Player Matchup

Bacchus
Bacchus
HollowWRLD
Bacchus
Level 129
God Stats
0W - 1L
1,729 SR
Queue Stats
49W - 39L
1,594 Elo+
Party 1
Tiamat
Tiamat
diiWRLD
Tiamat
Level 65
God Stats
0W - 2L
1,416 SR
Queue Stats
177W - 143L
1,653 Elo+
Party 1
Anhur
Anhur
mikimbito
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,816 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,687 Elo+

VS

Team Averages
Level 74
1,440 SR
1,501 Elo+
Cthulhu
Cthulhu
Kannen2711
Cthulhu
Level 17
God Stats
2W - 2L
1,276 SR
Queue Stats
107W - 143L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
R1pMant1C0re
Cernunnos
Level 127
God Stats
7W - 5L
1,769 SR
Queue Stats
54W - 63L
1,502 Elo+
Party 2
Nox
Nox
RaptorIndian
Nox
Level 77
God Stats
13W - 7L
1,276 SR
Queue Stats
99W - 131L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HollowWRLD
Bacchus
10
1 / 4 / 1
7,797
709
4,073
10,796
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
diiWRLD
Tiamat
10
0 / 6 / 1
6,805
619
5,974
10,325
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
mikimbito
Anhur
11
1 / 3 / 1
7,287
662
3,936
5,989
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kannen2711
Cthulhu
13
4 / 0 / 9
8,181
744
6,140
6,777
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
R1pMant1C0re
Cernunnos
13
4 / 1 / 9
8,256
751
10,954
7,159
2,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 8
8,426
766
6,643
6,303
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
13
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HollowWRLD
Bacchus
1
4
1
0.38
W
Cthulhu
Kannen2711
Cthulhu
4
0
9
8.5
W
Cernunnos
R1pMant1C0re
Cernunnos
4
1
9
8.5
W
5
1
8
9
L
Tiamat
diiWRLD
Tiamat
0
6
1
0.08
L
Anhur
mikimbito
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
23,737
27,110
Taken
20,239
15,473
Mitigated
12,263
3,264
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HollowWRLD
Bacchus
4,073
687
0
1,100
10,796
9,638
100
4,715
5,794
9,204
0
W
Cthulhu
Kannen2711
Cthulhu
6,140
512
530
1,148
6,777
5,609
0
2,213
4,308
23,677
0
W
Cernunnos
R1pMant1C0re
Cernunnos
10,954
4,221
0
1,710
7,159
2,757
598
4,545
2,474
0
35,274
W
6,643
341
0
1,507
6,303
3,897
535
3,448
2,617
18,525
0
L
Tiamat
diiWRLD
Tiamat
5,974
671
0
1,486
10,325
4,250
0
5,116
4,990
21,151
0
L
Anhur
mikimbito
Anhur
3,936
1,716
0
678
5,989
1,585
310
2,361
3,543
0
12,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,889
Gold Earned
24,863
79
Minions Killed
131
1
Camps Cleared
8
507,083
Distance Traveled
668,514
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,797
709
18
2
1
165,135
3
W
Cthulhu
8,181
744
35
3
4
239,501
2
W
Cernunnos
8,256
751
59
5
3
212,811
2
W
Nox
8,426
766
37
3
1
216,202
2
L
Tiamat
6,805
619
45
4
0
184,655
2
L
Anhur
7,287
662
16
1
0
157,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role