Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CAMILORD1
Nike
Level 108
God Stats
37W - 34L
1,502 SR
Queue Stats
552W - 626L
1,407 Elo+
Party 1
Vulcan
Vulcan
EdduQz
Vulcan
Level 83
God Stats
1W - 13L
1,182 SR
Queue Stats
66W - 127L
1,146 Elo+
Party 1
Awilix
Awilix
ObamaKlaoWeno
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,426 Elo+
Solo
Ymir
Ymir
UNIT Shaolin
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 112L
1,070 Elo+
Party 1
Team Averages
Level 97
1,437 SR
1,310 Elo+

VS

Team Averages
Level 90
1,444 SR
1,377 Elo+
Pele
Pele
DarkDavz
Pele
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 381L
1,487 Elo+
Solo
Vamana
Vamana
J_John_
Vamana
Level 105
God Stats
4W - 3L
1,566 SR
Queue Stats
46W - 59L
1,370 Elo+
Solo
Agni
Agni
itsjustgu
Agni
Level 81
God Stats
19W - 9L
1,558 SR
Queue Stats
135W - 141L
1,487 Elo+
Solo
Jing Wei
Jing Wei
souzafxx
Jing Wei
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 43L
1,309 Elo+
Party 2
Kuzenbo
Kuzenbo
wolfk1ngz
Kuzenbo
Level 17
God Stats
1W - 6L
1,096 SR
Queue Stats
13W - 42L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 7 / 1
10,135
483
5,514
14,887
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
3 / 1 / 0
11,445
545
16,284
15,668
11,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
EdduQz
Vulcan
12
0 / 6 / 1
7,820
372
6,492
9,594
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 9 / 3
10,064
479
7,645
19,299
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
8,591
409
4,036
14,249
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 1 / 10
12,879
613
18,517
17,780
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
J_John_
Vamana
20
2 / 1 / 4
12,094
576
10,018
19,680
17,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
19
9 / 3 / 5
12,197
581
16,497
11,609
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
souzafxx
Jing Wei
15
2 / 1 / 9
9,449
450
5,071
10,039
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
wolfk1ngz
Kuzenbo
14
0 / 1 / 7
8,504
405
3,913
11,401
9,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
7
Kills
26
26
Deaths
7
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
7
1
0.36
L
Nike
3
1
0
3
W
Pele
13
1
10
18
L
Vulcan
EdduQz
Vulcan
0
6
1
0.08
W
Vamana
J_John_
Vamana
2
1
4
4
L
2
9
3
0.39
L
0
3
2
0.33
W
Agni
9
3
5
3.83
W
Jing Wei
souzafxx
Jing Wei
2
1
9
6.5
W
Kuzenbo
wolfk1ngz
Kuzenbo
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
54,016
73,697
Taken
70,509
40,138
Mitigated
42,251
10,500
Healing
31,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,514
1,568
0
545
14,887
5,017
953
4,534
10,353
0
70,335
L
Nike
16,284
3,712
0
6,402
15,668
11,351
0
424
15,244
0
90,511
W
Pele
18,517
5,691
0
10,299
17,780
7,876
147
1,991
15,789
0
101,173
L
Vulcan
EdduQz
Vulcan
6,492
2,625
0
852
9,594
3,210
287
6,426
3,168
39,585
0
W
Vamana
J_John_
Vamana
10,018
4,607
0
8,072
19,680
17,581
746
996
18,684
18
88,886
L
7,645
2,426
0
1,037
19,299
7,184
0
4,969
14,330
0
73,491
L
4,036
578
331
1,333
14,249
13,376
84
4,075
9,558
28,656
0
W
Agni
16,497
589
0
4,252
11,609
4,062
612
3,463
8,146
95,227
0
W
Jing Wei
souzafxx
Jing Wei
5,071
3,394
679
5,092
10,039
2,811
1,475
1,972
8,067
0
44,416
W
Kuzenbo
wolfk1ngz
Kuzenbo
3,913
1,260
769
2,269
11,401
9,921
188
2,495
8,906
32,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
55,123
538
Minions Killed
599
0
Camps Cleared
0
1,983,950
Distance Traveled
2,155,291
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,135
483
132
6
0
371,755
6
L
Nike
11,445
545
183
9
0
402,197
3
W
Pele
12,879
613
116
6
0
475,512
3
L
Vulcan
7,820
372
61
3
0
391,751
5
W
Vamana
12,094
576
190
9
0
404,814
8
L
Awilix
10,064
479
110
5
0
426,452
0
L
Ymir
8,591
409
52
2
0
391,795
4
W
Agni
12,197
581
156
7
0
429,758
7
W
Jing Wei
9,449
450
90
4
0
428,732
4
W
Kuzenbo
8,504
405
47
2
0
416,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role