Player Matchup

Guan Yu
Guan Yu
DMTMooMoon
Guan Yu
Level 25
God Stats
17W - 12L
1,643 SR
Queue Stats
45W - 51L
1,516 Elo+
Party 2
Neith
Neith
E13Halos
Neith
Level 24
God Stats
61W - 92L
1,400 SR
Queue Stats
63W - 100L
1,359 Elo+
Party 4
Atlas
Atlas
MisterFanana
Atlas
Level 49
God Stats
25W - 15L
1,646 SR
Queue Stats
115W - 128L
1,523 Elo+
Party 2
Chernobog
Chernobog
Sirdidymus84
Chernobog
Level 49
God Stats
2W - 6L
1,262 SR
Queue Stats
109W - 142L
1,391 Elo+
Party 4
Merlin
Merlin
xMangoxx
Merlin
Level 68
God Stats
7W - 22L
1,154 SR
Queue Stats
120W - 144L
1,377 Elo+
Party 4
Team Averages
Level 43
1,421 SR
1,433 Elo+

VS

Team Averages
Level 68
1,546 SR
1,536 Elo+
Mercury
Mercury
 
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GranpaGordo
Nu Wa
Level 86
God Stats
14W - 5L
1,758 SR
Queue Stats
48W - 44L
1,521 Elo+
Party 3
Persephone
Persephone
MarSolTK
Persephone
Level 14
God Stats
2W - 2L
1,602 SR
Queue Stats
5W - 3L
1,601 Elo+
Party 1
Izanami
Izanami
k1ller31
Izanami
Level 26
God Stats
4W - 5L
1,370 SR
Queue Stats
43W - 41L
1,515 Elo+
Party 3
Khepri
Khepri
takyya
Khepri
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
777W - 785L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DMTMooMoon
Guan Yu
15
0 / 3 / 5
10,132
1,013
3,828
19,873
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
E13Halos
Neith
15
1 / 8 / 4
9,559
956
4,517
14,559
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 7
10,430
1,043
11,344
22,990
19,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Sirdidymus84
Chernobog
15
2 / 12 / 3
10,186
1,019
11,696
17,910
7,463
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xMangoxx
Merlin
16
5 / 8 / 1
11,825
1,183
15,357
14,143
4,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

84

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 2 / 15
12,144
1,214
19,162
12,573
4,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 2 / 21
13,379
1,338
26,057
7,044
3,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MarSolTK
Persephone
17
3 / 0 / 21
11,177
1,118
13,067
8,643
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
k1ller31
Izanami
18
8 / 2 / 17
12,161
1,216
18,160
9,706
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
takyya
Khepri
18
3 / 2 / 24
11,837
1,184
7,134
11,734
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
134
8
Kills
36
36
Deaths
8
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
15
8.75
L
Guan Yu
DMTMooMoon
Guan Yu
0
3
5
0.83
L
Neith
E13Halos
Neith
1
8
4
0.38
W
12
2
21
11.25
W
Persephone
MarSolTK
Persephone
3
0
21
13.5
L
0
5
7
0.7
L
Chernobog
Sirdidymus84
Chernobog
2
12
3
0.29
W
Izanami
k1ller31
Izanami
8
2
17
8.25
W
Khepri
takyya
Khepri
3
2
24
7.5
L
Merlin
xMangoxx
Merlin
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,742
Damage
83,580
89,475
Taken
49,700
61,475
Mitigated
29,639
11,571
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,162
10,452
0
0
12,573
4,851
0
4,560
8,013
0
31,172
L
Guan Yu
DMTMooMoon
Guan Yu
3,828
520
4,730
4,971
19,873
23,908
0
7,804
12,069
1,104
19,931
L
Neith
E13Halos
Neith
4,517
2,773
0
48
14,559
5,856
0
9,119
5,440
0
9,425
W
26,057
6,393
210
1,008
7,044
3,175
0
4,346
2,698
43,157
0
W
Persephone
MarSolTK
Persephone
13,067
1,497
192
1,687
8,643
3,154
0
6,369
2,274
30,245
0
L
11,344
4,677
872
345
22,990
19,705
0
13,815
9,175
38,354
0
L
Chernobog
Sirdidymus84
Chernobog
11,696
8,377
0
588
17,910
7,463
0
6,962
10,948
0
31,114
W
Izanami
k1ller31
Izanami
18,160
8,894
0
940
9,706
3,299
0
6,515
3,191
0
46,474
W
Khepri
takyya
Khepri
7,134
672
0
684
11,734
15,160
0
5,168
6,566
10,127
0
L
Merlin
xMangoxx
Merlin
15,357
942
0
17
14,143
4,543
0
8,558
5,585
42,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,132
Gold Earned
60,698
190
Minions Killed
188
7
Camps Cleared
7
860,928
Distance Traveled
1,008,481
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,144
1,214
33
3
3
239,888
0
L
Guan Yu
10,132
1,013
39
4
1
200,921
0
L
Neith
9,559
956
5
1
0
138,669
1
W
Nu Wa
13,379
1,338
30
3
2
194,967
0
W
Persephone
11,177
1,118
41
4
0
187,643
0
L
Atlas
10,430
1,043
36
4
2
195,672
0
L
Chernobog
10,186
1,019
47
5
2
150,413
1
W
Izanami
12,161
1,216
80
8
2
189,107
0
W
Khepri
11,837
1,184
4
0
0
196,876
0
L
Merlin
11,825
1,183
63
6
2
175,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role