Player Matchup

Kuzenbo
Kuzenbo
BobaGurl
Kuzenbo
Level 58
God Stats
4W - 2L
1,798 SR
Queue Stats
28W - 48L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lechuga283
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,511 SR
Queue Stats
25W - 44L
1,299 Elo+
Party 2
Da Ji
Da Ji
NUK3GAM3R_EN
Da Ji
Level 36
God Stats
2W - 2L
1,317 SR
Queue Stats
14W - 27L
1,266 Elo+
Party 2
Danzaburou
Danzaburou
Shadowneon21
Danzaburou
Level 64
God Stats
1W - 7L
1,227 SR
Queue Stats
26W - 45L
1,308 Elo+
Party 2
Vamana
Vamana
a-god45
Vamana
Level 84
God Stats
3W - 4L
1,471 SR
Queue Stats
20W - 36L
1,319 Elo+
Party 2
Team Averages
Level 61
1,465 SR
1,303 Elo+

VS

Team Averages
Level 30
1,424 SR
1,500 Elo+
Atlas
Atlas
DittyMoBux
Atlas
Level 69
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
Pandaosin
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ThisGuy_J
Hou Yi
Level 49
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
annoyme521
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
kkodahh
Kukulkan
Level 17
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BobaGurl
Kuzenbo
14
0 / 3 / 4
8,524
710
4,374
9,864
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Lechuga283
Morgan Le Fay
18
6 / 1 / 6
10,174
848
14,465
6,318
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 6
10,144
845
9,381
8,946
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Shadowneon21
Danzaburou
17
2 / 0 / 6
9,465
789
8,488
4,293
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
a-god45
Vamana
15
3 / 2 / 9
9,731
811
7,999
11,166
6,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 2 / 4
8,601
717
4,728
11,993
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
14
3 / 7 / 4
8,273
689
7,330
13,220
13,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
ThisGuy_J
Hou Yi
15
2 / 3 / 2
8,244
687
5,127
11,526
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
annoyme521
Aphrodite
13
0 / 6 / 3
7,341
612
1,558
9,449
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
kkodahh
Kukulkan
16
2 / 3 / 2
8,995
750
11,630
8,839
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
8
8
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BobaGurl
Kuzenbo
0
3
4
0.67
L
Atlas
1
2
4
1.5
W
Morgan Le Fay
Lechuga283
Morgan Le Fay
6
1
6
9
W
10
2
6
6.5
L
Nike
3
7
4
0.71
W
Danzaburou
Shadowneon21
Danzaburou
2
0
6
5
L
Hou Yi
ThisGuy_J
Hou Yi
2
3
2
1
W
Vamana
a-god45
Vamana
3
2
9
3.75
L
Aphrodite
annoyme521
Aphrodite
0
6
3
0.25
L
Kukulkan
kkodahh
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
30,373
40,587
Taken
55,027
25,682
Mitigated
37,101
9,083
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BobaGurl
Kuzenbo
4,374
1,900
72
830
9,864
11,229
357
5,029
4,699
15,624
0
L
Atlas
4,728
2,243
183
2,206
11,993
11,055
0
5,497
6,496
16,756
0
W
Morgan Le Fay
Lechuga283
Morgan Le Fay
14,465
686
112
1,331
6,318
2,401
1,168
1,604
4,690
52,262
0
W
9,381
2,311
0
815
8,946
3,674
240
3,439
5,381
0
23,357
L
Nike
7,330
1,149
165
1,412
13,220
13,017
0
4,515
8,705
0
16,883
W
Danzaburou
Shadowneon21
Danzaburou
8,488
2,660
157
1,829
4,293
1,660
1,237
2,270
1,948
0
37,826
L
Hou Yi
ThisGuy_J
Hou Yi
5,127
1,646
620
3,098
11,526
4,150
0
3,038
8,488
0
27,839
W
Vamana
a-god45
Vamana
7,999
3,406
1,452
2,485
11,166
6,718
1,545
5,574
5,273
0
24,614
L
Aphrodite
annoyme521
Aphrodite
1,558
339
2,679
2,138
9,449
5,203
0
2,336
7,113
5,628
0
L
Kukulkan
kkodahh
Kukulkan
11,630
2,659
408
794
8,839
3,676
0
3,453
5,386
40,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
41,454
252
Minions Killed
160
0
Camps Cleared
0
1,304,012
Distance Traveled
1,097,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,524
710
24
2
0
211,545
0
L
Atlas
8,601
717
16
1
0
205,619
1
W
Morgan Le Fay
10,174
848
74
6
0
257,027
0
W
Da Ji
10,144
845
32
3
0
294,334
1
L
Nike
8,273
689
15
1
0
241,500
0
W
Danzaburou
9,465
789
81
7
0
269,377
0
L
Hou Yi
8,244
687
48
4
0
219,720
1
W
Vamana
9,731
811
41
3
0
271,729
0
L
Aphrodite
7,341
612
8
1
0
205,018
0
L
Kukulkan
8,995
750
73
6
0
225,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role