Player Matchup

Mercury
Mercury
Masters
BronzeMastersEz
Mercury
Masters
Level 97
God Stats
13W - 4L
1,932 SR
Queue Stats
116W - 73L
2,887 MMR
Solo
Persephone
Persephone
Diamond I
ClaspingApe
Persephone
Diamond I
Level 77
God Stats
8W - 1L
1,683 SR
Queue Stats
209W - 178L
2,470 MMR
Solo
Hercules
Hercules
Masters
DrewUSN
Hercules
Masters
Level 124
God Stats
7W - 3L
1,859 SR
Queue Stats
302W - 284L
2,435 MMR
Solo
Bacchus
Bacchus
Diamond II
Rithrum
Bacchus
Diamond II
Level 160
God Stats
6W - 5L
1,564 SR
Queue Stats
338W - 314L
2,442 MMR
Solo
Ullr
Ullr
Masters
Spiritedbook
Ullr
Masters
Level 159
God Stats
19W - 19L
1,504 SR
Queue Stats
244W - 222L
2,695 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,708 SR
2,586 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,532 SR
2,276 MMR
Kumbhakarna
Kumbhakarna
Grandmaster
 
Kumbhakarna
Grandmaster
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond V
MarinKitagawa
Olorun
Diamond V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 13L
2,443 MMR
Party 1
Xbalanque
Xbalanque
Masters
SOULRE4P3R
Xbalanque
Masters
Level 160
God Stats
3W - 8L
1,661 SR
Queue Stats
761W - 708L
2,787 MMR
Solo
Bastet
Bastet
Platinum II
SadgeBusiness
Bastet
Platinum II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 11L
2,259 MMR
Party 1
Mulan
Mulan
Diamond II
teddykreuger
Mulan
Diamond II
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 128L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 9
12,229
679
14,513
14,820
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
ClaspingApe
Persephone
15
2 / 5 / 11
10,701
595
10,305
9,816
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DrewUSN
Hercules
15
4 / 2 / 6
10,283
571
10,331
23,243
26,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Rithrum
Bacchus
14
1 / 0 / 12
9,518
529
8,715
12,235
18,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 4
11,042
613
10,433
11,682
4,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebCliodhnaAh Puch

VS

Bans
CthulhuDa JiEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 4 / 3
7,620
423
3,259
14,960
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 0
8,429
468
6,075
8,584
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SOULRE4P3R
Xbalanque
15
5 / 6 / 1
9,613
534
16,760
15,961
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 2
8,330
463
5,451
16,365
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 3
9,211
512
15,111
21,525
25,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
24
Kills
9
9
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
3
0.38
W
11
1
9
15.5
W
Persephone
ClaspingApe
Persephone
2
5
11
1.5
W
Hercules
DrewUSN
Hercules
4
2
6
3.5
L
1
4
0
0.25
W
Bacchus
Rithrum
Bacchus
1
0
12
7
L
Xbalanque
SOULRE4P3R
Xbalanque
5
6
1
0.92
L
0
4
2
0.25
W
6
1
4
8
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,297
Damage
46,656
71,796
Taken
77,395
58,875
Mitigated
56,540
28,078
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,259
224
0
3,470
14,960
13,928
75
4,066
10,782
22,512
0
W
14,513
10,421
0
3,197
14,820
5,889
2,204
1,225
13,497
0
112,847
W
Persephone
ClaspingApe
Persephone
10,305
850
0
2,042
9,816
3,665
296
1,962
7,816
56,614
0
W
Hercules
DrewUSN
Hercules
10,331
5,222
0
14,595
23,243
26,172
230
1,136
21,503
0
49,594
L
6,075
3,302
0
2,893
8,584
4,708
0
1,071
7,513
59,041
0
W
Bacchus
Rithrum
Bacchus
8,715
1,224
0
5,161
12,235
18,237
209
1,693
10,399
25,422
1,851
L
Xbalanque
SOULRE4P3R
Xbalanque
16,760
6,310
0
4,200
15,961
5,449
65
8,255
7,413
0
72,108
L
5,451
1,476
0
6,169
16,365
7,142
194
1,480
14,827
0
72,386
W
10,433
3,830
0
3,083
11,682
4,912
3,079
6,305
5,337
0
83,632
L
15,111
3,619
0
7,186
21,525
25,313
0
3,609
17,836
0
51,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
43,203
539
Minions Killed
542
0
Camps Cleared
0
1,838,628
Distance Traveled
1,593,758
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,620
423
29
2
0
324,649
6
W
Mercury
12,229
679
161
9
0
452,425
1
W
Persephone
10,701
595
96
5
0
316,156
4
W
Hercules
10,283
571
97
5
0
355,310
6
L
Olorun
8,429
468
130
7
0
266,734
8
W
Bacchus
9,518
529
35
2
0
363,300
5
L
Xbalanque
9,613
534
152
8
0
308,797
4
L
Bastet
8,330
463
123
7
0
373,665
3
W
Ullr
11,042
613
150
8
0
351,437
6
L
Mulan
9,211
512
108
6
0
319,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role