Player Matchup

Olorun
Olorun
AdSpair
Olorun
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 37L
1,357 Elo+
Party 1
Anubis
Anubis
BigWheel113
Anubis
Level 120
God Stats
50W - 37L
1,566 SR
Queue Stats
246W - 243L
1,515 Elo+
Party 4
Sobek
Sobek
Bunniebun40
Sobek
Level 124
God Stats
0W - 1L
1,315 SR
Queue Stats
335W - 319L
1,549 Elo+
Party 4
Hun Batz
Hun Batz
JadedRabbit
Hun Batz
Level 156
God Stats
1W - 1L
1,704 SR
Queue Stats
172W - 167L
1,509 Elo+
Party 4
Jormungandr
Jormungandr
StampFPS
Jormungandr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 146L
1,576 Elo+
Party 1
Team Averages
Level 120
1,517 SR
1,501 Elo+

VS

Team Averages
Level 89
1,601 SR
1,624 Elo+
Chiron
Chiron
BanjoJoseph
Chiron
Level 127
God Stats
14W - 5L
1,525 SR
Queue Stats
318W - 312L
1,597 Elo+
Party 3
Bastet
Bastet
Cymberellie
Bastet
Level 131
God Stats
5W - 5L
1,633 SR
Queue Stats
92W - 77L
1,522 Elo+
Party 2
Raijin
Raijin
DaMatic
Raijin
Level 63
God Stats
1W - 1L
1,219 SR
Queue Stats
156W - 169L
1,553 Elo+
Solo
Bacchus
Bacchus
Marks2D2
Bacchus
Level 63
God Stats
3W - 1L
1,664 SR
Queue Stats
71W - 75L
1,543 Elo+
Party 3
Cliodhna
Cliodhna
allen606
Cliodhna
Level 59
God Stats
5W - 0L
1,966 SR
Queue Stats
7W - 2L
1,907 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdSpair
Olorun
9
0 / 5 / 0
5,373
448
3,139
5,894
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
5 / 3 / 5
7,075
590
7,252
8,282
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
1 / 5 / 2
5,655
471
1,709
10,869
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
JadedRabbit
Hun Batz
11
3 / 4 / 6
6,763
564
7,350
9,193
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
StampFPS
Jormungandr
12
4 / 2 / 1
7,594
633
7,022
8,267
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
12 / 0 / 3
9,011
751
9,656
6,796
2,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
11
2 / 3 / 3
6,484
540
3,418
9,176
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
DaMatic
Raijin
11
2 / 5 / 1
6,449
537
4,150
6,752
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Marks2D2
Bacchus
9
1 / 2 / 7
6,495
541
3,416
8,798
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
allen606
Cliodhna
13
2 / 3 / 5
7,455
621
6,706
7,516
3,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
19
19
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdSpair
Olorun
0
5
0
0
W
Chiron
12
0
3
13.5
L
Anubis
5
3
5
2.5
L
1
5
2
0.4
W
Bastet
2
3
3
1.17
W
Raijin
DaMatic
Raijin
2
5
1
0.5
L
Hun Batz
JadedRabbit
Hun Batz
3
4
6
1.5
W
Bacchus
Marks2D2
Bacchus
1
2
7
2.25
L
Jormungandr
StampFPS
Jormungandr
4
2
1
2.25
W
Cliodhna
allen606
Cliodhna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
27,346
42,505
Taken
39,038
21,500
Mitigated
15,713
11,602
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdSpair
Olorun
3,139
1,631
0
988
5,894
1,661
0
524
5,370
24,850
2,635
W
Chiron
9,656
4,872
535
3,251
6,796
2,429
0
2,249
4,547
0
63,833
L
Anubis
7,252
268
0
4,475
8,282
3,786
168
3,307
4,975
41,532
0
L
1,709
198
333
1,648
10,869
7,326
27
1,464
9,405
8,618
0
W
Bastet
3,418
374
0
2,944
9,176
2,120
0
3,511
5,665
0
29,922
W
Raijin
DaMatic
Raijin
4,150
511
0
756
6,752
1,575
0
3,519
3,233
34,680
0
L
Hun Batz
JadedRabbit
Hun Batz
7,350
2,733
0
2,739
9,193
2,648
304
1,513
7,680
0
36,362
W
Bacchus
Marks2D2
Bacchus
3,416
527
0
2,473
8,798
6,382
0
4,561
4,237
16,161
0
L
Jormungandr
StampFPS
Jormungandr
7,022
2,392
0
1,419
8,267
6,079
416
758
7,509
46,170
0
W
Cliodhna
allen606
Cliodhna
6,706
809
0
2,068
7,516
3,207
0
4,506
2,796
0
44,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
35,894
325
Minions Killed
357
0
Camps Cleared
0
1,124,391
Distance Traveled
1,230,765
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,373
448
54
5
0
205,057
7
W
Chiron
9,011
751
106
9
0
243,448
4
L
Anubis
7,075
590
76
6
0
212,790
2
L
Sobek
5,655
471
18
2
0
239,944
5
W
Bastet
6,484
540
58
5
0
284,557
7
W
Raijin
6,449
537
59
5
0
217,277
1
L
Hun Batz
6,763
564
71
6
0
240,308
3
W
Bacchus
6,495
541
34
3
0
237,665
1
L
Jormungandr
7,594
633
106
9
0
226,292
6
W
Cliodhna
7,455
621
100
8
0
247,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role