Player Matchup

Hachiman
Hachiman
JellerBare
Hachiman
Level 124
God Stats
2W - 2L
1,454 SR
Queue Stats
138W - 137L
1,578 Elo+
Party 1
Sol
Sol
JinzoLegend
Sol
Level 149
God Stats
1W - 3L
1,654 SR
Queue Stats
89W - 109L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
SHFlores
Cu Chulainn
Level 104
God Stats
1W - 3L
1,380 SR
Queue Stats
129W - 111L
1,546 Elo+
Party 1
Neith
Neith
TheNameQue-Barbe
Neith
Level 127
God Stats
1W - 3L
1,738 SR
Queue Stats
108W - 124L
1,472 Elo+
Solo
Serqet
Serqet
uhVivix
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Team Averages
Level 108
1,545 SR
1,481 Elo+

VS

Team Averages
Level 119
1,588 SR
1,521 Elo+
Scylla
Scylla
N8IVExxxWarchief
Scylla
Level 154
God Stats
7W - 3L
1,710 SR
Queue Stats
244W - 233L
1,553 Elo+
Party 2
Ganesha
Ganesha
Nephritic81NG
Ganesha
Level 147
God Stats
7W - 6L
1,353 SR
Queue Stats
355W - 395L
1,444 Elo+
Party 3
Eset
Eset
Simpl0rd
Eset
Level 84
God Stats
13W - 6L
1,752 SR
Queue Stats
242W - 209L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bB1NG
Ah Muzen Cab
Level 107
God Stats
6W - 1L
1,461 SR
Queue Stats
256W - 268L
1,482 Elo+
Party 3
Mulan
Mulan
n0madawhat
Mulan
Level 101
God Stats
18W - 8L
1,663 SR
Queue Stats
542W - 492L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JellerBare
Hachiman
14
4 / 6 / 7
8,334
758
7,439
10,236
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 10
8,193
745
7,619
12,112
3,175
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SHFlores
Cu Chulainn
15
3 / 7 / 7
9,445
859
10,104
15,699
15,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 5 / 9
8,804
800
9,738
12,556
4,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
uhVivix
Serqet
14
4 / 7 / 6
8,388
763
4,763
12,689
5,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 12
9,128
830
9,466
8,484
3,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
16
0 / 4 / 21
9,106
828
11,331
11,238
13,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
17
6 / 3 / 12
9,976
907
9,518
8,941
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
bB1NG
Ah Muzen Cab
19
13 / 1 / 11
11,107
1,010
15,629
10,429
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
16
7 / 4 / 15
10,124
920
12,537
17,219
14,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
15
Kills
31
31
Deaths
16
39
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hachiman
JellerBare
Hachiman
4
6
7
1.25
L
1
6
10
1
W
5
4
12
2.75
W
Ganesha
0
4
21
2.63
L
Cu Chulainn
SHFlores
Cu Chulainn
3
7
7
0.93
W
Eset
6
3
12
4
L
3
5
9
1.5
W
Ah Muzen Cab
bB1NG
Ah Muzen Cab
13
1
11
18.5
W
Mulan
7
4
15
3.63
L
Serqet
uhVivix
Serqet
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
58,481
63,292
Taken
56,311
33,557
Mitigated
38,954
18,769
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
JellerBare
Hachiman
7,439
3,726
0
686
10,236
4,393
0
4,550
5,372
0
15,407
L
7,619
2,439
578
4,112
12,112
3,175
0
6,359
5,354
17,377
0
W
9,466
301
1,698
1,168
8,484
3,085
1,236
980
7,356
15,746
0
W
Ganesha
11,331
221
1,288
2,512
11,238
13,478
0
1,965
9,112
19,449
0
L
Cu Chulainn
SHFlores
Cu Chulainn
10,104
1,587
1,782
3,931
15,699
15,850
0
7,081
8,172
2,499
18,677
W
Eset
9,518
61
1,677
2,595
8,941
3,265
467
1,872
7,069
16,178
0
L
9,738
2,142
989
3,989
12,556
4,340
0
5,483
6,724
0
24,403
W
Ah Muzen Cab
bB1NG
Ah Muzen Cab
15,629
6,342
1,184
5,073
10,429
4,967
3,395
2,392
8,037
0
37,025
W
Mulan
12,537
1,330
717
2,996
17,219
14,159
237
1,368
14,502
4,023
21,302
L
Serqet
uhVivix
Serqet
4,763
961
387
2,315
12,689
5,799
0
6,443
5,944
0
3,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
49,441
130
Minions Killed
107
0
Camps Cleared
0
946,897
Distance Traveled
1,118,266
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,334
758
16
1
0
167,359
3
L
Sol
8,193
745
40
4
0
179,844
2
W
Scylla
9,128
830
15
1
0
208,670
0
W
Ganesha
9,106
828
0
0
0
217,046
3
L
Cu Chulainn
9,445
859
28
3
0
192,391
0
W
Eset
9,976
907
21
2
0
240,062
1
L
Neith
8,804
800
40
4
0
197,923
0
W
Ah Muzen Cab
11,107
1,010
45
4
0
246,343
5
W
Mulan
10,124
920
26
2
0
206,145
0
L
Serqet
8,388
763
6
1
0
209,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role