Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
GeAngeIo
Artemis
Level 31
God Stats
4W - 4L
1,828 SR
Queue Stats
17W - 9L
1,540 Elo+
Party 2
Sol
Sol
GhostRider8513
Sol
Level 105
God Stats
5W - 3L
1,545 SR
Queue Stats
152W - 136L
1,488 Elo+
Party 1
Athena
Athena
Ready4blood9658
Athena
Level 29
God Stats
12W - 9L
1,536 SR
Queue Stats
128W - 124L
1,514 Elo+
Party 1
Chaac
Chaac
Sir Vibin
Chaac
Level 126
God Stats
20W - 6L
1,675 SR
Queue Stats
130W - 107L
1,498 Elo+
Party 1
Team Averages
Level 80
1,617 SR
1,508 Elo+

VS

Team Averages
Level 63
1,545 SR
1,496 Elo+
Erlang Shen
Erlang Shen
BurninExcalibur
Erlang Shen
Level 117
God Stats
0W - 1L
1,433 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 3
Skadi
Skadi
CT-5756
Skadi
Level 43
God Stats
3W - 8L
1,357 SR
Queue Stats
275W - 295L
1,406 Elo+
Solo
Thoth
Thoth
DragonYouring4KT
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 3
Ratatoskr
Ratatoskr
TheSunsBlaze
Ratatoskr
Level 24
God Stats
17W - 7L
1,934 SR
Queue Stats
70W - 32L
1,646 Elo+
Party 3
Horus
Horus
accadianz
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 2 / 5
9,586
599
9,957
14,470
17,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
GeAngeIo
Artemis
13
1 / 5 / 2
8,102
506
4,818
9,964
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 7
9,121
570
12,127
11,088
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 2 / 13
9,585
599
8,349
12,752
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Sir Vibin
Chaac
15
9 / 3 / 10
10,025
627
14,010
13,790
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurninExcalibur
Erlang Shen
12
2 / 5 / 4
7,783
486
9,142
13,899
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
CT-5756
Skadi
13
0 / 4 / 3
7,716
482
5,785
10,965
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 3
7,480
468
4,416
8,978
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
TheSunsBlaze
Ratatoskr
14
11 / 7 / 3
9,334
583
11,627
13,286
4,418
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
accadianz
Horus
9
1 / 6 / 6
6,879
430
5,377
15,573
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
15
15
Deaths
27
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
5
4.25
L
Erlang Shen
BurninExcalibur
Erlang Shen
2
5
4
0.8
L
Skadi
CT-5756
Skadi
0
4
3
0.38
L
1
5
3
0.5
W
Artemis
GeAngeIo
Artemis
1
5
2
0.4
W
5
3
7
2.83
W
6
2
13
6.25
W
Chaac
Sir Vibin
Chaac
9
3
10
4.67
L
Ratatoskr
TheSunsBlaze
Ratatoskr
11
7
3
1.79
L
Horus
accadianz
Horus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
36,347
62,064
Taken
62,701
48,088
Mitigated
31,826
19,300
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,957
1,572
1,112
5,919
14,470
17,832
236
901
13,569
0
51,231
L
Erlang Shen
BurninExcalibur
Erlang Shen
9,142
4,982
0
2,660
13,899
12,077
34
2,034
11,865
0
37,030
L
Skadi
CT-5756
Skadi
5,785
2,404
58
2,175
10,965
3,638
675
5,421
5,544
0
49,544
L
4,416
459
0
495
8,978
2,292
646
1,153
7,825
37,883
0
W
Artemis
GeAngeIo
Artemis
4,818
2,845
0
1,379
9,964
3,898
389
683
9,281
0
44,174
W
12,127
6,016
0
5,355
11,088
3,536
869
166
10,922
42,071
0
W
8,349
1,278
376
1,752
12,752
14,542
143
1,513
11,239
22,778
6,366
W
Chaac
Sir Vibin
Chaac
14,010
3,265
0
3,407
13,790
8,280
231
1,153
12,637
0
51,023
L
Ratatoskr
TheSunsBlaze
Ratatoskr
11,627
3,249
0
1,893
13,286
4,418
924
2,649
10,637
0
47,783
L
Horus
accadianz
Horus
5,377
2,793
2,332
3,978
15,573
9,401
0
8,421
7,152
0
12,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
39,192
349
Minions Killed
331
0
Camps Cleared
0
1,592,781
Distance Traveled
1,513,062
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,586
599
100
6
0
323,494
4
L
Erlang Shen
7,783
486
66
4
0
301,762
1
L
Skadi
7,716
482
87
5
0
266,215
0
L
Thoth
7,480
468
71
4
0
302,007
4
W
Artemis
8,102
506
79
5
0
295,753
1
W
Sol
9,121
570
70
4
0
271,206
2
W
Athena
9,585
599
33
2
0
344,491
0
W
Chaac
10,025
627
67
4
0
357,837
1
L
Ratatoskr
9,334
583
89
6
0
325,794
2
L
Horus
6,879
430
18
1
0
317,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role