Player Matchup

Kukulkan
Kukulkan
DarKnieve
Kukulkan
Level 129
God Stats
5W - 2L
1,453 SR
Queue Stats
155W - 175L
1,406 Elo+
Solo
Ullr
Ullr
Envouttttt
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kíkkyx
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,660 Elo+
Party 1
Geb
Geb
YαmeteOniiChan
Geb
Level 29
God Stats
1W - 0L
1,822 SR
Queue Stats
6W - 1L
1,694 Elo+
Party 1
Sobek
Sobek
Сфинкс68рег
Sobek
Level 45
God Stats
5W - 1L
1,808 SR
Queue Stats
220W - 236L
1,325 Elo+
Solo
Team Averages
Level 73
1,617 SR
1,517 Elo+

VS

Team Averages
Level 63
1,445 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GodFallenz
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,686 Elo+
Solo
Xbalanque
Xbalanque
ITabbyCat
Xbalanque
Level 88
God Stats
14W - 11L
1,599 SR
Queue Stats
428W - 427L
1,474 Elo+
Party 2
Odin
Odin
emo0118
Odin
Level 20
God Stats
1W - 4L
1,349 SR
Queue Stats
134W - 149L
1,370 Elo+
Solo
Scylla
Scylla
Зекрос
Scylla
Level 49
God Stats
2W - 2L
1,275 SR
Queue Stats
130W - 132L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarKnieve
Kukulkan
17
3 / 1 / 14
9,712
809
11,582
4,753
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
14 / 2 / 14
11,323
944
19,019
10,008
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Kíkkyx
Zhong Kui
17
8 / 2 / 16
10,681
890
13,348
12,006
9,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 16
9,320
777
12,193
14,415
16,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 6 / 10
8,764
730
1,640
13,222
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 5 / 6
10,402
867
8,469
10,777
4,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
GodFallenz
Tsukuyomi
13
1 / 8 / 8
7,837
653
6,288
14,020
5,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
ITabbyCat
Xbalanque
17
3 / 3 / 10
9,498
792
13,651
10,456
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
emo0118
Odin
16
3 / 3 / 7
9,004
750
7,953
18,052
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
12
0 / 9 / 6
7,660
638
2,473
11,016
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
28
Kills
14
14
Deaths
28
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
5
6
2
W
Kukulkan
DarKnieve
Kukulkan
3
1
14
10
W
14
2
14
10.5
L
Tsukuyomi
GodFallenz
Tsukuyomi
1
8
8
0.63
L
Xbalanque
ITabbyCat
Xbalanque
3
3
10
2.67
W
Zhong Kui
Kíkkyx
Zhong Kui
8
2
16
8
W
3
3
16
3.67
L
Odin
emo0118
Odin
3
3
7
2.17
L
Scylla
0
9
6
0.33
W
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,782
Damage
38,834
54,404
Taken
64,321
44,460
Mitigated
27,535
14,083
Healing
25,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,469
753
901
6,041
10,777
4,364
379
5,562
5,137
0
13,840
W
Kukulkan
DarKnieve
Kukulkan
11,582
617
717
850
4,753
2,908
1,148
133
4,620
33,647
0
W
19,019
6,057
1,739
2,304
10,008
5,974
990
424
9,584
0
33,202
L
Tsukuyomi
GodFallenz
Tsukuyomi
6,288
1,068
573
3,153
14,020
5,370
0
8,730
5,081
0
15,780
L
Xbalanque
ITabbyCat
Xbalanque
13,651
6,617
1,759
3,749
10,456
3,979
882
5,104
5,260
0
27,946
W
Zhong Kui
Kíkkyx
Zhong Kui
13,348
1,298
1,503
3,959
12,006
9,471
1,411
994
11,012
34,587
0
W
12,193
1,237
198
1,288
14,415
16,161
288
794
13,621
14,561
0
L
Odin
emo0118
Odin
7,953
1,291
1,107
7,272
18,052
10,386
270
12,487
5,395
3,349
11,289
L
Scylla
2,473
549
330
297
11,016
3,436
413
6,187
4,685
13,344
0
W
1,640
310
350
1,175
13,222
9,946
506
1,264
11,958
3,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
44,401
127
Minions Killed
89
0
Camps Cleared
0
1,140,856
Distance Traveled
1,013,677
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,402
867
13
1
0
224,766
0
W
Kukulkan
9,712
809
35
3
0
258,418
1
W
Ullr
11,323
944
28
2
0
238,875
0
L
Tsukuyomi
7,837
653
13
1
0
206,962
1
L
Xbalanque
9,498
792
39
3
0
211,833
0
W
Zhong Kui
10,681
890
56
5
0
237,574
0
W
Geb
9,320
777
3
0
0
228,708
0
L
Odin
9,004
750
8
1
0
205,628
1
L
Scylla
7,660
638
16
1
0
164,488
0
W
Sobek
8,764
730
5
0
0
177,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role