Player Matchup

Achilles
Achilles
CrazyCam13
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,541 Elo+
Solo
Ullr
Ullr
Nate13G
Ullr
Level 81
God Stats
4W - 1L
1,427 SR
Queue Stats
37W - 46L
1,450 Elo+
Party 2
Geb
Geb
assassin__0007
Geb
Level 160
God Stats
2W - 2L
1,241 SR
Queue Stats
76W - 80L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
sherryenav
Aphrodite
Level 27
God Stats
8W - 2L
1,721 SR
Queue Stats
22W - 34L
1,384 Elo+
Solo
Fenrir
Fenrir
skatepunk30
Fenrir
Level 97
God Stats
38W - 40L
1,554 SR
Queue Stats
161W - 146L
1,528 Elo+
Solo
Team Averages
Level 98
1,489 SR
1,474 Elo+

VS

Team Averages
Level 116
1,577 SR
1,522 Elo+
Agni
Agni
CamDameron
Agni
Level 94
God Stats
1W - 2L
1,329 SR
Queue Stats
147W - 171L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
FacedHales
Baron Samedi
Level 156
God Stats
3W - 2L
1,943 SR
Queue Stats
69W - 63L
1,567 Elo+
Solo
Khepri
Khepri
LuvSk8s
Khepri
Level 109
God Stats
3W - 4L
1,555 SR
Queue Stats
237W - 255L
1,541 Elo+
Party 1
Mercury
Mercury
MushyCactus
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 109L
1,575 Elo+
Party 1
Chiron
Chiron
Ole1Ball
Chiron
Level 114
God Stats
4W - 2L
1,558 SR
Queue Stats
77W - 91L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrazyCam13
Achilles
14
2 / 1 / 6
8,021
729
9,230
10,476
11,439
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Nate13G
Ullr
17
6 / 2 / 4
9,628
875
11,406
6,963
3,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 1 / 8
8,248
750
5,564
9,461
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
sherryenav
Aphrodite
15
0 / 0 / 4
8,057
732
4,519
5,842
3,962
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
9 / 2 / 3
9,117
829
10,208
9,577
3,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,325
666
5,535
6,881
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
FacedHales
Baron Samedi
13
1 / 4 / 3
7,771
706
5,394
11,991
8,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
LuvSk8s
Khepri
13
0 / 2 / 5
7,149
650
4,937
8,435
7,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
MushyCactus
Mercury
15
4 / 6 / 1
8,624
784
7,596
11,713
5,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Ole1Ball
Chiron
14
1 / 4 / 3
8,204
746
6,403
9,563
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
18
Kills
6
6
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Achilles
CrazyCam13
Achilles
2
1
6
5
L
Baron Samedi
FacedHales
Baron Samedi
1
4
3
0.63
L
Khepri
LuvSk8s
Khepri
0
2
5
1.25
L
Mercury
MushyCactus
Mercury
4
6
1
0.75
W
Ullr
Nate13G
Ullr
6
2
4
4
L
Chiron
Ole1Ball
Chiron
1
4
3
0.63
W
1
1
8
5
W
Aphrodite
sherryenav
Aphrodite
0
0
4
2
W
Fenrir
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,927
Damage
29,865
42,319
Taken
48,583
30,753
Mitigated
27,602
9,253
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,535
400
0
791
6,881
2,862
0
1,338
5,543
23,056
0
W
Achilles
CrazyCam13
Achilles
9,230
2,047
0
929
10,476
11,439
84
4,110
6,366
0
21,372
L
Baron Samedi
FacedHales
Baron Samedi
5,394
476
2,500
3,908
11,991
8,423
0
3,105
8,886
14,624
0
L
Khepri
LuvSk8s
Khepri
4,937
361
0
1,189
8,435
7,684
0
1,935
6,500
14,812
0
L
Mercury
MushyCactus
Mercury
7,596
3,398
0
560
11,713
5,315
0
2,471
9,242
0
18,847
W
Ullr
Nate13G
Ullr
11,406
5,006
0
578
6,963
3,041
2,734
2,702
4,261
0
43,964
L
Chiron
Ole1Ball
Chiron
6,403
1,816
569
1,637
9,563
3,318
140
1,234
8,329
0
25,275
W
5,564
336
0
1,248
9,461
8,486
143
3,490
5,971
12,188
0
W
Aphrodite
sherryenav
Aphrodite
4,519
600
1,643
3,607
5,842
3,962
771
2,484
3,358
27,970
0
W
Fenrir
10,208
1,461
0
1,248
9,577
3,825
236
3,080
6,497
0
22,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
39,073
205
Minions Killed
169
0
Camps Cleared
0
1,157,637
Distance Traveled
1,007,667
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,325
666
58
5
0
207,762
0
W
Achilles
8,021
729
24
2
0
232,832
1
L
Baron Samedi
7,771
706
14
1
0
194,283
1
L
Khepri
7,149
650
21
2
0
200,351
2
L
Mercury
8,624
784
28
3
0
206,503
0
W
Ullr
9,628
875
94
9
0
213,311
3
L
Chiron
8,204
746
48
4
0
198,768
2
W
Geb
8,248
750
15
1
0
246,324
0
W
Aphrodite
8,057
732
48
4
0
218,707
4
W
Fenrir
9,117
829
24
2
0
246,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role