Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
Dennbear
Olorun
Level 113
God Stats
3W - 0L
1,634 SR
Queue Stats
173W - 166L
1,586 Elo+
Party 1
Sol
Sol
GreatGuyMarco
Sol
Level 102
God Stats
3W - 2L
1,518 SR
Queue Stats
362W - 352L
1,434 Elo+
Party 4
Ymir
Ymir
MrGrumpGillz
Ymir
Level 20
God Stats
19W - 10L
1,708 SR
Queue Stats
32W - 28L
1,523 Elo+
Party 1
Achilles
Achilles
bRobison7
Achilles
Level 128
God Stats
2W - 2L
1,670 SR
Queue Stats
65W - 46L
1,621 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,533 Elo+

VS

Team Averages
Level 116
1,438 SR
1,516 Elo+
Skadi
Skadi
Died4Pie
Skadi
Level 88
God Stats
62W - 52L
1,626 SR
Queue Stats
229W - 229L
1,467 Elo+
Party 3
Bacchus
Bacchus
RedFrootLoop22
Bacchus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 132L
1,577 Elo+
Party 2
Arachne
Arachne
YOLOITZJT
Arachne
Level 114
God Stats
2W - 3L
1,300 SR
Queue Stats
103W - 84L
1,504 Elo+
Party 2
Chaac
Chaac
ZzHunterDeer
Chaac
Level 104
God Stats
3W - 5L
1,349 SR
Queue Stats
248W - 252L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
xxDJGGxx
Baron Samedi
Level 138
God Stats
10W - 10L
1,416 SR
Queue Stats
375W - 372L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 3
6,858
686
4,071
3,659
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Dennbear
Olorun
10
3 / 1 / 6
6,175
618
4,925
5,387
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 0 / 2
7,389
739
2,921
4,665
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 4
6,695
670
2,657
7,018
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
bRobison7
Achilles
10
3 / 2 / 6
6,047
605
5,746
6,679
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Died4Pie
Skadi
8
1 / 6 / 0
5,276
528
2,926
7,981
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 2 / 0
4,214
421
1,844
5,762
2,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
YOLOITZJT
Arachne
8
0 / 2 / 0
4,975
498
1,541
6,314
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
3,677
368
554
2,106
769
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
xxDJGGxx
Baron Samedi
7
1 / 6 / 1
4,781
478
2,564
5,896
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
18
Kills
2
4
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
W
Olorun
Dennbear
Olorun
3
1
6
6
L
Skadi
Died4Pie
Skadi
1
6
0
0.17
W
3
0
2
4
W
5
1
4
7
L
0
2
0
0
L
Arachne
YOLOITZJT
Arachne
0
2
0
0
L
0
2
0
0
W
Achilles
bRobison7
Achilles
3
2
6
3
L
Baron Samedi
xxDJGGxx
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
9,429
27,408
Taken
28,059
12,289
Mitigated
9,463
13,858
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,071
2,145
0
2,018
3,659
1,401
1,162
980
2,679
0
36,870
W
Olorun
Dennbear
Olorun
4,925
3,262
593
2,766
5,387
1,892
797
1,692
3,695
37,185
0
L
Skadi
Died4Pie
Skadi
2,926
1,189
0
1,178
7,981
2,028
0
2,379
5,602
0
25,234
W
2,921
1,289
0
3,483
4,665
1,121
2,858
54
4,611
46,264
0
W
2,657
673
0
2,108
7,018
5,530
224
1,011
6,007
11,137
0
L
1,844
237
255
844
5,762
2,220
0
1,981
3,781
8,698
0
L
Arachne
YOLOITZJT
Arachne
1,541
940
0
1,799
6,314
2,382
0
1,482
4,832
0
25,464
L
554
251
0
343
2,106
769
0
1,445
661
0
3,497
W
Achilles
bRobison7
Achilles
5,746
1,558
0
2,890
6,679
2,345
0
671
6,008
0
20,730
L
Baron Samedi
xxDJGGxx
Baron Samedi
2,564
122
0
751
5,896
2,064
0
3,216
2,680
20,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,164
Gold Earned
22,923
323
Minions Killed
165
0
Camps Cleared
0
937,277
Distance Traveled
937,387
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,858
686
82
8
0
177,822
4
W
Olorun
6,175
618
68
7
0
174,835
0
L
Skadi
5,276
528
51
5
0
169,924
2
W
Sol
7,389
739
106
11
0
179,501
1
W
Ymir
6,695
670
17
2
0
194,376
3
L
Bacchus
4,214
421
15
2
0
175,566
7
L
Arachne
4,975
498
57
6
0
204,707
0
L
Chaac
3,677
368
9
1
0
212,517
0
W
Achilles
6,047
605
50
5
0
210,743
2
L
Baron Samedi
4,781
478
33
3
0
174,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role