Player Matchup

Fenrir
Fenrir
CaptSkoll
Fenrir
Level 125
God Stats
5W - 9L
1,483 SR
Queue Stats
227W - 242L
1,454 Elo+
Solo
Raijin
Raijin
Chuck8873
Raijin
Level 82
God Stats
5W - 5L
1,500 SR
Queue Stats
216W - 253L
1,443 Elo+
Solo
King Arthur
King Arthur
Earlito
King Arthur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,393 Elo+
Solo
Hachiman
Hachiman
general_laghard
Hachiman
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 99L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
mikey9519
Kuzenbo
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 81L
1,414 Elo+
Party 1
Team Averages
Level 105
1,497 SR
1,440 Elo+

VS

Team Averages
Level 97
1,510 SR
1,380 Elo+
Xbalanque
Xbalanque
Butta-is-back
Xbalanque
Level 102
God Stats
0W - 1L
1,082 SR
Queue Stats
20W - 27L
1,456 Elo+
Solo
Persephone
Persephone
IceyVibes
Persephone
Level 129
God Stats
3W - 1L
1,834 SR
Queue Stats
124W - 137L
1,325 Elo+
Solo
Anubis
Anubis
UnendinSlaughter
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,434 Elo+
Solo
Janus
Janus
Versace_Dae
Janus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,257 Elo+
Solo
Medusa
Medusa
inomorethanu
Medusa
Level 75
God Stats
7W - 6L
1,632 SR
Queue Stats
312W - 369L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptSkoll
Fenrir
20
14 / 4 / 11
14,970
832
16,733
19,377
14,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Chuck8873
Raijin
20
4 / 6 / 13
13,950
775
13,463
16,697
8,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Earlito
King Arthur
17
1 / 8 / 10
10,928
607
4,082
17,109
7,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
20
7 / 4 / 14
13,323
740
22,857
16,752
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
mikey9519
Kuzenbo
19
2 / 7 / 20
13,187
733
8,927
31,386
56,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Butta-is-back
Xbalanque
20
5 / 8 / 14
13,612
756
24,118
21,190
12,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
IceyVibes
Persephone
17
3 / 3 / 14
11,916
662
10,694
14,576
14,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 6 / 9
16,751
931
28,256
19,977
12,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
3 / 5 / 15
11,139
619
12,163
12,796
5,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
0 / 5 / 5
8,759
487
4,121
6,884
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
86
28
Kills
29
29
Deaths
27
68
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Butta-is-back
Xbalanque
5
8
14
1.5
W
Fenrir
CaptSkoll
Fenrir
14
4
11
4.88
W
Raijin
Chuck8873
Raijin
4
6
13
1.75
W
King Arthur
Earlito
King Arthur
1
8
10
0.75
L
Persephone
IceyVibes
Persephone
3
3
14
3.33
L
18
6
9
3.75
L
3
5
15
2.1
W
Hachiman
7
4
14
3.5
L
Medusa
0
5
5
0.5
W
Kuzenbo
mikey9519
Kuzenbo
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,062
Damage
79,352
101,321
Taken
75,423
93,454
Mitigated
48,280
30,135
Healing
23,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Butta-is-back
Xbalanque
24,118
12,528
347
5,100
21,190
12,543
1,621
7,382
13,808
0
49,006
W
Fenrir
CaptSkoll
Fenrir
16,733
4,350
671
6,272
19,377
14,388
2,307
9,918
9,459
0
23,182
W
Raijin
Chuck8873
Raijin
13,463
680
563
2,616
16,697
8,261
1,026
11,032
5,665
49,257
0
W
King Arthur
Earlito
King Arthur
4,082
1,285
482
1,432
17,109
7,469
923
11,103
6,006
0
8,603
L
Persephone
IceyVibes
Persephone
10,694
1,289
2,349
2,696
14,576
14,651
740
2,734
11,839
22,308
0
L
28,256
1,538
2,229
8,078
19,977
12,311
544
6,842
12,870
58,354
0
L
12,163
1,463
679
1,302
12,796
5,968
558
4,211
8,585
23,332
0
W
Hachiman
22,857
11,762
2,242
5,087
16,752
6,622
1,034
9,426
7,326
0
60,616
L
Medusa
4,121
1,889
456
545
6,884
2,807
0
955
5,929
0
11,730
W
Kuzenbo
mikey9519
Kuzenbo
8,927
2,893
4,853
5,917
31,386
56,714
634
9,634
21,752
15,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,358
Gold Earned
62,177
178
Minions Killed
181
0
Camps Cleared
0
1,398,470
Distance Traveled
1,146,903
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,612
756
59
3
0
273,688
1
W
Fenrir
14,970
832
18
1
0
304,360
0
W
Raijin
13,950
775
58
3
0
232,730
0
W
King Arthur
10,928
607
14
1
0
256,887
0
L
Persephone
11,916
662
22
1
0
265,551
5
L
Anubis
16,751
931
66
4
0
265,474
0
L
Janus
11,139
619
27
2
0
242,323
0
W
Hachiman
13,323
740
84
5
0
299,916
2
L
Medusa
8,759
487
7
0
0
99,867
0
W
Kuzenbo
13,187
733
4
0
0
304,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role