Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BatllewornADC
The Morrigan
Level 29
God Stats
4W - 4L
1,535 SR
Queue Stats
209W - 193L
1,594 Elo+
Party 1
Fenrir
Fenrir
Chefs choice290
Fenrir
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 112L
1,471 Elo+
Party 2
Cupid
Cupid
God_fatherr_jrr_
Cupid
Level 66
God Stats
9W - 6L
1,719 SR
Queue Stats
86W - 65L
1,528 Elo+
Party 1
Mulan
Mulan
doLLabiLLsz
Mulan
Level 68
God Stats
7W - 8L
1,595 SR
Queue Stats
172W - 158L
1,565 Elo+
Party 1
Team Averages
Level 54
1,570 SR
1,532 Elo+

VS

Team Averages
Level 39
1,556 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
Cavs Hiding
Cu Chulainn
Level 46
God Stats
6W - 5L
1,635 SR
Queue Stats
155W - 118L
1,615 Elo+
Solo
Neith
Neith
LORDSUN9306
Neith
Level 37
God Stats
2W - 3L
1,546 SR
Queue Stats
11W - 18L
1,445 Elo+
Solo
Merlin
Merlin
RastaJ
Merlin
Level 32
God Stats
5W - 6L
1,547 SR
Queue Stats
12W - 13L
1,489 Elo+
Solo
Artio
Artio
Vroknyr
Artio
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 326L
1,433 Elo+
Solo
Susano
Susano
showlove102528
Susano
Level 48
God Stats
8W - 5L
1,554 SR
Queue Stats
171W - 174L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
7 / 0 / 7
8,293
553
6,701
11,966
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
BatllewornADC
The Morrigan
17
6 / 1 / 6
10,407
694
9,810
6,625
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 2 / 4
8,284
552
5,911
9,846
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 3 / 7
8,412
561
9,304
9,897
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 3
8,423
562
6,257
12,750
6,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cavs Hiding
Cu Chulainn
10
2 / 4 / 1
7,150
477
6,872
9,928
6,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 6 / 1
6,698
447
8,583
9,056
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
RastaJ
Merlin
13
3 / 5 / 1
7,709
514
4,926
8,170
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Vroknyr
Artio
8
0 / 7 / 2
6,194
413
1,890
15,030
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 5 / 3
6,919
461
4,834
12,517
3,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
27
Kills
8
8
Deaths
27
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
0
7
10.5
W
The Morrigan
BatllewornADC
The Morrigan
6
1
6
9
L
Cu Chulainn
Cavs Hiding
Cu Chulainn
2
4
1
0.63
W
7
2
4
4.5
W
5
3
7
2.83
L
2
6
1
0.42
L
Merlin
RastaJ
Merlin
3
5
1
0.7
L
Artio
Vroknyr
Artio
0
7
2
0.14
W
2
2
3
1.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
27,105
51,084
Taken
54,701
32,566
Mitigated
24,893
18,317
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,701
829
239
2,777
11,966
14,757
45
2,431
9,535
20,451
0
W
The Morrigan
BatllewornADC
The Morrigan
9,810
3,938
0
1,864
6,625
2,993
86
1,596
5,029
72,168
9,903
L
Cu Chulainn
Cavs Hiding
Cu Chulainn
6,872
1,354
0
2,527
9,928
6,343
0
0
9,928
3,555
35,345
W
5,911
1,790
0
3,781
9,846
5,356
180
1,365
8,481
0
37,996
W
9,304
5,322
0
3,626
9,897
3,433
62
1,240
8,657
0
47,368
L
8,583
3,252
0
943
9,056
3,281
1,093
3,344
5,712
0
41,312
L
Merlin
RastaJ
Merlin
4,926
227
0
230
8,170
2,819
99
4,302
3,868
41,555
0
L
Artio
Vroknyr
Artio
1,890
230
240
1,894
15,030
8,452
0
2,969
12,061
14,731
0
W
6,257
1,052
0
6,030
12,750
6,027
0
1,200
11,550
0
52,639
L
4,834
943
0
1,420
12,517
3,998
0
3,374
9,143
0
37,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
34,670
444
Minions Killed
342
0
Camps Cleared
0
1,478,698
Distance Traveled
1,342,326
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,293
553
26
2
0
311,073
5
W
The Morrigan
10,407
694
160
11
0
313,196
4
L
Cu Chulainn
7,150
477
84
6
0
242,001
3
W
Fenrir
8,284
552
72
5
0
298,790
4
W
Cupid
8,412
561
78
5
0
269,523
3
L
Neith
6,698
447
71
5
0
248,425
3
L
Merlin
7,709
514
85
6
0
272,470
4
L
Artio
6,194
413
24
2
0
290,311
4
W
Mulan
8,423
562
108
7
0
286,116
6
L
Susano
6,919
461
78
5
0
289,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role