Player Matchup

Cliodhna
Cliodhna
Astioth
Cliodhna
Level 106
God Stats
1W - 0L
1,687 SR
Queue Stats
90W - 74L
1,457 Elo+
Party 1
Ullr
Ullr
MassiveTriceps
Ullr
Level 17
God Stats
13W - 7L
1,291 SR
Queue Stats
279W - 182L
1,478 Elo+
Party 1
Ne Zha
Ne Zha
Shoreless
Ne Zha
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 97L
1,808 Elo+
Party 1
Sol
Sol
TinyMonkey94
Sol
Level 25
God Stats
19W - 17L
1,512 SR
Queue Stats
169W - 120L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
jdog992
Jormungandr
Level 83
God Stats
4W - 0L
1,567 SR
Queue Stats
136W - 88L
1,516 Elo+
Party 1
Team Averages
Level 71
1,511 SR
1,540 Elo+

VS

Team Averages
Level 60
1,528 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Bomberman77715
Yemoja
Level 55
God Stats
4W - 4L
1,569 SR
Queue Stats
69W - 77L
1,514 Elo+
Party 2
Ra
Ra
jimtheslimone
Ra
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 131L
1,504 Elo+
Party 2
Izanami
Izanami
kevsully302ks
Izanami
Level 25
God Stats
52W - 52L
1,572 SR
Queue Stats
105W - 124L
1,495 Elo+
Party 2
Vulcan
Vulcan
lXJ3HOVAHXl
Vulcan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Astioth
Cliodhna
15
3 / 0 / 3
8,187
744
3,532
5,528
1,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 6
8,407
764
7,389
8,446
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Shoreless
Ne Zha
16
4 / 1 / 8
8,902
809
10,980
6,143
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 3
7,767
706
2,258
4,406
1,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
jdog992
Jormungandr
15
1 / 1 / 11
8,677
789
7,741
7,253
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
0 / 6 / 1
7,455
678
4,037
10,239
5,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 2
7,335
667
2,606
6,353
2,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
1 / 4 / 1
7,734
703
5,261
9,918
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
0 / 0 / 0
7,129
648
3,325
3,215
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
14
2 / 3 / 0
7,697
700
5,846
7,186
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
13
Kills
3
3
Deaths
13
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
1
0.08
W
Cliodhna
Astioth
Cliodhna
3
0
3
4.5
L
0
0
2
1
W
3
0
6
6
W
Ne Zha
Shoreless
Ne Zha
4
1
8
8
W
2
1
3
3.5
W
Jormungandr
jdog992
Jormungandr
1
1
11
6.5
L
1
4
1
0.38
L
Izanami
0
0
0
0
L
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
21,075
31,776
Taken
36,911
14,711
Mitigated
15,613
10,620
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,037
811
0
3,311
10,239
5,446
0
1,563
8,627
0
18,697
W
Cliodhna
Astioth
Cliodhna
3,532
276
0
1,913
5,528
1,864
622
2,423
2,877
0
20,345
L
2,606
870
6,241
2,406
6,353
2,714
0
3,168
3,125
4,983
0
W
7,389
2,873
0
4,431
8,446
3,302
1,242
2,802
5,504
0
34,701
W
Ne Zha
Shoreless
Ne Zha
10,980
2,364
0
1,743
6,143
2,303
0
2,317
3,688
0
38,136
W
2,258
571
0
1,025
4,406
1,241
59
2,034
2,292
23,480
0
W
Jormungandr
jdog992
Jormungandr
7,741
1,082
391
1,117
7,253
6,001
0
3,415
3,702
21,096
0
L
5,261
135
390
1,672
9,918
3,711
0
2,275
7,629
28,712
0
L
Izanami
3,325
2,605
0
634
3,215
1,155
73
559
2,656
0
20,412
L
Vulcan
5,846
1,523
0
500
7,186
2,587
149
2,339
4,847
25,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
37,350
221
Minions Killed
191
0
Camps Cleared
0
1,176,930
Distance Traveled
1,085,392
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,455
678
43
4
0
220,260
2
W
Cliodhna
8,187
744
37
3
0
248,459
0
L
Yemoja
7,335
667
4
0
0
215,266
0
W
Ullr
8,407
764
56
5
0
223,800
1
W
Ne Zha
8,902
809
42
4
0
260,229
0
W
Sol
7,767
706
45
4
0
208,451
1
W
Jormungandr
8,677
789
41
4
0
235,991
12
L
Ra
7,734
703
52
5
0
220,423
1
L
Izanami
7,129
648
39
4
0
235,074
0
L
Vulcan
7,697
700
53
5
0
194,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role