Player Matchup

Merlin
Merlin
Bignigszn
Merlin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,170 Elo+
Party 1
Medusa
Medusa
Uoro-boros
Medusa
Level 128
God Stats
3W - 0L
1,745 SR
Queue Stats
100W - 95L
1,419 Elo+
Party 1
Xing Tian
Xing Tian
funsizedyeet
Xing Tian
Level 82
God Stats
17W - 14L
1,476 SR
Queue Stats
104W - 111L
1,395 Elo+
Party 1
Team Averages
Level 90
1,574 SR
1,328 Elo+

VS

Team Averages
Level 47
1,422 SR
1,313 Elo+
Jormungandr
Jormungandr
CheddahBallz
Jormungandr
Level 29
God Stats
5W - 4L
1,430 SR
Queue Stats
66W - 82L
1,343 Elo+
Party 2
Neith
Neith
Zplayer47
Neith
Level 62
God Stats
8W - 5L
1,417 SR
Queue Stats
99W - 111L
1,374 Elo+
Party 2
Ra
Ra
maxterpo
Ra
Level 51
God Stats
8W - 19L
1,418 SR
Queue Stats
249W - 366L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bignigszn
Merlin
18
5 / 5 / 5
12,969
683
23,013
15,630
6,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Uoro-boros
Medusa
20
8 / 1 / 5
13,440
707
14,515
10,388
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
funsizedyeet
Xing Tian
18
1 / 1 / 12
12,356
650
5,805
14,200
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheddahBallz
Jormungandr
16
2 / 4 / 5
11,408
600
9,796
20,893
20,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Zplayer47
Neith
16
4 / 3 / 3
11,637
612
14,302
15,184
5,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 3
11,077
583
8,238
13,487
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bignigszn
Merlin
5
5
5
1.5
L
Jormungandr
CheddahBallz
Jormungandr
2
4
5
1.13
W
Medusa
Uoro-boros
Medusa
8
1
5
10.5
L
Neith
Zplayer47
Neith
4
3
3
1.83
W
Xing Tian
funsizedyeet
Xing Tian
1
1
12
7
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
32,336
40,218
Taken
49,564
28,496
Mitigated
30,818
6,949
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bignigszn
Merlin
23,013
579
0
3,131
15,630
6,378
1,696
7,143
8,487
70,227
0
L
Jormungandr
CheddahBallz
Jormungandr
9,796
1,089
226
1,232
20,893
20,034
30
12,736
7,708
36,580
0
W
Medusa
Uoro-boros
Medusa
14,515
4,154
0
2,128
10,388
4,985
672
3,951
6,437
0
66,237
L
Neith
Zplayer47
Neith
14,302
7,907
0
5,194
15,184
5,502
332
9,223
5,724
0
41,099
W
Xing Tian
funsizedyeet
Xing Tian
5,805
255
0
1,690
14,200
17,133
185
7,622
6,578
24,147
0
L
8,238
610
2,007
3,462
13,487
5,282
0
6,311
7,141
46,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
34,122
213
Minions Killed
205
5
Camps Cleared
8
1,036,373
Distance Traveled
916,231
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,969
683
105
6
0
329,572
2
L
Jormungandr
11,408
600
45
2
2
309,788
4
W
Medusa
13,440
707
83
4
3
347,421
9
L
Neith
11,637
612
55
3
3
298,316
0
W
Xing Tian
12,356
650
25
1
2
359,380
0
L
Ra
11,077
583
105
6
3
308,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role