463 SR
Queue Stats
314W - 351L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hisoka1698
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 47L
1,278 Elo+
Party 2
Gilgamesh
Gilgamesh
Prince_Cairon
Gilgamesh
Level 57
God Stats
3W - 4L
1,207 SR
Queue Stats
30W - 48L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
akboy336
Danzaburou
Level 27
God Stats
7W - 6L
1,466 SR
Queue Stats
31W - 47L
1,294 Elo+
Party 2
Terra
Terra
majorjok
Terra
Level 39
God Stats
1W - 1L
1,359 SR
Queue Stats
89W - 111L
1,399 Elo+
Solo
Team Averages
Level 52
1,399 SR
1,342 Elo+

VS

Team Averages
Level 60
1,420 SR
1,400 Elo+
Ares
Ares
EmperorRone21
Ares
Level 22
God Stats
3W - 3L
1,404 SR
Queue Stats
27W - 42L
1,355 Elo+
Party 1
Cerberus
Cerberus
MarisaChan-10
Cerberus
Level 68
God Stats
3W - 8L
1,310 SR
Queue Stats
152W - 154L
1,443 Elo+
Solo
Sol
Sol
Sp00kylexx
Sol
Level 43
God Stats
6W - 5L
1,630 SR
Queue Stats
15W - 19L
1,406 Elo+
Solo
Hun Batz
Hun Batz
ilikechees14
Hun Batz
Level 111
God Stats
0W - 1L
1,241 SR
Queue Stats
36W - 50L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
its crashx
Danzaburou
Level 57
God Stats
58W - 62L
1,512 SR
Queue Stats
167W - 194L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ehvaa
Nu Wa
20
3 / 0 / 26
15,282
1,092
32,414
8,031
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Hisoka1698
Morgan Le Fay
20
7 / 6 / 21
15,805
1,129
24,912
16,400
5,389
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Prince_Cairon
Gilgamesh
20
12 / 8 / 15
16,047
1,146
27,495
22,309
12,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
akboy336
Danzaburou
20
9 / 6 / 15
16,085
1,149
24,785
19,038
6,116
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
majorjok
Terra
20
2 / 1 / 25
15,984
1,142
12,732
20,736
27,286
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 11
14,143
1,010
8,234
33,004
32,200
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MarisaChan-10
Cerberus
20
1 / 10 / 15
14,154
1,011
14,230
38,979
33,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
2 / 2 / 4
12,543
896
7,712
9,950
3,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
ilikechees14
Hun Batz
20
10 / 9 / 8
16,297
1,164
29,337
24,732
9,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
its crashx
Danzaburou
20
4 / 5 / 13
15,457
1,104
19,296
23,645
9,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
72
33
Kills
21
21
Deaths
33
102
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ehvaa
Nu Wa
3
0
26
16
L
4
7
11
1.36
W
Morgan Le Fay
Hisoka1698
Morgan Le Fay
7
6
21
2.92
L
Cerberus
MarisaChan-10
Cerberus
1
10
15
0.85
W
Gilgamesh
Prince_Cairon
Gilgamesh
12
8
15
2.44
L
2
2
4
2
W
Danzaburou
akboy336
Danzaburou
9
6
15
2.75
L
Hun Batz
ilikechees14
Hun Batz
10
9
8
1.56
L
Danzaburou
its crashx
Danzaburou
4
5
13
2.1
W
Terra
majorjok
Terra
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,338
Damage
78,809
86,514
Taken
130,310
53,116
Mitigated
87,650
20,757
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ehvaa
Nu Wa
32,414
9,174
394
1,838
8,031
2,060
0
1,983
6,048
54,812
0
L
8,234
779
0
867
33,004
32,200
0
16,618
16,386
14,940
0
W
Morgan Le Fay
Hisoka1698
Morgan Le Fay
24,912
3,098
194
2,395
16,400
5,389
0
4,595
11,805
54,042
0
L
Cerberus
MarisaChan-10
Cerberus
14,230
782
66
5,628
38,979
33,785
0
16,779
22,200
43,246
0
W
Gilgamesh
Prince_Cairon
Gilgamesh
27,495
9,784
198
2,187
22,309
12,265
0
8,164
14,094
0
51,381
L
7,712
1,381
0
1,489
9,950
3,077
0
7,228
2,722
24,181
0
W
Danzaburou
akboy336
Danzaburou
24,785
13,345
436
2,076
19,038
6,116
0
7,554
11,484
0
50,719
L
Hun Batz
ilikechees14
Hun Batz
29,337
8,624
0
49
24,732
9,243
0
15,923
8,809
0
60,922
L
Danzaburou
its crashx
Danzaburou
19,296
6,171
0
3,433
23,645
9,345
0
13,510
10,135
0
74,838
W
Terra
majorjok
Terra
12,732
2,200
4,272
6,767
20,736
27,286
0
7,635
12,907
23,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,203
Gold Earned
72,594
237
Minions Killed
310
5
Camps Cleared
5
1,294,000
Distance Traveled
1,139,568
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,282
1,092
46
3
0
267,684
3
L
Ares
14,143
1,010
19
1
2
213,439
0
W
Morgan Le Fay
15,805
1,129
69
5
2
271,074
0
L
Cerberus
14,154
1,011
71
5
0
261,859
1
W
Gilgamesh
16,047
1,146
47
3
0
258,430
0
L
Sol
12,543
896
42
3
1
137,974
0
W
Danzaburou
16,085
1,149
54
4
3
213,307
0
L
Hun Batz
16,297
1,164
64
5
1
287,464
0
L
Danzaburou
15,457
1,104
114
8
1
238,832
0
W
Terra
15,984
1,142
21
2
0
283,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role