Player Matchup

Hercules
Hercules
Bronze III
TopGearAmeer
Hercules
Bronze III
Level 72
God Stats
1W - 6L
1,224 SR
Queue Stats
19W - 52L
465 MMR
Solo
Neith
Neith
Bronze II
ahugo17
Neith
Bronze II
Level 108
God Stats
4W - 11L
1,255 SR
Queue Stats
40W - 95L
375 MMR
Solo
Ah Puch
Ah Puch
Bronze I
maxtahj98
Ah Puch
Bronze I
Level 121
God Stats
2W - 5L
1,362 SR
Queue Stats
224W - 322L
492 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,280 SR
444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,321 SR
539 MMR
Atlas
Atlas
Bronze II
Eddy-Pirata
Atlas
Bronze II
Level 123
God Stats
11W - 19L
1,322 SR
Queue Stats
42W - 130L
525 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
EdwinKimura
Baron Samedi
Silver V
Level 103
God Stats
3W - 7L
1,259 SR
Queue Stats
20W - 63L
684 MMR
Party 1
Bellona
Bellona
Bronze II
KIMURAgudson
Bellona
Bronze II
Level 58
God Stats
13W - 26L
1,383 SR
Queue Stats
51W - 144L
408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TopGearAmeer
Hercules
18
1 / 5 / 1
13,010
566
7,209
21,350
21,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
ahugo17
Neith
18
1 / 7 / 0
13,177
573
14,885
19,930
7,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
maxtahj98
Ah Puch
17
0 / 6 / 2
12,677
551
26,471
17,557
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusKumbhakarnaChaacBastetAh Muzen Cab

VS

Bans
GilgameshCu ChulainnMedusaCharybdisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 12
15,611
679
14,696
23,497
28,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
EdwinKimura
Baron Samedi
20
8 / 2 / 9
15,358
668
25,677
16,112
9,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KIMURAgudson
Bellona
20
6 / 0 / 11
16,058
698
10,152
26,339
27,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
W
Baron Samedi
EdwinKimura
Baron Samedi
8
2
9
6.25
W
Bellona
KIMURAgudson
Bellona
6
0
11
11.5
L
Hercules
TopGearAmeer
Hercules
1
5
1
0.3
L
Neith
ahugo17
Neith
1
7
0
0.14
L
Ah Puch
maxtahj98
Ah Puch
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,565
Damage
50,525
58,837
Taken
65,948
36,631
Mitigated
65,259
16,543
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,696
4,645
0
4,536
23,497
28,220
296
7,492
16,005
51,306
0
W
Baron Samedi
EdwinKimura
Baron Samedi
25,677
1,225
3,975
7,623
16,112
9,821
1,362
9,122
6,990
75,751
0
W
Bellona
KIMURAgudson
Bellona
10,152
3,052
0
5,557
26,339
27,218
1,427
10,580
15,759
0
41,567
L
Hercules
TopGearAmeer
Hercules
7,209
1,017
364
9,390
21,350
21,989
0
14,645
6,705
0
30,388
L
Neith
ahugo17
Neith
14,885
4,433
537
4,768
19,930
7,983
675
12,957
6,973
0
72,915
L
Ah Puch
maxtahj98
Ah Puch
26,471
390
197
1,287
17,557
6,659
0
13,455
4,102
73,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
47,027
234
Minions Killed
245
8
Camps Cleared
9
1,024,367
Distance Traveled
1,253,428
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,611
679
76
3
0
396,120
3
W
Baron Samedi
15,358
668
123
5
6
387,744
3
W
Bellona
16,058
698
46
2
3
469,564
4
L
Hercules
13,010
566
40
2
1
342,297
0
L
Neith
13,177
573
96
4
4
323,775
2
L
Ah Puch
12,677
551
98
4
3
358,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role