Player Matchup

Mercury
Mercury
CeIsius
Mercury
Level 126
God Stats
8W - 6L
1,626 SR
Queue Stats
113W - 115L
1,579 Elo+
Solo
Medusa
Medusa
HotTaterTot
Medusa
Level 160
God Stats
8W - 6L
1,680 SR
Queue Stats
243W - 216L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
Kiba12Fold
Guan Yu
Level 129
God Stats
3W - 2L
1,173 SR
Queue Stats
327W - 351L
1,569 Elo+
Solo
Persephone
Persephone
KingxFish97
Persephone
Level 144
God Stats
8W - 18L
1,231 SR
Queue Stats
312W - 292L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
L3GAT0
Baron Samedi
Level 156
God Stats
7W - 8L
1,685 SR
Queue Stats
241W - 234L
1,548 Elo+
Party 2
Team Averages
Level 143
1,479 SR
1,557 Elo+

VS

Team Averages
Level 111
1,652 SR
1,606 Elo+
Fenrir
Fenrir
Crota5
Fenrir
Level 92
God Stats
2W - 5L
1,382 SR
Queue Stats
110W - 109L
1,599 Elo+
Party 1
Izanami
Izanami
Serabi
Izanami
Level 139
God Stats
1W - 2L
1,759 SR
Queue Stats
170W - 175L
1,630 Elo+
Party 1
Chang'e
Chang'e
Srbindy
Chang'e
Level 130
God Stats
1W - 1L
1,628 SR
Queue Stats
239W - 216L
1,584 Elo+
Party 3
Khepri
Khepri
kerastuff
Khepri
Level 109
God Stats
2W - 1L
1,816 SR
Queue Stats
154W - 127L
1,617 Elo+
Party 3
Susano
Susano
sStyleMo
Susano
Level 87
God Stats
18W - 11L
1,677 SR
Queue Stats
118W - 109L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CeIsius
Mercury
13
3 / 4 / 4
8,162
628
3,602
8,772
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
2 / 1 / 6
7,774
598
7,637
9,181
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Kiba12Fold
Guan Yu
14
5 / 1 / 1
8,806
677
9,107
12,570
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
KingxFish97
Persephone
11
1 / 4 / 3
7,525
579
5,939
8,099
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
L3GAT0
Baron Samedi
12
3 / 1 / 4
7,968
613
5,443
10,254
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crota5
Fenrir
12
0 / 3 / 2
6,355
489
4,783
9,408
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Serabi
Izanami
12
1 / 4 / 0
6,869
528
6,270
9,795
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Srbindy
Chang'e
11
3 / 2 / 4
6,971
536
9,941
7,381
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
kerastuff
Khepri
10
1 / 3 / 3
6,510
501
2,315
10,027
8,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
sStyleMo
Susano
12
5 / 2 / 0
7,399
569
4,188
8,583
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
14
Kills
10
11
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
CeIsius
Mercury
3
4
4
1.25
L
Fenrir
Crota5
Fenrir
0
3
2
0.33
W
Medusa
2
1
6
5
W
Guan Yu
Kiba12Fold
Guan Yu
5
1
1
5.5
W
Persephone
KingxFish97
Persephone
1
4
3
0.63
W
Baron Samedi
L3GAT0
Baron Samedi
3
1
4
5
L
Izanami
Serabi
Izanami
1
4
0
0.25
L
Chang'e
Srbindy
Chang'e
3
2
4
2.5
L
Khepri
kerastuff
Khepri
1
3
3
0.83
L
Susano
sStyleMo
Susano
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
27,497
48,876
Taken
45,194
27,374
Mitigated
21,228
17,031
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CeIsius
Mercury
3,602
1,716
0
279
8,772
2,500
225
2,049
6,723
0
50,953
L
Fenrir
Crota5
Fenrir
4,783
530
0
3,652
9,408
4,115
0
261
8,611
0
30,687
W
Medusa
7,637
3,457
0
3,571
9,181
2,418
1,336
1,980
7,201
0
48,438
W
Guan Yu
Kiba12Fold
Guan Yu
9,107
1,532
164
5,020
12,570
11,313
0
969
11,601
0
46,929
W
Persephone
KingxFish97
Persephone
5,939
724
62
2,320
8,099
2,318
0
5,137
2,958
41,014
0
W
Baron Samedi
L3GAT0
Baron Samedi
5,443
650
1,632
3,983
10,254
8,825
91
4,522
5,732
25,004
2,503
L
Izanami
Serabi
Izanami
6,270
3,823
0
2,245
9,795
2,196
1,082
1,769
8,026
0
52,309
L
Chang'e
Srbindy
Chang'e
9,941
825
880
2,273
7,381
3,528
0
3,244
4,097
46,750
0
L
Khepri
kerastuff
Khepri
2,315
392
1,230
1,537
10,027
8,294
0
3,882
6,105
15,631
0
L
Susano
sStyleMo
Susano
4,188
733
0
2,798
8,583
3,095
0
1,992
6,550
0
34,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
34,104
374
Minions Killed
356
0
Camps Cleared
0
1,357,059
Distance Traveled
1,291,407
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,162
628
90
7
0
320,766
7
L
Fenrir
6,355
489
70
5
0
260,009
3
W
Medusa
7,774
598
83
6
0
259,787
2
W
Guan Yu
8,806
677
85
7
0
281,635
2
W
Persephone
7,525
579
76
6
0
249,843
3
W
Baron Samedi
7,968
613
40
3
0
245,028
3
L
Izanami
6,869
528
99
8
0
218,841
0
L
Chang'e
6,971
536
76
6
0
267,632
4
L
Khepri
6,510
501
35
3
0
273,028
3
L
Susano
7,399
569
76
6
0
271,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role