Player Matchup

Achilles
Achilles
Silver II
RedRover0091
Achilles
Silver II
Level 88
God Stats
2W - 2L
1,634 SR
Queue Stats
14W - 19L
1,285 MMR
Party 3
Bacchus
Bacchus
Silver I
bigflapppttv
Bacchus
Silver I
Level 61
God Stats
8W - 8L
1,384 SR
Queue Stats
43W - 47L
1,245 MMR
Party 1
Neith
Neith
Silver III
drewocean
Neith
Silver III
Level 98
God Stats
1W - 0L
1,523 SR
Queue Stats
3W - 4L
1,363 MMR
Party 3
Arachne
Arachne
Silver I
jakeith
Arachne
Silver I
Level 56
God Stats
2W - 0L
1,812 SR
Queue Stats
36W - 41L
1,336 MMR
Party 1
Poseidon
Poseidon
Gold V
xX_Lord_Tuss_xX
Poseidon
Gold V
Level 123
God Stats
22W - 17L
1,588 SR
Queue Stats
91W - 91L
1,305 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,588 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,470 SR
1,304 MMR
Charybdis
Charybdis
Gold III
Nelill
Charybdis
Gold III
Level 160
God Stats
12W - 8L
1,608 SR
Queue Stats
135W - 131L
1,309 MMR
Solo
Camazotz
Camazotz
Gold IV
Swindletrash
Camazotz
Gold IV
Level 119
God Stats
3W - 10L
1,416 SR
Queue Stats
1,039W - 1,038L
1,310 MMR
Solo
Yemoja
Yemoja
Gold IV
THUMBSSLOW
Yemoja
Gold IV
Level 93
God Stats
7W - 5L
1,492 SR
Queue Stats
513W - 523L
1,288 MMR
Solo
Vulcan
Vulcan
Silver I
WhoisBucksback
Vulcan
Silver I
Level 101
God Stats
0W - 1L
1,299 SR
Queue Stats
15W - 15L
1,362 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver V
toungueNass
Cu Chulainn
Silver V
Level 76
God Stats
0W - 4L
1,535 SR
Queue Stats
38W - 49L
1,249 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RedRover0091
Achilles
20
10 / 4 / 11
14,456
535
18,208
25,808
43,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
bigflapppttv
Bacchus
18
4 / 1 / 17
13,086
485
8,234
29,514
49,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
drewocean
Neith
19
0 / 3 / 11
12,642
468
14,318
20,131
9,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
jakeith
Arachne
20
8 / 7 / 14
14,415
534
24,977
31,732
16,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
6 / 2 / 7
14,500
537
17,556
15,080
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ShivaThothCliodhna

VS

Bans
Ah Muzen CabTyrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nelill
Charybdis
20
2 / 4 / 1
13,571
503
13,869
19,720
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Swindletrash
Camazotz
18
3 / 5 / 4
12,060
447
12,151
29,679
11,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
THUMBSSLOW
Yemoja
18
1 / 3 / 10
12,154
450
11,300
17,593
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 6
12,544
465
20,905
18,373
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
toungueNass
Cu Chulainn
18
7 / 9 / 3
12,551
465
20,149
29,110
26,629
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
28
Kills
16
17
Deaths
28
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Nelill
Charybdis
2
4
1
0.63
W
Achilles
RedRover0091
Achilles
10
4
11
3.88
L
Camazotz
Swindletrash
Camazotz
3
5
4
1
L
Yemoja
THUMBSSLOW
Yemoja
1
3
10
2
L
3
7
6
0.86
W
Bacchus
bigflapppttv
Bacchus
4
1
17
12.5
W
Neith
drewocean
Neith
0
3
11
1.83
W
Arachne
jakeith
Arachne
8
7
14
2.14
L
Cu Chulainn
toungueNass
Cu Chulainn
7
9
3
0.94
W
Poseidon
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,293
Damage
78,374
122,265
Taken
114,475
124,793
Mitigated
78,419
30,912
Healing
39,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Nelill
Charybdis
13,869
6,376
2
8,010
19,720
8,406
780
3,469
16,062
0
127,090
W
Achilles
RedRover0091
Achilles
18,208
5,513
845
5,547
25,808
43,268
1,279
3,561
22,150
0
67,768
L
Camazotz
Swindletrash
Camazotz
12,151
3,240
2
16,226
29,679
11,683
95
6,375
22,958
0
80,724
L
Yemoja
THUMBSSLOW
Yemoja
11,300
716
2,628
4,250
17,593
23,105
0
6,762
10,593
46,352
0
L
20,905
4,979
0
3,746
18,373
8,596
239
6,578
11,669
93,865
0
W
Bacchus
bigflapppttv
Bacchus
8,234
776
913
3,920
29,514
49,900
524
11,245
17,898
30,407
0
W
Neith
drewocean
Neith
14,318
4,755
0
4,852
20,131
9,208
4,018
5,472
14,633
0
99,376
W
Arachne
jakeith
Arachne
24,977
15,342
0
11,110
31,732
16,122
5,187
7,337
24,195
0
113,022
L
Cu Chulainn
toungueNass
Cu Chulainn
20,149
3,450
0
4,286
29,110
26,629
1,396
3,628
24,803
0
88,411
W
Poseidon
17,556
2,000
0
3,725
15,080
6,295
1,388
7,599
7,245
133,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,099
Gold Earned
62,880
643
Minions Killed
705
0
Camps Cleared
0
2,774,241
Distance Traveled
2,467,226
30
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,571
503
201
7
0
454,461
10
W
Achilles
14,456
535
96
4
0
527,528
6
L
Camazotz
12,060
447
130
5
0
532,060
3
L
Yemoja
12,154
450
61
2
0
503,834
3
L
Vulcan
12,544
465
169
6
0
477,193
10
W
Bacchus
13,086
485
40
1
0
558,663
6
W
Neith
12,642
468
163
6
0
494,729
2
W
Arachne
14,415
534
124
5
0
592,501
7
L
Cu Chulainn
12,551
465
144
5
0
499,678
6
W
Poseidon
14,500
537
220
8
0
600,820
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role