Player Matchup

Bacchus
Bacchus
BambooQueen1
Bacchus
Level 145
God Stats
4W - 0L
1,459 SR
Queue Stats
92W - 76L
1,553 Elo+
Party 1
Fenrir
Fenrir
Gfreak360
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,582 Elo+
Party 1
Cerberus
Cerberus
LeftyGaming
Cerberus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,861 Elo+
Party 1
Charybdis
Charybdis
MrTechniCali
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,555 Elo+
Party 1
Atlas
Atlas
SmokenAceX
Atlas
Level 29
God Stats
6W - 4L
1,621 SR
Queue Stats
58W - 55L
1,519 Elo+
Party 1
Team Averages
Level 96
1,516 SR
1,614 Elo+

VS

Team Averages
Level 20
1,500 SR
1,373 Elo+
Yu Huang
Yu Huang
AlleyChat
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Solo
Mulan
Mulan
Chris36089
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,513 Elo+
Solo
Sol
Sol
DenyingCrown686
Sol
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 83L
1,280 Elo+
Solo
Thor
Thor
GODLIKEYO
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 98L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
Losyrys
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BambooQueen1
Bacchus
18
3 / 8 / 25
12,408
620
13,467
20,181
25,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Gfreak360
Fenrir
20
13 / 7 / 17
14,071
704
23,707
24,042
14,955
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
LeftyGaming
Cerberus
20
7 / 5 / 32
14,376
719
12,715
27,046
41,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
MrTechniCali
Charybdis
20
18 / 3 / 25
17,425
871
42,720
18,133
9,453
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
20
10 / 1 / 35
15,858
793
22,203
13,984
8,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlleyChat
Yu Huang
20
1 / 12 / 12
12,329
616
12,702
20,095
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
20
5 / 12 / 12
13,827
691
25,711
33,006
34,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 6 / 14
12,961
648
15,826
25,425
14,654
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
19
2 / 11 / 15
11,900
595
8,496
29,868
27,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Losyrys
Zhong Kui
20
13 / 10 / 4
14,157
708
24,128
21,274
11,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
81
51
Kills
24
24
Deaths
51
134
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AlleyChat
Yu Huang
1
12
12
0.58
W
Bacchus
BambooQueen1
Bacchus
3
8
25
1.94
L
Mulan
5
12
12
0.92
L
3
6
14
1.67
L
Thor
2
11
15
0.86
W
Fenrir
Gfreak360
Fenrir
13
7
17
3.07
W
Cerberus
LeftyGaming
Cerberus
7
5
32
4.6
L
Zhong Kui
Losyrys
Zhong Kui
13
10
4
1.5
W
Charybdis
MrTechniCali
Charybdis
18
3
25
10.17
W
Atlas
10
1
35
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,812
Damage
86,863
103,386
Taken
129,668
99,390
Mitigated
95,454
37,455
Healing
32,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AlleyChat
Yu Huang
12,702
1,414
509
876
20,095
7,447
503
6,377
13,332
38,351
0
W
Bacchus
BambooQueen1
Bacchus
13,467
1,082
3,458
2,184
20,181
25,384
365
12,885
7,296
23,316
0
L
Mulan
25,711
1,974
136
10,064
33,006
34,270
522
12,526
20,125
900
44,940
L
15,826
3,006
1,058
10,367
25,425
14,654
65
12,542
12,629
40,202
0
L
Thor
8,496
1,186
1,734
3,843
29,868
27,492
163
8,093
21,159
755
26,554
W
Fenrir
Gfreak360
Fenrir
23,707
6,047
2,648
5,470
24,042
14,955
420
11,963
12,079
0
30,270
W
Cerberus
LeftyGaming
Cerberus
12,715
972
2,368
7,176
27,046
41,262
536
14,215
12,831
25,761
0
L
Zhong Kui
Losyrys
Zhong Kui
24,128
2,994
488
3,042
21,274
11,591
0
7,946
13,053
36,614
0
W
Charybdis
MrTechniCali
Charybdis
42,720
22,312
1,112
7,389
18,133
9,453
4,254
7,732
10,401
0
95,685
W
Atlas
22,203
7,040
1,875
3,775
13,984
8,336
110
6,831
7,153
50,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,138
Gold Earned
65,174
215
Minions Killed
186
0
Camps Cleared
0
1,770,626
Distance Traveled
1,413,420
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,329
616
46
2
0
268,268
1
W
Bacchus
12,408
620
16
1
0
310,062
0
L
Mulan
13,827
691
40
2
0
312,012
0
L
Sol
12,961
648
43
2
0
357,089
0
L
Thor
11,900
595
19
1
0
227,863
1
W
Fenrir
14,071
704
21
1
0
319,019
0
W
Cerberus
14,376
719
30
2
0
363,044
0
L
Zhong Kui
14,157
708
38
2
0
248,188
0
W
Charybdis
17,425
871
101
5
0
349,051
0
W
Atlas
15,858
793
47
2
0
429,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role