Player Matchup

Amaterasu
Amaterasu
AdrenalMuffin8
Amaterasu
Level 87
God Stats
28W - 10L
1,686 SR
Queue Stats
179W - 185L
1,446 Elo+
Solo
Geb
Geb
McLovinHoneyNut
Geb
Level 80
God Stats
5W - 2L
1,849 SR
Queue Stats
320W - 329L
1,429 Elo+
Party 3
He Bo
He Bo
MyOnlyFans
He Bo
Level 68
God Stats
3W - 3L
1,480 SR
Queue Stats
58W - 74L
1,441 Elo+
Party 2
Poseidon
Poseidon
Riinegann
Poseidon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,420 Elo+
Party 2
Neith
Neith
Turtlesauce32
Neith
Level 68
God Stats
12W - 19L
1,281 SR
Queue Stats
189W - 218L
1,439 Elo+
Party 3
Team Averages
Level 73
1,559 SR
1,435 Elo+

VS

Team Averages
Level 82
1,542 SR
1,540 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BabyGarcDooDoo
Danzaburou
Level 104
God Stats
15W - 16L
1,314 SR
Queue Stats
510W - 489L
1,435 Elo+
Party 4
Tiamat
Tiamat
DonepaMaster123
Tiamat
Level 87
God Stats
19W - 18L
1,510 SR
Queue Stats
31W - 29L
1,478 Elo+
Party 1
Bacchus
Bacchus
Lininpinguin
Bacchus
Level 66
God Stats
18W - 14L
1,519 SR
Queue Stats
113W - 106L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
VenusUwU
Gilgamesh
Level 70
God Stats
3W - 5L
1,866 SR
Queue Stats
3W - 5L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdrenalMuffin8
Amaterasu
14
3 / 0 / 1
7,978
725
4,457
8,771
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 5
5,971
543
3,298
8,759
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
10
2 / 1 / 3
6,030
548
4,033
5,626
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Riinegann
Poseidon
13
4 / 0 / 1
7,316
665
5,258
3,189
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 4
6,157
560
5,660
5,657
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 5 / 1
5,200
473
1,770
9,164
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
BabyGarcDooDoo
Danzaburou
11
1 / 2 / 3
6,871
625
4,480
7,342
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 1
6,020
547
3,795
4,683
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Lininpinguin
Bacchus
8
4 / 3 / 1
6,082
553
4,075
12,380
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
VenusUwU
Gilgamesh
11
0 / 2 / 0
5,773
525
1,816
6,497
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
W
Amaterasu
AdrenalMuffin8
Amaterasu
3
0
1
3.5
L
Danzaburou
BabyGarcDooDoo
Danzaburou
1
2
3
1.25
L
1
0
1
1.5
L
Bacchus
Lininpinguin
Bacchus
4
3
1
1.5
W
2
2
5
2.25
W
He Bo
2
1
3
3.5
W
Poseidon
Riinegann
Poseidon
4
0
1
4.5
W
1
3
4
1
L
Gilgamesh
VenusUwU
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
15,936
32,002
Taken
40,066
15,553
Mitigated
20,381
11,387
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,770
1,452
0
1,069
9,164
2,749
0
3,445
5,557
0
25,278
W
Amaterasu
AdrenalMuffin8
Amaterasu
4,457
2,576
0
3,677
8,771
7,522
816
771
8,000
0
49,910
L
Danzaburou
BabyGarcDooDoo
Danzaburou
4,480
2,478
0
2,989
7,342
1,893
656
2,102
5,198
0
39,449
L
3,795
387
0
1,952
4,683
2,116
0
1,062
3,545
37,710
0
L
Bacchus
Lininpinguin
Bacchus
4,075
676
196
2,823
12,380
9,024
0
5,014
7,237
11,349
0
W
3,298
330
0
2,658
8,759
4,319
0
2,467
6,292
9,375
5,475
W
He Bo
4,033
392
0
1,765
5,626
1,489
0
2,488
3,138
28,424
0
W
Poseidon
Riinegann
Poseidon
5,258
1,013
0
1,651
3,189
933
64
1,415
1,774
49,299
0
W
5,660
3,074
0
1,636
5,657
1,290
970
729
4,928
0
33,391
L
Gilgamesh
VenusUwU
Gilgamesh
1,816
327
0
1,975
6,497
4,599
0
0
6,497
0
32,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
29,946
387
Minions Killed
319
0
Camps Cleared
0
1,177,432
Distance Traveled
1,125,672
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,200
473
57
5
0
244,812
1
W
Amaterasu
7,978
725
124
11
0
212,722
0
L
Danzaburou
6,871
625
84
8
0
218,436
2
L
Tiamat
6,020
547
82
7
0
210,293
3
L
Bacchus
6,082
553
18
2
0
247,299
7
W
Geb
5,971
543
24
2
0
255,609
0
W
He Bo
6,030
548
59
5
0
242,382
0
W
Poseidon
7,316
665
120
11
0
251,582
3
W
Neith
6,157
560
60
5
0
215,137
1
L
Gilgamesh
5,773
525
78
7
0
204,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role