Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
G0DGIRTH
Kukulkan
Level 154
God Stats
3W - 5L
1,536 SR
Queue Stats
65W - 90L
1,392 Elo+
Party 3
Pele
Pele
PeterPistals
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 161L
1,376 Elo+
Party 3
Cerberus
Cerberus
QuickCalf978493
Cerberus
Level 142
God Stats
4W - 2L
1,579 SR
Queue Stats
115W - 152L
1,374 Elo+
Party 3
Chaac
Chaac
Titan Frd
Chaac
Level 67
God Stats
2W - 1L
1,305 SR
Queue Stats
40W - 72L
1,339 Elo+
Party 3
Team Averages
Level 118
1,484 SR
1,396 Elo+

VS

Team Averages
Level 97
1,508 SR
1,418 Elo+
Mercury
Mercury
BuK-LaU-
Mercury
Level 144
God Stats
59W - 55L
1,513 SR
Queue Stats
598W - 664L
1,496 Elo+
Party 2
Janus
Janus
DeWezzingGopher
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 155L
1,471 Elo+
Party 1
Cerberus
Cerberus
DietaryCape37
Cerberus
Level 19
God Stats
18W - 18L
1,561 SR
Queue Stats
48W - 47L
1,422 Elo+
Party 1
Chaac
Chaac
SpartanTibag
Chaac
Level 103
God Stats
3W - 4L
1,468 SR
Queue Stats
19W - 27L
1,301 Elo+
Party 2
Mulan
Mulan
urgeekgamerbf
Mulan
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 177L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
2 / 3 / 6
7,473
747
5,476
10,841
10,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
G0DGIRTH
Kukulkan
15
2 / 0 / 9
7,815
782
13,370
3,658
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 5
8,424
842
9,688
8,067
3,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
4 / 2 / 9
7,629
763
7,525
8,220
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Titan Frd
Chaac
13
3 / 2 / 10
7,559
756
7,333
9,548
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuK-LaU-
Mercury
12
0 / 4 / 6
6,453
645
4,733
8,488
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 5
6,748
675
7,913
7,465
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
DietaryCape37
Cerberus
12
2 / 1 / 2
6,623
662
3,432
9,902
7,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 5 / 2
6,620
662
4,190
13,279
6,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 4 / 4
7,226
723
6,004
12,191
7,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
19
Kills
7
8
Deaths
19
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
6
1.67
L
Mercury
BuK-LaU-
Mercury
0
4
6
0.75
L
1
5
5
0.7
L
Cerberus
DietaryCape37
Cerberus
2
1
2
3
W
Kukulkan
G0DGIRTH
Kukulkan
2
0
9
6.5
W
8
1
5
10.5
W
Cerberus
4
2
9
4.25
L
1
5
2
0.4
W
Chaac
Titan Frd
Chaac
3
2
10
4
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,392
Damage
26,272
40,334
Taken
51,325
28,780
Mitigated
26,229
10,894
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,476
2,764
15
2,931
10,841
10,341
380
3,128
7,713
0
23,250
L
Mercury
BuK-LaU-
Mercury
4,733
2,381
0
506
8,488
2,974
0
2,190
6,168
0
10,709
L
7,913
683
0
540
7,465
2,034
0
3,574
3,802
21,583
0
L
Cerberus
DietaryCape37
Cerberus
3,432
413
0
1,732
9,902
7,078
0
6,215
3,600
6,685
0
W
Kukulkan
G0DGIRTH
Kukulkan
13,370
836
0
757
3,658
1,468
315
1,222
2,436
37,629
0
W
9,688
2,024
0
2,632
8,067
3,110
570
1,828
6,239
0
22,580
W
Cerberus
7,525
101
0
1,679
8,220
7,038
0
2,485
5,735
17,747
0
L
4,190
1,030
269
3,858
13,279
6,614
0
4,812
8,436
0
14,185
W
Chaac
Titan Frd
Chaac
7,333
940
534
2,346
9,548
6,823
31
2,682
6,866
0
15,820
L
6,004
1,498
424
2,743
12,191
7,529
0
4,104
7,909
0
16,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
33,670
194
Minions Killed
106
0
Camps Cleared
0
1,065,104
Distance Traveled
912,046
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,473
747
33
3
0
201,778
1
L
Mercury
6,453
645
22
2
0
219,228
4
L
Janus
6,748
675
38
4
0
171,664
1
L
Cerberus
6,623
662
7
1
0
189,221
1
W
Kukulkan
7,815
782
69
7
0
228,286
2
W
Pele
8,424
842
28
3
0
236,219
3
W
Cerberus
7,629
763
37
4
0
205,346
0
L
Chaac
6,620
662
19
2
0
153,977
0
W
Chaac
7,559
756
27
3
0
193,475
2
L
Mulan
7,226
723
20
2
0
177,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role