Player Matchup

Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
I am the Jarl
Ne Zha
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,493 Elo+
Solo
Merlin
Merlin
IThe Weekent
Merlin
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 42L
1,366 Elo+
Solo
Loki
Loki
Maximuslives
Loki
Level 106
God Stats
29W - 19L
1,654 SR
Queue Stats
450W - 435L
1,506 Elo+
Solo
Xbalanque
Xbalanque
RIP your ree
Xbalanque
Level 66
God Stats
71W - 50L
1,671 SR
Queue Stats
83W - 66L
1,586 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,490 Elo+

VS

Team Averages
Level 118
1,427 SR
1,514 Elo+
Ne Zha
Ne Zha
GreezyTheKidd
Ne Zha
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 128L
1,475 Elo+
Party 1
Ganesha
Ganesha
LegitGangFG
Ganesha
Level 112
God Stats
8W - 11L
1,130 SR
Queue Stats
256W - 237L
1,516 Elo+
Party 1
Anhur
Anhur
Misgrading
Anhur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 63L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
SpiralKingLew
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 211L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
akumaas-shadow
Guan Yu
Level 140
God Stats
9W - 11L
1,506 SR
Queue Stats
224W - 232L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 2 / 8
10,035
528
9,183
14,488
15,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 5
10,150
534
9,263
14,136
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
17
3 / 4 / 5
10,753
566
10,750
9,976
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 4 / 3
11,632
612
14,336
15,796
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
RIP your ree
Xbalanque
15
4 / 7 / 5
9,927
522
13,036
15,363
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,184
483
5,538
16,703
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
LegitGangFG
Ganesha
13
1 / 4 / 10
8,850
466
9,060
17,078
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
16
3 / 4 / 3
9,626
507
7,010
14,634
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SpiralKingLew
Baron Samedi
16
9 / 4 / 3
10,751
566
11,949
13,077
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 3
10,341
544
12,996
19,656
15,570
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
20
Kills
21
22
Deaths
21
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
8
3.5
L
2
7
5
0.64
W
1
5
5
0.7
W
Merlin
3
4
5
1.38
L
Ganesha
LegitGangFG
Ganesha
1
4
10
1.5
W
9
4
3
2.63
L
Anhur
3
4
3
1.13
W
Xbalanque
RIP your ree
Xbalanque
4
7
5
0.93
L
Baron Samedi
SpiralKingLew
Baron Samedi
9
4
3
2.63
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,568
Damage
46,553
69,759
Taken
81,148
35,113
Mitigated
51,143
19,927
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,183
1,201
567
2,432
14,488
15,958
89
4,815
9,673
774
40,265
L
5,538
1,096
0
1,389
16,703
6,550
0
869
15,669
0
61,147
W
9,263
1,489
0
5,711
14,136
7,804
482
2,407
11,729
0
69,373
W
Merlin
10,750
826
104
2,327
9,976
3,130
1,265
5,349
4,627
57,488
0
L
Ganesha
LegitGangFG
Ganesha
9,060
327
291
2,938
17,078
18,472
0
4,633
11,955
23,417
0
W
14,336
3,993
0
5,071
15,796
4,952
0
4,470
11,091
0
77,793
L
Anhur
7,010
3,437
0
3,920
14,634
4,246
666
313
14,233
0
62,907
W
Xbalanque
RIP your ree
Xbalanque
13,036
5,823
0
3,715
15,363
3,269
5,256
3,968
11,395
0
55,801
L
Baron Samedi
SpiralKingLew
Baron Samedi
11,949
1,364
1,603
2,751
13,077
6,305
76
1,964
10,638
54,979
0
L
12,996
2,131
593
4,645
19,656
15,570
0
2,235
16,822
0
51,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
48,752
535
Minions Killed
455
0
Camps Cleared
0
1,688,357
Distance Traveled
1,792,707
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,035
528
65
3
0
318,009
0
L
Ne Zha
9,184
483
98
5
0
367,591
0
W
Ne Zha
10,150
534
126
7
0
358,313
0
W
Merlin
10,753
566
118
6
0
352,840
0
L
Ganesha
8,850
466
7
0
0
378,305
1
W
Loki
11,632
612
130
7
0
387,420
4
L
Anhur
9,626
507
131
7
0
326,251
7
W
Xbalanque
9,927
522
96
5
0
271,775
2
L
Baron Samedi
10,751
566
111
6
0
338,752
1
L
Guan Yu
10,341
544
108
6
0
381,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role