Player Matchup

Izanami
Izanami
El_Gureo69
Izanami
Level 40
God Stats
3W - 1L
1,504 SR
Queue Stats
33W - 53L
1,329 Elo+
Party 1
King Arthur
King Arthur
Foococheita
King Arthur
Level 108
God Stats
3W - 4L
1,139 SR
Queue Stats
457W - 477L
1,418 Elo+
Solo
Ares
Ares
Gamble02
Ares
Level 108
God Stats
38W - 30L
1,518 SR
Queue Stats
574W - 593L
1,405 Elo+
Solo
Achilles
Achilles
MrBounciverse
Achilles
Level 44
God Stats
4W - 4L
1,558 SR
Queue Stats
29W - 53L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
twich_julk
Aphrodite
Level 81
God Stats
2W - 2L
1,345 SR
Queue Stats
179W - 208L
1,329 Elo+
Solo
Team Averages
Level 76
1,413 SR
1,360 Elo+

VS

Team Averages
Level 51
1,280 SR
1,095 Elo+
Freya
Freya
DoA GentlCuhres
Freya
Level 29
God Stats
0W - 9L
1,089 SR
Queue Stats
74W - 72L
1,170 Elo+
Party 2
Medusa
Medusa
PokeSomeSmot11
Medusa
Level 27
God Stats
0W - 4L
1,299 SR
Queue Stats
6W - 24L
926 Elo+
Party 2
Scylla
Scylla
bgunz3186
Scylla
Level 135
God Stats
6W - 8L
1,416 SR
Queue Stats
314W - 358L
1,370 Elo+
Solo
Arachne
Arachne
kklamslammer
Arachne
Level 28
God Stats
1W - 5L
1,299 SR
Queue Stats
4W - 23L
926 Elo+
Party 2
Ymir
Ymir
koteman624
Ymir
Level 34
God Stats
0W - 3L
1,299 SR
Queue Stats
20W - 43L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_Gureo69
Izanami
19
8 / 3 / 13
13,153
506
20,576
16,008
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Foococheita
King Arthur
18
2 / 3 / 6
11,822
455
7,548
20,979
18,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ares
20
9 / 1 / 9
14,273
549
15,702
17,693
28,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MrBounciverse
Achilles
18
1 / 2 / 5
11,477
441
4,746
15,438
14,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
twich_julk
Aphrodite
20
3 / 2 / 8
13,362
514
13,017
17,809
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 4
12,277
472
11,458
16,517
6,761
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 6 / 5
10,764
414
7,273
18,405
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
bgunz3186
Scylla
18
5 / 6 / 1
12,701
489
15,968
13,374
6,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kklamslammer
Arachne
20
3 / 3 / 4
12,716
489
9,069
22,094
10,550
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 1
10,654
410
3,843
21,912
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
23
Kills
10
11
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Izanami
El_Gureo69
Izanami
8
3
13
4.83
W
King Arthur
Foococheita
King Arthur
2
3
6
1.67
W
Ares
9
1
9
13.5
W
Achilles
MrBounciverse
Achilles
1
2
5
1.75
L
1
6
5
0.58
L
Scylla
bgunz3186
Scylla
5
6
1
0.92
L
Arachne
kklamslammer
Arachne
3
3
4
1.67
L
0
6
1
0.08
W
Aphrodite
twich_julk
Aphrodite
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,589
Damage
47,611
87,927
Taken
92,302
76,523
Mitigated
48,174
25,561
Healing
30,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,458
3,388
23
7,108
16,517
6,761
716
6,126
10,391
78,303
0
W
Izanami
El_Gureo69
Izanami
20,576
12,393
427
5,046
16,008
6,385
2,937
7,724
8,284
0
78,781
W
King Arthur
Foococheita
King Arthur
7,548
573
0
370
20,979
18,776
253
6,917
14,062
0
83,888
W
Ares
15,702
229
602
3,063
17,693
28,149
633
4,599
13,094
48,851
6,339
W
Achilles
MrBounciverse
Achilles
4,746
1,027
0
2,831
15,438
14,465
754
5,906
9,532
0
57,895
L
7,273
3,598
0
6,194
18,405
5,423
2,151
6,867
11,538
0
53,722
L
Scylla
bgunz3186
Scylla
15,968
1,183
0
2,431
13,374
6,292
810
6,479
6,895
73,240
0
L
Arachne
kklamslammer
Arachne
9,069
5,051
0
11,450
22,094
10,550
378
6,632
15,462
0
102,304
L
3,843
1,291
0
3,665
21,912
19,148
643
7,015
14,897
52,195
0
W
Aphrodite
twich_julk
Aphrodite
13,017
1,819
1,763
11,459
17,809
8,748
3,435
6,412
11,397
114,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,087
Gold Earned
59,112
652
Minions Killed
574
0
Camps Cleared
0
2,388,256
Distance Traveled
2,211,818
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,277
472
136
5
0
431,013
0
W
Izanami
13,153
506
132
5
0
457,498
5
W
King Arthur
11,822
455
126
5
0
512,244
0
W
Ares
14,273
549
69
3
0
464,446
6
W
Achilles
11,477
441
125
5
0
489,357
8
L
Medusa
10,764
414
95
4
0
443,868
0
L
Scylla
12,701
489
129
5
0
381,564
1
L
Arachne
12,716
489
142
5
0
542,910
0
L
Ymir
10,654
410
72
3
0
412,463
1
W
Aphrodite
13,362
514
200
8
0
464,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role