Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Based-Jay69
Hercules
Level 106
God Stats
1W - 5L
1,229 SR
Queue Stats
236W - 212L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Based-Kai69
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,496 Elo+
Party 2
Awilix
Awilix
Based-Lloyd69
Awilix
Level 82
God Stats
18W - 22L
1,540 SR
Queue Stats
84W - 77L
1,523 Elo+
Party 2
Tiamat
Tiamat
ryrydabeast23
Tiamat
Level 57
God Stats
1W - 4L
1,279 SR
Queue Stats
72W - 76L
1,493 Elo+
Party 2
Team Averages
Level 79
1,410 SR
1,502 Elo+

VS

Team Averages
Level 107
1,543 SR
1,538 Elo+
Khepri
Khepri
AHeroBladeTV
Khepri
Level 121
God Stats
11W - 4L
1,671 SR
Queue Stats
349W - 373L
1,526 Elo+
Solo
Horus
Horus
Nocturnalik
Horus
Level 127
God Stats
3W - 1L
1,611 SR
Queue Stats
385W - 337L
1,504 Elo+
Solo
Thanatos
Thanatos
ReGiSyDe SiN
Thanatos
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
361W - 322L
1,572 Elo+
Party 1
Freya
Freya
RegyGhost2
Freya
Level 28
God Stats
4W - 1L
1,435 SR
Queue Stats
34W - 41L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
xSGx LaTinZ R24
Heimdallr
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 168L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 3 / 2
7,746
456
9,331
11,760
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Based-Jay69
Hercules
17
1 / 2 / 1
9,492
558
6,207
12,532
8,973
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Based-Kai69
Heimdallr
12
1 / 6 / 2
7,408
436
4,680
13,224
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 0
8,503
500
1,086
9,282
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 2
8,256
486
5,907
8,139
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 9
8,294
488
3,278
9,062
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 6
9,820
578
7,833
13,715
11,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
ReGiSyDe SiN
Thanatos
14
4 / 2 / 5
8,445
497
4,541
10,644
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
17
8 / 0 / 5
10,611
624
13,213
11,525
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
xSGx LaTinZ R24
Heimdallr
15
3 / 2 / 6
8,758
515
9,738
7,614
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
17
17
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
2
1.33
W
Khepri
1
2
9
2.75
L
Hercules
Based-Jay69
Hercules
1
2
1
0.75
L
Heimdallr
Based-Kai69
Heimdallr
1
6
2
0.33
L
1
2
0
0.5
W
1
1
6
4
W
Thanatos
ReGiSyDe SiN
Thanatos
4
2
5
3.25
W
Freya
8
0
5
10.5
L
1
4
2
0.5
W
Heimdallr
xSGx LaTinZ R24
Heimdallr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,211
Damage
38,603
54,937
Taken
52,560
24,076
Mitigated
30,689
13,514
Healing
28,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,331
1,488
170
2,607
11,760
4,232
590
4,300
7,460
45,930
0
W
Khepri
3,278
165
0
2,262
9,062
6,861
0
4,094
4,968
16,588
3,578
L
Hercules
Based-Jay69
Hercules
6,207
1,682
0
4,988
12,532
8,973
0
2,954
9,578
0
71,243
L
Heimdallr
Based-Kai69
Heimdallr
4,680
2,058
0
4,049
13,224
4,042
0
3,124
10,097
0
37,990
L
1,086
254
0
432
9,282
3,218
0
1,831
7,451
0
64,263
W
7,833
3,498
310
5,733
13,715
11,336
0
1,121
12,594
0
70,387
W
Thanatos
ReGiSyDe SiN
Thanatos
4,541
677
0
8,814
10,644
5,211
0
1,357
9,287
0
57,107
W
Freya
13,213
4,917
0
8,333
11,525
4,494
0
4,777
6,748
81,181
0
L
5,907
375
0
1,268
8,139
3,611
0
4,089
4,050
47,214
0
W
Heimdallr
xSGx LaTinZ R24
Heimdallr
9,738
5,018
0
2,860
7,614
2,787
0
3,889
3,725
0
62,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
45,928
520
Minions Killed
519
0
Camps Cleared
0
1,747,344
Distance Traveled
1,817,372
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,746
456
63
4
0
336,361
3
W
Khepri
8,294
488
34
2
0
386,602
3
L
Hercules
9,492
558
155
9
0
322,074
7
L
Heimdallr
7,408
436
72
4
0
371,955
4
L
Awilix
8,503
500
120
7
0
418,621
7
W
Horus
9,820
578
140
8
0
383,935
8
W
Thanatos
8,445
497
92
5
0
374,076
3
W
Freya
10,611
624
144
8
0
368,161
1
L
Tiamat
8,256
486
110
6
0
298,333
5
W
Heimdallr
8,758
515
109
6
0
304,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role