Player Matchup

Izanami
Izanami
DrPSnipez
Izanami
Level 147
God Stats
2W - 2L
1,413 SR
Queue Stats
443W - 403L
1,515 Elo+
Party 2
Cerberus
Cerberus
FenixHealth
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,595 Elo+
Solo
Sol
Sol
J2kOnoseJedi
Sol
Level 123
God Stats
8W - 4L
1,485 SR
Queue Stats
589W - 584L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
TrippieSkies00
Danzaburou
Level 24
God Stats
2W - 1L
1,333 SR
Queue Stats
5W - 9L
1,358 Elo+
Party 2
Zeus
Zeus
XxEliteKalebxX
Zeus
Level 24
God Stats
1W - 0L
1,362 SR
Queue Stats
7W - 15L
1,287 Elo+
Party 2
Team Averages
Level 85
1,419 SR
1,448 Elo+

VS

Team Averages
Level 94
1,509 SR
1,391 Elo+
Hera
Hera
AinWndrlnd
Hera
Level 126
God Stats
7W - 4L
1,562 SR
Queue Stats
328W - 357L
1,414 Elo+
Party 1
The Morrigan
The Morrigan
CindaFNr3lla
The Morrigan
Level 101
God Stats
2W - 7L
1,500 SR
Queue Stats
800W - 871L
1,331 Elo+
Solo
Serqet
Serqet
KING5715
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,401 Elo+
Solo
King Arthur
King Arthur
RowdyStanley
King Arthur
Level 62
God Stats
0W - 3L
1,535 SR
Queue Stats
48W - 58L
1,404 Elo+
Solo
Cthulhu
Cthulhu
Trave61
Cthulhu
Level 99
God Stats
11W - 10L
1,448 SR
Queue Stats
298W - 336L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrPSnipez
Izanami
19
17 / 3 / 11
11,703
1,064
18,960
12,581
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FenixHealth
Cerberus
13
3 / 6 / 11
8,839
804
3,051
15,614
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 2 / 18
10,084
917
15,373
11,597
5,011
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TrippieSkies00
Danzaburou
15
4 / 5 / 9
9,483
862
5,065
8,742
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 5 / 12
8,807
801
9,920
8,579
3,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 8
8,523
775
15,156
9,043
3,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
CindaFNr3lla
The Morrigan
14
3 / 8 / 8
8,543
777
3,605
9,138
3,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
KING5715
Serqet
15
5 / 7 / 9
8,559
778
3,161
11,794
7,660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RowdyStanley
King Arthur
16
5 / 6 / 9
8,755
796
8,417
16,405
15,761
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Trave61
Cthulhu
16
1 / 6 / 11
8,145
740
9,419
13,202
14,337
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
65
33
Kills
20
21
Deaths
33
61
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
6
8
1.67
L
The Morrigan
CindaFNr3lla
The Morrigan
3
8
8
0.88
W
Izanami
DrPSnipez
Izanami
17
3
11
7.5
W
Cerberus
FenixHealth
Cerberus
3
6
11
1.42
W
5
2
18
7
L
Serqet
KING5715
Serqet
5
7
9
1.36
L
King Arthur
RowdyStanley
King Arthur
5
6
9
1.58
L
Cthulhu
Trave61
Cthulhu
1
6
11
1.08
W
Danzaburou
TrippieSkies00
Danzaburou
4
5
9
1.7
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,369
Damage
39,758
57,113
Taken
59,582
30,796
Mitigated
44,657
20,631
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,156
4,111
464
591
9,043
3,615
323
2,375
6,668
23,744
0
L
The Morrigan
CindaFNr3lla
The Morrigan
3,605
1,261
542
682
9,138
3,284
388
4,888
4,247
6,537
0
W
Izanami
DrPSnipez
Izanami
18,960
10,941
1,231
5,127
12,581
6,103
1,456
7,098
5,341
0
41,894
W
Cerberus
FenixHealth
Cerberus
3,051
272
624
2,978
15,614
12,499
0
4,221
11,059
9,231
0
W
15,373
7,374
906
6,278
11,597
5,011
2,552
6,833
4,414
32,986
2,137
L
Serqet
KING5715
Serqet
3,161
1,096
296
300
11,794
7,660
335
5,511
6,283
0
5,282
L
King Arthur
RowdyStanley
King Arthur
8,417
751
62
1,914
16,405
15,761
0
8,974
7,431
0
17,977
L
Cthulhu
Trave61
Cthulhu
9,419
185
1,539
915
13,202
14,337
136
5,529
7,673
19,931
0
W
Danzaburou
TrippieSkies00
Danzaburou
5,065
1,285
554
1,493
8,742
3,789
286
4,961
3,651
0
8,484
W
9,920
2,013
552
888
8,579
3,394
285
5,863
2,412
20,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
42,525
123
Minions Killed
76
0
Camps Cleared
0
924,977
Distance Traveled
862,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,523
775
15
1
0
167,651
0
L
The Morrigan
8,543
777
6
1
0
155,683
0
W
Izanami
11,703
1,064
38
3
0
200,624
0
W
Cerberus
8,839
804
22
2
0
186,166
1
W
Sol
10,084
917
33
3
0
186,478
0
L
Serqet
8,559
778
3
0
0
176,468
0
L
King Arthur
8,755
796
18
2
0
190,570
0
L
Cthulhu
8,145
740
34
3
0
171,811
0
W
Danzaburou
9,483
862
11
1
0
178,852
0
W
Zeus
8,807
801
19
2
0
172,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role