Player Matchup

Fenrir
Fenrir
AceSilent1778
Fenrir
Level 110
God Stats
1W - 0L
1,736 SR
Queue Stats
76W - 17L
1,823 Elo+
Party 2
Hachiman
Hachiman
Caxxz
Hachiman
Level 108
God Stats
9W - 3L
1,500 SR
Queue Stats
285W - 109L
1,764 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KumFarmer
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 70L
1,742 Elo+
Party 2
Aphrodite
Aphrodite
Leffrey69
Aphrodite
Level 9
God Stats
38W - 32L
1,841 SR
Queue Stats
168W - 171L
1,632 Elo+
Solo
Horus
Horus
TemperedBolt
Horus
Level 24
God Stats
3W - 2L
1,736 SR
Queue Stats
263W - 89L
1,806 Elo+
Party 2
Team Averages
Level 66
1,663 SR
1,753 Elo+

VS

Team Averages
Level 44
1,536 SR
1,532 Elo+
He Bo
He Bo
I Jack Salt I
He Bo
Level 106
God Stats
2W - 2L
1,721 SR
Queue Stats
125W - 109L
1,581 Elo+
Party 1
Raijin
Raijin
LokiSmurf4396
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,553 Elo+
Party 1
Fenrir
Fenrir
NolaccinNero
Fenrir
Level 96
God Stats
8W - 9L
1,480 SR
Queue Stats
180W - 220L
1,450 Elo+
Party 3
Chaac
Chaac
SmurfSheisty
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 1
Skadi
Skadi
V I N C E lIl
Skadi
Level 8
God Stats
3W - 5L
1,480 SR
Queue Stats
3W - 8L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 8
10,232
853
12,414
14,828
14,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Caxxz
Hachiman
19
11 / 2 / 7
11,204
934
10,784
11,549
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KumFarmer
Morgan Le Fay
17
2 / 0 / 16
9,488
791
13,672
6,231
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Leffrey69
Aphrodite
17
4 / 1 / 16
9,740
812
10,452
12,633
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 13
9,616
801
4,158
12,400
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,110
759
9,296
9,300
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 4
8,442
704
8,051
10,965
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
2 / 8 / 1
7,982
665
7,478
11,822
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 3
8,866
739
9,668
15,146
14,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 4
8,591
716
3,887
11,863
4,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
28
Kills
7
7
Deaths
28
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
W
Hachiman
Caxxz
Hachiman
11
2
7
7.25
L
2
6
2
0.5
W
Morgan Le Fay
KumFarmer
Morgan Le Fay
2
0
16
10
W
Aphrodite
Leffrey69
Aphrodite
4
1
16
12
L
0
5
4
0.4
L
Fenrir
2
8
1
0.31
L
2
3
3
1.17
W
1
0
13
7.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,480
Damage
38,380
57,641
Taken
59,096
47,956
Mitigated
35,566
29,643
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,414
2,402
0
1,196
14,828
14,987
1,865
5,236
9,279
371
20,225
W
Hachiman
Caxxz
Hachiman
10,784
5,777
0
3,829
11,549
4,955
2,584
2,914
8,385
0
48,757
L
9,296
494
0
249
9,300
4,628
0
3,088
6,212
32,898
0
W
Morgan Le Fay
KumFarmer
Morgan Le Fay
13,672
168
0
944
6,231
2,981
1,221
1,736
4,481
42,864
0
W
Aphrodite
Leffrey69
Aphrodite
10,452
923
5,923
7,950
12,633
7,085
1,177
3,603
8,793
35,404
0
L
8,051
870
0
531
10,965
4,222
0
5,903
5,062
31,049
0
L
Fenrir
7,478
591
0
269
11,822
7,810
0
5,204
6,618
0
9,355
L
9,668
752
0
2,728
15,146
14,086
0
6,128
9,018
0
25,540
W
4,158
1,620
5,037
4,764
12,400
17,948
853
3,162
8,974
0
8,595
L
3,887
1,735
0
483
11,863
4,820
0
3,968
7,895
0
16,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,280
Gold Earned
42,991
224
Minions Killed
175
0
Camps Cleared
0
1,354,402
Distance Traveled
1,089,151
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,232
853
19
2
0
271,303
1
W
Hachiman
11,204
934
70
6
0
262,008
1
L
He Bo
9,110
759
53
4
0
240,793
2
W
Morgan Le Fay
9,488
791
71
6
0
282,548
0
W
Aphrodite
9,740
812
57
5
0
258,719
2
L
Raijin
8,442
704
58
5
0
208,425
1
L
Fenrir
7,982
665
4
0
0
215,609
1
L
Chaac
8,866
739
31
3
0
268,053
0
W
Horus
9,616
801
7
1
0
279,824
3
L
Skadi
8,591
716
29
2
0
156,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role