Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dastariel
Ra
Level 38
God Stats
0W - 3L
1,171 SR
Queue Stats
75W - 76L
1,480 Elo+
Party 1
Rama
Rama
LowestFire
Rama
Level 78
God Stats
0W - 5L
1,147 SR
Queue Stats
297W - 310L
1,492 Elo+
Party 2
Janus
Janus
ShamyTheWolf
Janus
Level 146
God Stats
4W - 9L
1,492 SR
Queue Stats
354W - 378L
1,477 Elo+
Party 1
Nike
Nike
jkrollup
Nike
Level 69
God Stats
5W - 2L
1,505 SR
Queue Stats
155W - 185L
1,515 Elo+
Party 2
Team Averages
Level 87
1,363 SR
1,493 Elo+

VS

Team Averages
Level 147
1,659 SR
1,527 Elo+
Nu Wa
Nu Wa
Bloody Ugh
Nu Wa
Level 158
God Stats
7W - 2L
1,782 SR
Queue Stats
866W - 618L
1,618 Elo+
Party 3
Ares
Ares
Kicke36
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,526 Elo+
Solo
Geb
Geb
LaughingSatan
Geb
Level 156
God Stats
14W - 4L
1,902 SR
Queue Stats
395W - 408L
1,346 Elo+
Party 3
Horus
Horus
MsTropicana DC
Horus
Level 160
God Stats
12W - 8L
1,535 SR
Queue Stats
720W - 585L
1,591 Elo+
Party 3
Amaterasu
Amaterasu
xPaxz
Amaterasu
Level 157
God Stats
2W - 1L
1,576 SR
Queue Stats
38W - 14L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 7 / 8
8,495
607
8,631
15,606
13,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 9
10,897
778
15,681
11,661
6,723
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 4 / 13
9,380
670
13,406
9,867
4,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 5 / 6
9,785
699
12,770
9,481
3,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
0 / 2 / 10
8,641
617
12,487
18,533
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 2 / 14
9,980
713
15,615
9,537
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ares
Kicke36
Ares
18
5 / 3 / 12
11,122
794
10,884
20,949
29,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 7 / 10
8,667
619
8,565
17,222
13,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 4 / 12
10,019
716
5,595
16,782
21,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
xPaxz
Amaterasu
19
10 / 1 / 7
11,941
853
15,087
23,800
35,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
16
Kills
19
19
Deaths
17
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
7
8
0.86
W
Nu Wa
3
2
14
5
L
6
1
9
10.5
W
Ares
Kicke36
Ares
5
3
12
3.67
W
1
7
10
0.86
L
2
4
13
2.13
W
0
4
12
1.5
L
6
5
6
1.8
L
Nike
0
2
10
2.5
W
Amaterasu
xPaxz
Amaterasu
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,975
Damage
55,746
65,148
Taken
88,290
43,994
Mitigated
106,181
25,526
Healing
33,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,631
2,455
1,259
1,637
15,606
13,561
0
9,473
6,133
0
11,218
W
Nu Wa
15,615
4,914
857
1,534
9,537
5,346
2,031
2,784
6,712
40,494
0
L
15,681
882
8,408
4,152
11,661
6,723
655
6,127
5,534
42,815
0
W
Ares
Kicke36
Ares
10,884
600
327
1,788
20,949
29,573
275
6,457
14,095
20,645
0
W
8,565
121
328
698
17,222
13,830
30
4,602
12,372
14,736
0
L
13,406
6,152
701
387
9,867
4,507
524
5,066
4,801
0
32,003
W
5,595
2,333
12,762
7,106
16,782
21,442
515
6,238
10,440
0
10,061
L
12,770
728
644
786
9,481
3,855
25
5,316
4,165
28,080
0
L
Nike
12,487
1,197
761
6,791
18,533
15,348
91
9,082
9,451
0
18,365
W
Amaterasu
xPaxz
Amaterasu
15,087
3,475
598
7,839
23,800
35,990
226
8,370
14,923
0
28,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,198
Gold Earned
51,729
139
Minions Killed
110
0
Camps Cleared
0
1,263,540
Distance Traveled
1,347,113
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,495
607
12
1
0
215,496
0
W
Nu Wa
9,980
713
41
3
0
260,483
0
L
Ra
10,897
778
38
3
0
321,967
1
W
Ares
11,122
794
15
1
0
262,842
0
W
Geb
8,667
619
16
1
0
261,285
2
L
Rama
9,380
670
34
2
0
197,810
0
W
Horus
10,019
716
6
0
0
247,894
6
L
Janus
9,785
699
33
2
0
250,654
1
L
Nike
8,641
617
22
2
0
277,613
1
W
Amaterasu
11,941
853
32
2
0
314,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role