Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Daltonx18
Cupid
Level 120
God Stats
7W - 5L
1,513 SR
Queue Stats
43W - 26L
1,648 Elo+
Party 2
Ymir
Ymir
SwirlyShip
Ymir
Level 85
God Stats
9W - 3L
1,529 SR
Queue Stats
11W - 10L
1,419 Elo+
Party 2
Team Averages
Level 71
1,514 SR
1,522 Elo+

VS

Team Averages
Level 88
1,521 SR
1,467 Elo+
Shiva
Shiva
Blackhawk 971
Shiva
Level 155
God Stats
13W - 7L
1,604 SR
Queue Stats
213W - 127L
1,614 Elo+
Party 1
Poseidon
Poseidon
DarthMalice777
Poseidon
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Da Ji
Da Ji
mosaicgalaxy
Da Ji
Level 8
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 2 / 10
10,937
781
16,553
10,989
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Daltonx18
Cupid
15
9 / 1 / 3
11,049
789
9,321
8,821
3,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 13
10,757
768
4,882
14,114
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,892
635
11,573
15,756
11,199
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
15
2 / 3 / 1
9,330
666
7,103
10,918
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 4
9,087
649
4,918
10,933
4,174
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
10
5
L
2
6
4
0.67
W
Cupid
Daltonx18
Cupid
9
1
3
10.5
L
Poseidon
2
3
1
0.83
W
1
3
13
2.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
23,594
33,924
Taken
37,607
21,824
Mitigated
19,516
5,496
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,553
319
0
2,918
10,989
4,092
348
1,813
9,176
48,514
0
L
11,573
1,304
284
1,974
15,756
11,199
0
6,670
9,086
0
32,713
W
Cupid
Daltonx18
Cupid
9,321
6,106
351
1,067
8,821
3,306
1,922
1,275
7,546
0
37,554
L
Poseidon
7,103
643
0
1,771
10,918
4,143
80
8,407
2,511
45,751
0
W
4,882
579
0
1,160
14,114
14,426
0
4,638
9,476
20,563
0
L
4,918
331
0
731
10,933
4,174
0
6,797
4,136
0
8,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
27,309
167
Minions Killed
146
7
Camps Cleared
5
771,613
Distance Traveled
669,641
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,937
781
78
6
3
270,274
3
L
Shiva
8,892
635
35
3
2
212,593
0
W
Cupid
11,049
789
64
5
4
249,454
0
L
Poseidon
9,330
666
106
8
3
213,032
3
W
Ymir
10,757
768
25
2
0
251,885
0
L
Da Ji
9,087
649
5
0
0
244,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role