Player Matchup

Kuzenbo
Kuzenbo
Timmytwotoes231
Kuzenbo
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 104L
1,545 Elo+
Party 2
Chiron
Chiron
Yodude681
Chiron
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,143 Elo+
Party 3
Pele
Pele
Zmxz17
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 89L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
i69GuySensei
Nu Wa
Level 20
God Stats
1W - 0L
1,313 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 3
Ra
Ra
kelso1km
Ra
Level 65
God Stats
2W - 1L
1,529 SR
Queue Stats
59W - 60L
1,515 Elo+
Party 2
Team Averages
Level 46
1,468 SR
1,403 Elo+

VS

Team Averages
Level 36
1,500 SR
1,297 Elo+
Morgan Le Fay
Morgan Le Fay
Badbrowntown
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
Devil Forge1652
Sylvanus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
517W - 563L
1,443 Elo+
Solo
Ullr
Ullr
Forgoin
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,054 Elo+
Party 1
He Bo
He Bo
Jimda
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,225 Elo+
Party 1
Chiron
Chiron
Yuante
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 21
10,401
867
6,977
19,302
27,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Yodude681
Chiron
16
1 / 3 / 14
9,765
814
11,970
11,253
4,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Zmxz17
Pele
20
19 / 4 / 7
12,990
1,083
22,875
16,605
6,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 17
10,678
890
21,718
12,750
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 11
9,644
804
10,503
8,137
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Badbrowntown
Morgan Le Fay
16
6 / 7 / 7
10,244
854
13,332
14,094
5,535
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
17
4 / 4 / 10
10,480
873
11,177
23,080
21,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Forgoin
Ullr
15
2 / 7 / 10
8,898
742
8,508
15,460
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Jimda
He Bo
13
1 / 8 / 9
8,232
686
7,451
14,558
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Yuante
Chiron
17
5 / 4 / 9
9,894
825
16,633
14,599
4,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
63
30
Kills
18
18
Deaths
30
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Badbrowntown
Morgan Le Fay
6
7
7
1.36
L
Sylvanus
4
4
10
2.25
L
Ullr
Forgoin
Ullr
2
7
10
1
L
He Bo
Jimda
He Bo
1
8
9
0.69
W
2
3
21
4.17
W
Chiron
Yodude681
Chiron
1
3
14
2.67
L
Chiron
Yuante
Chiron
5
4
9
2.38
W
Pele
Zmxz17
Pele
19
4
7
5.63
W
5
4
17
3.38
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,043
Damage
57,101
68,047
Taken
81,791
48,165
Mitigated
42,026
31,143
Healing
28,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Badbrowntown
Morgan Le Fay
13,332
1,308
663
1,423
14,094
5,535
451
5,836
7,942
32,286
0
L
Sylvanus
11,177
2,523
4,072
9,214
23,080
21,489
498
12,024
10,628
29,834
0
L
Ullr
Forgoin
Ullr
8,508
2,094
0
2,664
15,460
5,353
808
7,125
8,185
0
16,472
L
He Bo
Jimda
He Bo
7,451
288
540
2,335
14,558
4,722
259
6,210
8,214
17,855
0
W
6,977
3,053
2,558
4,922
19,302
27,848
406
8,017
11,285
11,571
0
W
Chiron
Yodude681
Chiron
11,970
3,693
1,843
2,953
11,253
4,761
1,638
5,248
6,005
0
27,953
L
Chiron
Yuante
Chiron
16,633
5,839
1,825
5,721
14,599
4,927
1,172
6,703
7,624
0
33,046
W
Pele
Zmxz17
Pele
22,875
6,380
1,706
4,121
16,605
6,931
1,058
6,602
10,003
0
38,534
W
21,718
7,335
1,014
1,517
12,750
5,241
1,620
7,236
5,514
34,379
0
W
10,503
983
7,896
2,613
8,137
3,384
437
4,857
3,280
19,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
47,748
136
Minions Killed
156
0
Camps Cleared
0
1,176,860
Distance Traveled
930,630
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,244
854
42
4
0
190,758
0
L
Sylvanus
10,480
873
28
2
0
167,044
0
L
Ullr
8,898
742
18
2
0
192,081
0
L
He Bo
8,232
686
32
3
0
183,036
2
W
Kuzenbo
10,401
867
10
1
0
291,178
3
W
Chiron
9,765
814
47
4
0
201,596
0
L
Chiron
9,894
825
36
3
0
197,711
0
W
Pele
12,990
1,083
27
2
0
223,527
0
W
Nu Wa
10,678
890
35
3
0
231,716
0
W
Ra
9,644
804
17
1
0
228,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role