Player Matchup

Anhur
Anhur
BadPickle
Anhur
Level 140
God Stats
2W - 3L
1,711 SR
Queue Stats
58W - 38L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
Intrigue
Cthulhu
Level 65
God Stats
2W - 2L
1,675 SR
Queue Stats
260W - 178L
1,701 Elo+
Party 1
Eset
Eset
TOMTHEBOMB16
Eset
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 182L
1,609 Elo+
Party 1
Bellona
Bellona
eattheturkey
Bellona
Level 122
God Stats
1W - 1L
1,544 SR
Queue Stats
406W - 333L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
goshdarnittt
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 104L
1,657 Elo+
Party 1
Team Averages
Level 92
1,586 SR
1,650 Elo+

VS

Team Averages
Level 84
1,910 SR
1,891 Elo+
Bakasura
Bakasura
 
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PuzzyDestroyer
Hades
Level 43
God Stats
4W - 1L
1,892 SR
Queue Stats
81W - 87L
1,484 Elo+
Solo
Atlas
Atlas
Ratmilk
Atlas
Level 160
God Stats
44W - 2L
2,136 SR
Queue Stats
1,745W - 104L
2,200 Elo+
Party 2
Hachiman
Hachiman
wayveyyy
Hachiman
Level 148
God Stats
12W - 0L
2,022 SR
Queue Stats
1,207W - 81L
2,154 Elo+
Party 2
King Arthur
King Arthur
Ȳmir
King Arthur
Level 28
God Stats
6W - 0L
2,000 SR
Queue Stats
223W - 24L
2,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BadPickle
Anhur
14
4 / 2 / 2
8,001
533
6,518
10,099
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Intrigue
Cthulhu
11
0 / 4 / 9
6,832
455
5,590
11,075
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 6 / 3
7,662
511
6,154
10,156
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
eattheturkey
Bellona
13
2 / 3 / 3
8,231
549
7,242
16,598
16,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
goshdarnittt
Danzaburou
13
0 / 6 / 0
7,569
505
2,475
10,278
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 2 / 2
8,703
580
5,614
13,219
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 5 / 0
8,093
540
8,210
10,358
5,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Ratmilk
Atlas
13
2 / 2 / 8
8,805
587
5,890
12,263
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
wayveyyy
Hachiman
17
10 / 0 / 0
10,936
729
10,816
6,149
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Ȳmir
King Arthur
14
0 / 2 / 3
8,444
563
13,314
13,460
10,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
10
Kills
21
21
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
2
2
L
Anhur
BadPickle
Anhur
4
2
2
2.5
L
Cthulhu
Intrigue
Cthulhu
0
4
9
1.13
W
6
5
0
1.2
W
Atlas
Ratmilk
Atlas
2
2
8
3
L
4
6
3
0.92
L
Bellona
eattheturkey
Bellona
2
3
3
1.17
L
Danzaburou
goshdarnittt
Danzaburou
0
6
0
0
W
Hachiman
wayveyyy
Hachiman
10
0
0
10
W
King Arthur
Ȳmir
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
43,844
58,206
Taken
55,449
32,779
Mitigated
34,779
12,961
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,614
4,198
0
4,155
13,219
5,095
0
3,138
10,081
0
59,131
L
Anhur
BadPickle
Anhur
6,518
2,220
0
583
10,099
3,305
0
3,012
6,967
0
51,662
L
Cthulhu
Intrigue
Cthulhu
5,590
1,050
207
1,145
11,075
6,615
0
3,771
7,087
16,428
0
W
8,210
177
275
1,616
10,358
5,298
210
2,704
7,654
34,345
0
W
Atlas
Ratmilk
Atlas
5,890
2,020
0
2,301
12,263
11,316
0
2,035
9,909
29,192
3,898
L
6,154
877
484
1,704
10,156
3,238
0
3,918
5,872
45,537
0
L
Bellona
eattheturkey
Bellona
7,242
3,604
0
6,536
16,598
16,681
0
2,097
14,366
0
51,889
L
Danzaburou
goshdarnittt
Danzaburou
2,475
1,805
0
2,302
10,278
2,940
0
875
9,403
0
47,263
W
Hachiman
wayveyyy
Hachiman
10,816
6,852
0
4,730
6,149
2,082
0
1,944
4,205
0
95,916
W
King Arthur
Ȳmir
King Arthur
13,314
2,338
0
2,655
13,460
10,988
0
1,923
11,537
0
64,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
44,981
421
Minions Killed
514
0
Camps Cleared
0
1,436,968
Distance Traveled
1,595,546
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,703
580
118
8
0
361,600
2
L
Anhur
8,001
533
89
6
0
314,852
3
L
Cthulhu
6,832
455
25
2
0
326,877
6
W
Hades
8,093
540
66
4
0
311,233
1
W
Atlas
8,805
587
31
2
0
325,578
4
L
Eset
7,662
511
85
6
0
280,707
5
L
Bellona
8,231
549
117
8
0
272,489
2
L
Danzaburou
7,569
505
105
7
0
242,043
1
W
Hachiman
10,936
729
176
12
0
285,681
1
W
King Arthur
8,444
563
123
8
0
311,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role