Player Matchup

Thanatos
Thanatos
Brahms87
Thanatos
Level 121
God Stats
2W - 6L
1,303 SR
Queue Stats
82W - 81L
1,434 Elo+
Party 1
Hachiman
Hachiman
Fata diem
Hachiman
Level 103
God Stats
10W - 9L
1,500 SR
Queue Stats
651W - 690L
1,036 Elo+
Party 2
Xing Tian
Xing Tian
LiveGrenade08
Xing Tian
Level 85
God Stats
5W - 6L
1,500 SR
Queue Stats
473W - 513L
1,076 Elo+
Party 2
Pele
Pele
PH21215
Pele
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
224W - 249L
1,353 Elo+
Solo
Sol
Sol
arngrim68
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,429 Elo+
Party 1
Team Averages
Level 114
1,461 SR
1,265 Elo+

VS

Team Averages
Level 94
1,598 SR
1,360 Elo+
Ratatoskr
Ratatoskr
Füķðff
Ratatoskr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,173 Elo+
Party 3
Apollo
Apollo
Jayforreal84
Apollo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 180L
1,379 Elo+
Party 3
Chaac
Chaac
Resinblast
Chaac
Level 123
God Stats
7W - 0L
1,710 SR
Queue Stats
157W - 146L
1,459 Elo+
Party 3
Atlas
Atlas
divineaxeritta1
Atlas
Level 130
God Stats
6W - 5L
1,562 SR
Queue Stats
238W - 240L
1,369 Elo+
Solo
Kukulkan
Kukulkan
x2p00kyx
Kukulkan
Level 108
God Stats
3W - 0L
1,719 SR
Queue Stats
64W - 51L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brahms87
Thanatos
17
7 / 4 / 6
10,390
693
9,927
13,689
5,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Fata diem
Hachiman
16
3 / 6 / 9
9,288
619
12,681
13,740
4,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
LiveGrenade08
Xing Tian
16
0 / 4 / 8
9,560
637
5,707
18,259
18,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
PH21215
Pele
15
2 / 8 / 10
9,223
615
7,195
16,338
12,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 10
10,992
733
17,260
12,948
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Füķðff
Ratatoskr
16
1 / 5 / 12
9,876
658
6,172
11,679
8,311
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
19
9 / 2 / 11
11,767
784
15,246
10,135
4,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
8 / 4 / 9
11,289
753
18,953
18,079
13,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 3 / 14
10,964
731
7,197
12,040
14,174
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
x2p00kyx
Kukulkan
20
3 / 3 / 17
12,451
830
19,325
11,345
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
17
Kills
25
25
Deaths
17
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Brahms87
Thanatos
7
4
6
2.5
L
Hachiman
Fata diem
Hachiman
3
6
9
1.25
W
Ratatoskr
Füķðff
Ratatoskr
1
5
12
1.4
W
Apollo
9
2
11
7.25
L
Xing Tian
LiveGrenade08
Xing Tian
0
4
8
1
L
Pele
PH21215
Pele
2
8
10
0.88
W
Chaac
8
4
9
3.13
L
5
3
10
3.33
W
4
3
14
3.67
W
Kukulkan
x2p00kyx
Kukulkan
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
66,893
74,974
Taken
63,278
45,952
Mitigated
45,313
28,697
Healing
23,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Brahms87
Thanatos
9,927
1,351
1,086
9,411
13,689
5,731
25
5,274
8,322
0
22,782
L
Hachiman
Fata diem
Hachiman
12,681
4,228
932
2,429
13,740
4,911
0
5,544
7,970
0
23,459
W
Ratatoskr
Füķðff
Ratatoskr
6,172
760
1,118
2,907
11,679
8,311
26
2,617
9,062
0
7,302
W
Apollo
15,246
5,229
858
2,013
10,135
4,808
1,662
4,663
5,472
0
28,288
L
Xing Tian
LiveGrenade08
Xing Tian
5,707
386
738
3,846
18,259
18,139
0
6,003
11,990
13,625
0
L
Pele
PH21215
Pele
7,195
1,439
783
1,031
16,338
12,787
0
6,322
9,871
85
16,699
W
Chaac
18,953
3,175
2,458
5,346
18,079
13,045
759
7,454
10,625
0
33,171
L
17,260
2,145
2,115
6,326
12,948
4,384
0
3,379
9,441
34,421
0
W
7,197
1,164
4,010
2,963
12,040
14,174
407
3,977
8,063
15,016
0
W
Kukulkan
x2p00kyx
Kukulkan
19,325
1,222
0
2,019
11,345
4,975
1,334
4,341
7,004
55,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
56,347
133
Minions Killed
145
0
Camps Cleared
0
1,293,269
Distance Traveled
1,438,168
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,390
693
26
2
0
258,712
0
L
Hachiman
9,288
619
30
2
0
236,734
1
W
Ratatoskr
9,876
658
5
0
0
304,517
0
W
Apollo
11,767
784
26
2
0
282,317
3
L
Xing Tian
9,560
637
13
1
0
261,998
4
L
Pele
9,223
615
16
1
0
245,562
0
W
Chaac
11,289
753
15
1
0
276,612
0
L
Sol
10,992
733
48
3
0
290,263
0
W
Atlas
10,964
731
14
1
0
271,035
4
W
Kukulkan
12,451
830
85
6
0
303,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role