Player Matchup

Sun Wukong
Sun Wukong
Alphagoon420
Sun Wukong
Level 154
God Stats
50W - 14L
1,728 SR
Queue Stats
236W - 133L
1,575 Elo+
Party 1
Mercury
Mercury
SexyJuny
Mercury
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 88L
1,590 Elo+
Party 1
Anubis
Anubis
xDELETIONx
Anubis
Level 138
God Stats
6W - 5L
1,668 SR
Queue Stats
197W - 159L
1,596 Elo+
Party 1
Team Averages
Level 149
1,632 SR
1,587 Elo+

VS

Team Averages
Level 116
1,567 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kindom15
Chang'e
Level 99
God Stats
2W - 1L
1,701 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
augustogiorda29
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alphagoon420
Sun Wukong
16
7 / 1 / 4
10,193
784
8,648
13,911
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
SexyJuny
Mercury
14
3 / 4 / 6
9,887
761
6,759
7,406
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
xDELETIONx
Anubis
13
1 / 5 / 9
8,964
690
10,578
7,829
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 3 / 5
8,782
676
9,628
13,117
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Kindom15
Chang'e
13
1 / 5 / 8
8,736
672
4,613
9,259
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 5
8,909
685
7,722
11,978
9,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
11
Kills
10
10
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
5
2.5
W
Sun Wukong
Alphagoon420
Sun Wukong
7
1
4
9
L
Chang'e
Kindom15
Chang'e
1
5
8
1
W
Mercury
SexyJuny
Mercury
3
4
6
1.5
L
4
3
5
2.17
W
Anubis
xDELETIONx
Anubis
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
21,963
29,146
Taken
34,354
15,869
Mitigated
25,330
4,062
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,628
234
184
464
13,117
13,719
0
5,381
7,580
25,347
0
W
Sun Wukong
Alphagoon420
Sun Wukong
8,648
1,552
481
2,260
13,911
10,238
501
5,984
7,576
0
34,757
L
Chang'e
Kindom15
Chang'e
4,613
116
1,279
1,228
9,259
2,572
84
3,127
5,973
29,684
0
W
Mercury
SexyJuny
Mercury
6,759
2,547
0
180
7,406
2,229
1,151
3,285
3,968
0
20,350
L
7,722
1,356
0
896
11,978
9,039
0
2,722
8,991
0
31,812
W
Anubis
xDELETIONx
Anubis
10,578
422
0
1,141
7,829
3,402
621
4,362
3,206
27,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
26,427
128
Minions Killed
148
4
Camps Cleared
8
760,997
Distance Traveled
686,142
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,782
676
38
3
1
230,448
4
W
Sun Wukong
10,193
784
53
4
0
278,254
6
L
Chang'e
8,736
672
70
5
2
219,126
2
W
Mercury
9,887
761
30
2
1
276,572
6
L
Bellona
8,909
685
40
3
5
236,568
3
W
Anubis
8,964
690
45
3
3
206,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role