Player Matchup

Khepri
Khepri
GrizzlyBearMatt
Khepri
Level 100
God Stats
4W - 2L
1,661 SR
Queue Stats
205W - 194L
1,560 Elo+
Party 2
Merlin
Merlin
SimpinIt
Merlin
Level 29
God Stats
2W - 3L
1,358 SR
Queue Stats
36W - 31L
1,553 Elo+
Party 2
Camazotz
Camazotz
SpiderNuts
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,585 Elo+
Solo
Hachiman
Hachiman
flubbajubba15
Hachiman
Level 104
God Stats
8W - 11L
1,447 SR
Queue Stats
217W - 219L
1,545 Elo+
Party 2
Eset
Eset
priinou
Eset
Level 112
God Stats
10W - 5L
1,692 SR
Queue Stats
233W - 239L
1,556 Elo+
Party 2
Team Averages
Level 90
1,532 SR
1,560 Elo+

VS

Team Averages
Level 63
1,520 SR
1,507 Elo+
Erlang Shen
Erlang Shen
Bart04
Erlang Shen
Level 72
God Stats
21W - 21L
1,538 SR
Queue Stats
271W - 266L
1,534 Elo+
Party 1
Nox
Nox
C_mccutcheon_7
Nox
Level 69
God Stats
15W - 8L
1,611 SR
Queue Stats
162W - 145L
1,559 Elo+
Party 1
Anhur
Anhur
LiTeGhosts
Anhur
Level 44
God Stats
6W - 9L
1,434 SR
Queue Stats
142W - 164L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
epreston2
Sun Wukong
Level 80
God Stats
8W - 5L
1,484 SR
Queue Stats
63W - 48L
1,513 Elo+
Party 1
Nike
Nike
xXSZNZXx
Nike
Level 49
God Stats
6W - 12L
1,532 SR
Queue Stats
242W - 263L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 5
11,392
518
5,104
14,296
12,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
SimpinIt
Merlin
18
6 / 4 / 9
12,473
567
16,983
10,999
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
SpiderNuts
Camazotz
19
5 / 3 / 4
12,231
556
15,050
21,422
13,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
flubbajubba15
Hachiman
20
18 / 1 / 7
14,565
662
21,764
18,972
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
priinou
Eset
17
5 / 3 / 16
12,513
569
17,249
20,962
28,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bart04
Erlang Shen
16
5 / 5 / 3
10,614
482
17,077
24,035
15,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 4
9,848
448
13,595
13,460
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
13
0 / 12 / 1
8,431
383
4,379
16,561
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
epreston2
Sun Wukong
17
2 / 2 / 2
11,014
501
7,709
19,029
15,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nike
11
1 / 11 / 4
7,994
363
6,305
23,588
14,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
34
Kills
12
14
Deaths
34
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bart04
Erlang Shen
5
5
3
1.3
L
4
4
4
1.5
W
0
3
5
0.83
L
Anhur
0
12
1
0.04
W
Merlin
SimpinIt
Merlin
6
4
9
2.63
W
Camazotz
SpiderNuts
Camazotz
5
3
4
2.33
L
Sun Wukong
epreston2
Sun Wukong
2
2
2
1.5
W
Hachiman
flubbajubba15
Hachiman
18
1
7
21.5
W
Eset
priinou
Eset
5
3
16
4.33
L
Nike
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,150
Damage
49,065
86,651
Taken
96,673
65,374
Mitigated
53,760
26,716
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bart04
Erlang Shen
17,077
10,939
245
5,214
24,035
15,208
0
9,043
14,992
0
75,699
L
13,595
737
0
3,036
13,460
4,826
0
6,986
6,474
53,646
0
W
5,104
315
0
3,440
14,296
12,589
356
2,038
12,258
65,266
0
L
Anhur
4,379
1,056
0
2,599
16,561
3,766
0
3,788
12,773
0
45,804
W
Merlin
SimpinIt
Merlin
16,983
2,042
0
1,321
10,999
3,604
1,673
4,298
6,544
73,471
0
W
Camazotz
SpiderNuts
Camazotz
15,050
7,245
0
8,968
21,422
13,634
0
2,806
18,616
0
91,308
L
Sun Wukong
epreston2
Sun Wukong
7,709
1,723
236
7,607
19,029
15,660
102
8,747
10,282
0
68,289
W
Hachiman
flubbajubba15
Hachiman
21,764
14,167
0
9,359
18,972
6,856
4,902
3,667
15,305
0
131,713
W
Eset
priinou
Eset
17,249
1,158
670
2,958
20,962
28,691
71
2,845
17,967
42,433
3,394
L
Nike
6,305
1,826
186
2,705
23,588
14,300
0
10,083
13,505
0
24,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,174
Gold Earned
47,901
554
Minions Killed
457
0
Camps Cleared
0
2,136,194
Distance Traveled
2,033,052
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,614
482
114
5
0
429,305
3
L
Nox
9,848
448
90
4
0
430,417
1
W
Khepri
11,392
518
117
5
0
432,085
2
L
Anhur
8,431
383
72
3
0
345,756
0
W
Merlin
12,473
567
122
6
0
403,689
2
W
Camazotz
12,231
556
115
5
0
419,957
1
L
Sun Wukong
11,014
501
147
7
0
448,874
0
W
Hachiman
14,565
662
152
7
0
454,457
2
W
Eset
12,513
569
48
2
0
426,006
4
L
Nike
7,994
363
34
2
0
378,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role