Player Matchup

Hera
Hera
Bart04
Hera
Level 73
God Stats
2W - 4L
1,600 SR
Queue Stats
271W - 266L
1,524 Elo+
Party 1
Ares
Ares
BrotherAshton
Ares
Level 57
God Stats
93W - 70L
1,538 SR
Queue Stats
367W - 373L
1,579 Elo+
Party 1
Osiris
Osiris
LiTeGhosts
Osiris
Level 44
God Stats
7W - 8L
1,486 SR
Queue Stats
142W - 164L
1,500 Elo+
Party 1
Chernobog
Chernobog
epreston2
Chernobog
Level 80
God Stats
0W - 1L
1,789 SR
Queue Stats
63W - 48L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
killman832
Cliodhna
Level 83
God Stats
18W - 18L
1,523 SR
Queue Stats
105W - 101L
1,501 Elo+
Party 1
Team Averages
Level 67
1,587 SR
1,522 Elo+

VS

Team Averages
Level 68
1,656 SR
1,508 Elo+
Chaac
Chaac
MechedReality
Chaac
Level 27
God Stats
4W - 3L
1,962 SR
Queue Stats
16W - 27L
1,615 Elo+
Party 3
Ah Puch
Ah Puch
Moeite
Ah Puch
Level 147
God Stats
1W - 0L
1,819 SR
Queue Stats
62W - 67L
1,557 Elo+
Party 3
Heimdallr
Heimdallr
Wolfy208
Heimdallr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,445 Elo+
Party 2
Ao Kuang
Ao Kuang
benbenweenie
Ao Kuang
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 111L
1,471 Elo+
Party 2
Ymir
Ymir
legreenweenie
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bart04
Hera
19
2 / 1 / 1
11,150
558
8,714
8,097
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
9,689
484
8,766
17,319
17,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
LiTeGhosts
Osiris
14
0 / 6 / 1
8,381
419
11,696
20,053
17,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
epreston2
Chernobog
15
1 / 6 / 3
9,136
457
7,263
16,560
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
killman832
Cliodhna
17
3 / 3 / 1
10,497
525
9,968
15,112
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
11,117
556
12,077
21,612
19,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Moeite
Ah Puch
18
2 / 3 / 0
11,429
571
12,481
13,311
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Wolfy208
Heimdallr
18
3 / 2 / 4
11,462
573
9,646
13,781
5,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
benbenweenie
Ao Kuang
19
12 / 2 / 3
11,920
596
17,729
22,080
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 2
6,978
349
1,890
4,334
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
19
19
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
Bart04
Hera
2
1
1
2.5
L
2
3
3
1.17
L
Osiris
LiTeGhosts
Osiris
0
6
1
0.08
W
2
0
7
5.5
W
Ah Puch
Moeite
Ah Puch
2
3
0
0.67
W
Heimdallr
Wolfy208
Heimdallr
3
2
4
2.5
W
Ao Kuang
benbenweenie
Ao Kuang
12
2
3
6.75
L
Chernobog
epreston2
Chernobog
1
6
3
0.42
L
Cliodhna
killman832
Cliodhna
3
3
1
1.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
53,823
77,141
Taken
75,118
49,434
Mitigated
41,229
19,239
Healing
31,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Bart04
Hera
8,714
1,599
53
2,869
8,097
3,245
1,402
3,541
4,556
97,241
0
L
8,766
289
300
4,499
17,319
17,002
0
8,949
8,370
33,930
3,552
L
Osiris
LiTeGhosts
Osiris
11,696
4,809
653
2,955
20,053
17,620
0
5,719
14,334
0
44,994
W
12,077
2,634
0
9,662
21,612
19,665
2,974
2,022
19,590
0
65,067
W
Ah Puch
Moeite
Ah Puch
12,481
615
0
5,023
13,311
5,326
273
4,486
8,825
88,968
0
W
Heimdallr
Wolfy208
Heimdallr
9,646
3,583
0
5,313
13,781
5,474
1,159
4,663
9,118
0
85,775
W
Ao Kuang
benbenweenie
Ao Kuang
17,729
6,461
0
10,872
22,080
9,033
0
5,187
16,893
94,715
0
L
Chernobog
epreston2
Chernobog
7,263
3,873
21
5,845
16,560
5,585
1,010
7,156
9,390
0
67,555
L
Cliodhna
killman832
Cliodhna
9,968
826
0
2,044
15,112
5,982
0
6,735
8,377
0
88,549
W
1,890
960
0
1,114
4,334
1,731
0
970
3,364
8,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
52,906
584
Minions Killed
557
0
Camps Cleared
0
2,008,904
Distance Traveled
1,792,531
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,150
558
217
11
0
380,135
7
L
Ares
9,689
484
26
1
0
416,116
13
L
Osiris
8,381
419
68
3
0
372,004
0
W
Chaac
11,117
556
120
6
0
446,999
5
W
Ah Puch
11,429
571
176
9
0
374,024
7
W
Heimdallr
11,462
573
147
7
0
417,810
4
W
Ao Kuang
11,920
596
101
5
0
456,823
1
L
Chernobog
9,136
457
127
6
0
393,123
3
L
Cliodhna
10,497
525
146
7
0
447,526
1
W
Ymir
6,978
349
13
1
0
96,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role