Player Matchup

Chiron
Chiron
Futur
Chiron
Level 125
God Stats
2W - 2L
1,225 SR
Queue Stats
117W - 124L
1,479 Elo+
Solo
Fenrir
Fenrir
SANDW1CHK1NG
Fenrir
Level 136
God Stats
8W - 3L
1,687 SR
Queue Stats
116W - 97L
1,582 Elo+
Party 1
Ra
Ra
V Graymer
Ra
Level 76
God Stats
14W - 15L
1,403 SR
Queue Stats
78W - 66L
1,572 Elo+
Party 1
Team Averages
Level 112
1,438 SR
1,545 Elo+

VS

Team Averages
Level 101
1,624 SR
1,512 Elo+
Thor
Thor
Alejandri_to12
Thor
Level 128
God Stats
18W - 14L
1,361 SR
Queue Stats
282W - 216L
1,446 Elo+
Solo
Hel
Hel
ClassClown11
Hel
Level 74
God Stats
5W - 9L
1,559 SR
Queue Stats
45W - 40L
1,579 Elo+
Solo
Cupid
Cupid
WrothHorse37776
Cupid
Level 100
God Stats
0W - 1L
1,951 SR
Queue Stats
165W - 195L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Futur
Chiron
13
7 / 2 / 4
8,358
836
7,169
6,559
2,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
11
0 / 2 / 8
6,734
673
5,071
7,614
3,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 6
7,870
787
5,618
3,613
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,390
639
5,683
8,421
2,067
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 4 / 2
6,915
692
2,636
6,362
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 3 / 1
7,370
737
3,456
6,874
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
5
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
4
2
0.5
W
Chiron
Futur
Chiron
7
2
4
4.5
W
Fenrir
0
2
8
2
W
4
1
6
7
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
11,775
17,786
Taken
21,657
6,325
Mitigated
5,543
5,918
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,683
838
0
628
8,421
2,067
0
1,790
6,473
0
14,086
L
2,636
40
1,716
2,074
6,362
1,619
0
2,297
4,005
17,730
0
W
Chiron
Futur
Chiron
7,169
2,240
614
2,205
6,559
2,160
532
1,384
4,965
0
24,065
W
Fenrir
5,071
1,176
0
790
7,614
3,053
84
1,003
6,545
0
12,863
W
5,618
132
1,340
969
3,613
1,112
423
516
3,013
23,643
0
L
3,456
1,211
326
1,463
6,874
1,857
0
1,784
4,968
0
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
20,675
106
Minions Killed
121
4
Camps Cleared
5
524,181
Distance Traveled
523,723
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,390
639
22
2
1
172,261
2
L
Hel
6,915
692
31
3
3
170,180
1
W
Chiron
8,358
836
43
4
2
155,241
0
W
Fenrir
6,734
673
18
2
1
176,409
2
W
Ra
7,870
787
45
5
1
192,531
0
L
Cupid
7,370
737
68
7
1
181,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role