Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LeyakTheShifter
Anubis
Level 29
God Stats
13W - 18L
1,363 SR
Queue Stats
168W - 207L
1,268 Elo+
Party 1
Hou Yi
Hou Yi
SlyBlueFalcon
Hou Yi
Level 108
God Stats
19W - 12L
1,579 SR
Queue Stats
45W - 24L
1,575 Elo+
Solo
Hercules
Hercules
lalito2022
Hercules
Level 89
God Stats
4W - 8L
1,373 SR
Queue Stats
246W - 249L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
nickintheback_
Kuzenbo
Level 18
God Stats
3W - 14L
1,221 SR
Queue Stats
37W - 58L
1,109 Elo+
Party 1
Team Averages
Level 59
1,407 SR
1,368 Elo+

VS

Team Averages
Level 87
1,619 SR
1,463 Elo+
Loki
Loki
MiniCraftYt6728
Loki
Level 85
God Stats
5W - 3L
1,319 SR
Queue Stats
42W - 44L
1,314 Elo+
Solo
Ares
Ares
Norsewolf505
Ares
Level 66
God Stats
13W - 10L
1,609 SR
Queue Stats
293W - 306L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShrmpGng
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,727 Elo+
Solo
Discordia
Discordia
jDiversity
Discordia
Level 78
God Stats
20W - 6L
1,798 SR
Queue Stats
66W - 64L
1,414 Elo+
Solo
Neith
Neith
threefirstnamez
Neith
Level 83
God Stats
6W - 2L
1,870 SR
Queue Stats
271W - 225L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 5 / 0
7,067
442
6,256
13,478
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 1
8,092
506
5,728
12,132
5,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 1
7,133
446
3,884
11,133
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
lalito2022
Hercules
13
1 / 4 / 1
7,592
475
3,839
15,081
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 0
6,165
385
3,559
13,922
11,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
7,784
487
6,053
7,980
2,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 1 / 7
9,433
590
9,031
11,997
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ShrmpGng
Tsukuyomi
13
1 / 1 / 7
7,800
488
4,340
9,733
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jDiversity
Discordia
15
4 / 0 / 4
8,638
540
9,152
4,764
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 2 / 4
9,392
587
15,447
8,159
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
20
21
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
0
0.4
L
1
4
1
0.38
W
1
2
6
2
W
5
1
7
8.5
W
Tsukuyomi
ShrmpGng
Tsukuyomi
1
1
7
4.5
L
2
4
1
0.63
W
Discordia
jDiversity
Discordia
4
0
4
6
L
Hercules
lalito2022
Hercules
1
4
1
0.38
L
0
4
0
0
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
44,023
65,746
Taken
42,633
37,918
Mitigated
22,004
24,275
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,256
1,824
0
10,190
13,478
4,202
260
2,104
11,374
0
40,968
L
5,728
177
0
5,291
12,132
5,570
742
5,871
6,261
50,419
0
W
6,053
1,221
0
1,012
7,980
2,605
0
675
7,007
0
34,171
W
9,031
873
420
3,503
11,997
11,829
1,056
3,311
8,646
29,429
7,493
W
Tsukuyomi
ShrmpGng
Tsukuyomi
4,340
1,152
0
3,283
9,733
3,085
1,055
2,094
7,615
0
41,421
L
3,884
1,634
0
2,139
11,133
3,346
0
2,937
8,196
0
37,957
W
Discordia
jDiversity
Discordia
9,152
532
0
1,574
4,764
1,165
316
1,164
3,600
48,013
0
L
Hercules
lalito2022
Hercules
3,839
929
0
5,151
15,081
13,408
461
3,355
11,726
0
37,188
L
3,559
1,910
139
1,365
13,922
11,392
12
2,600
11,322
22,829
0
W
15,447
6,232
0
2,438
8,159
3,320
883
2,043
6,116
0
63,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
43,047
353
Minions Killed
378
0
Camps Cleared
0
1,419,990
Distance Traveled
1,588,781
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,067
442
69
4
0
335,611
1
L
Anubis
8,092
506
106
7
0
257,090
2
W
Loki
7,784
487
68
4
0
334,190
5
W
Ares
9,433
590
49
3
0
312,048
2
W
Tsukuyomi
7,800
488
77
5
0
341,023
3
L
Hou Yi
7,133
446
67
4
0
275,556
2
W
Discordia
8,638
540
91
6
0
314,304
5
L
Hercules
7,592
475
74
5
0
266,834
0
L
Kuzenbo
6,165
385
37
2
0
284,899
2
W
Neith
9,392
587
93
6
0
287,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role