Player Matchup

Baron Samedi
Baron Samedi
BigBadGage
Baron Samedi
Level 159
God Stats
10W - 1L
1,684 SR
Queue Stats
930W - 99L
1,967 Elo+
Party 1
Horus
Horus
Dennys24hrDiner
Horus
Level 128
God Stats
22W - 0L
1,889 SR
Queue Stats
660W - 60L
2,035 Elo+
Party 1
Atlas
Atlas
GrampysMiIk
Atlas
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 7L
1,949 Elo+
Party 1
Team Averages
Level 97
1,691 SR
1,984 Elo+

VS

Team Averages
Level 55
1,628 SR
1,291 Elo+
Sol
Sol
MrSwagmanKAK
Sol
Level 11
God Stats
9W - 17L
1,500 SR
Queue Stats
42W - 73L
1,159 Elo+
Party 2
Sylvanus
Sylvanus
OcularMisfit
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 47L
1,286 Elo+
Party 2
Loki
Loki
h00krnd
Loki
Level 137
God Stats
1W - 2L
1,883 SR
Queue Stats
177W - 198L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBadGage
Baron Samedi
17
14 / 0 / 17
11,495
884
21,379
12,260
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 22
9,978
768
9,951
13,822
12,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
13 / 2 / 15
11,404
877
10,628
12,674
9,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
7,031
541
3,829
11,468
3,584
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
OcularMisfit
Sylvanus
10
0 / 11 / 2
7,517
578
4,392
17,975
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
h00krnd
Loki
13
3 / 11 / 2
9,221
709
9,565
17,651
5,688
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
33
Kills
3
5
Deaths
33
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBadGage
Baron Samedi
14
0
17
22.5
W
6
3
22
5.67
W
13
2
15
10.25
L
0
11
1
0.05
L
Sylvanus
OcularMisfit
Sylvanus
0
11
2
0.09
L
Loki
h00krnd
Loki
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,958
Damage
17,786
38,756
Taken
47,094
27,985
Mitigated
18,202
18,283
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBadGage
Baron Samedi
21,379
1,777
4,029
8,190
12,260
5,188
369
2,405
9,855
59,220
0
W
9,951
3,803
1,155
2,547
13,822
12,851
293
3,467
8,916
0
16,281
W
10,628
2,884
943
1,419
12,674
9,946
674
2,973
8,446
25,196
0
L
3,829
904
0
325
11,468
3,584
0
8,111
3,357
9,918
0
L
Sylvanus
OcularMisfit
Sylvanus
4,392
1,137
54
1,081
17,975
8,930
0
12,242
5,733
8,589
0
L
Loki
h00krnd
Loki
9,565
1,544
0
933
17,651
5,688
0
11,953
5,698
0
32,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
23,769
146
Minions Killed
73
8
Camps Cleared
1
684,919
Distance Traveled
530,860
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,495
884
100
8
4
244,292
4
W
Horus
9,978
768
19
1
1
214,441
1
W
Atlas
11,404
877
27
2
3
226,186
1
L
Sol
7,031
541
20
2
1
177,235
0
L
Sylvanus
7,517
578
12
1
0
157,185
0
L
Loki
9,221
709
41
3
0
196,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role