Player Matchup

Chiron
Chiron
AUTheFear
Chiron
Level 160
God Stats
8W - 2L
1,658 SR
Queue Stats
331W - 201L
1,776 Elo+
Solo
Ganesha
Ganesha
KekBork
Ganesha
Level 123
God Stats
2W - 3L
1,431 SR
Queue Stats
201W - 165L
1,562 Elo+
Solo
Bacchus
Bacchus
MrZombieUnicorn
Bacchus
Level 103
God Stats
1W - 2L
1,305 SR
Queue Stats
172W - 177L
1,523 Elo+
Party 1
Fafnir
Fafnir
SpyroFGC
Fafnir
Level 118
God Stats
2W - 2L
1,469 SR
Queue Stats
108W - 94L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Tizoxicity
Gilgamesh
Level 148
God Stats
5W - 3L
1,622 SR
Queue Stats
145W - 140L
1,566 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,596 Elo+

VS

Team Averages
Level 128
1,475 SR
1,563 Elo+
Tiamat
Tiamat
 
Tiamat
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Mocha94
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,673 Elo+
Solo
Medusa
Medusa
RiiDiicK-ii
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,470 Elo+
Solo
Hun Batz
Hun Batz
SupineBuffalo90
Hun Batz
Level 137
God Stats
5W - 5L
1,542 SR
Queue Stats
455W - 466L
1,602 Elo+
Solo
He Bo
He Bo
ZidKina
He Bo
Level 160
God Stats
6W - 6L
1,335 SR
Queue Stats
714W - 745L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AUTheFear
Chiron
19
8 / 1 / 10
11,143
857
19,404
11,333
5,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
KekBork
Ganesha
15
0 / 7 / 13
9,117
701
8,637
16,048
8,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 4 / 14
9,814
755
8,206
23,551
27,273
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
SpyroFGC
Fafnir
17
3 / 2 / 14
10,953
843
9,298
18,459
23,520
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Tizoxicity
Gilgamesh
19
8 / 2 / 9
11,761
905
15,078
22,275
16,876
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 4 / 11
10,441
803
15,688
13,195
9,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Mocha94
Persephone
15
2 / 4 / 9
9,788
753
18,718
10,072
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
6 / 4 / 6
10,155
781
14,902
12,939
5,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
16
4 / 4 / 9
10,222
786
11,684
23,134
17,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
ZidKina
He Bo
16
3 / 4 / 7
9,397
723
8,295
11,383
8,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
21
Kills
16
16
Deaths
20
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
11
1.63
W
Chiron
AUTheFear
Chiron
8
1
10
13
W
Ganesha
KekBork
Ganesha
0
7
13
0.93
L
Persephone
Mocha94
Persephone
2
4
9
1.63
W
2
4
14
2.25
L
Medusa
6
4
6
2.25
W
Fafnir
SpyroFGC
Fafnir
3
2
14
5
L
Hun Batz
4
4
9
2.13
W
Gilgamesh
Tizoxicity
Gilgamesh
8
2
9
6.25
L
He Bo
ZidKina
He Bo
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,623
Damage
69,287
91,666
Taken
70,723
80,861
Mitigated
45,534
42,736
Healing
25,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,688
949
1,127
4,946
13,195
9,451
657
5,166
8,029
33,272
0
W
Chiron
AUTheFear
Chiron
19,404
5,056
1,363
4,566
11,333
5,072
3,356
5,534
5,563
0
44,598
W
Ganesha
KekBork
Ganesha
8,637
1,285
1,010
2,056
16,048
8,120
1,298
8,062
7,536
25,574
0
L
Persephone
Mocha94
Persephone
18,718
1,947
639
1,908
10,072
3,830
1,132
4,869
5,199
32,570
0
W
8,206
622
2,225
8,083
23,551
27,273
62
8,846
14,139
11,944
0
L
Medusa
14,902
6,614
1,374
3,715
12,939
5,708
1,135
4,314
8,625
0
26,743
W
Fafnir
SpyroFGC
Fafnir
9,298
2,686
2,732
8,861
18,459
23,520
857
8,334
9,909
15,845
0
L
Hun Batz
11,684
1,169
1,582
7,935
23,134
17,825
501
6,659
16,475
0
18,442
W
Gilgamesh
Tizoxicity
Gilgamesh
15,078
4,011
3,505
8,335
22,275
16,876
787
10,085
11,818
0
25,522
L
He Bo
ZidKina
He Bo
8,295
881
1,546
1,177
11,383
8,720
817
5,132
6,251
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,788
Gold Earned
50,003
146
Minions Killed
129
0
Camps Cleared
0
1,239,044
Distance Traveled
1,102,165
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,441
803
46
4
0
244,157
4
W
Chiron
11,143
857
74
6
0
243,856
3
W
Ganesha
9,117
701
0
0
0
225,319
4
L
Persephone
9,788
753
30
2
0
196,037
1
W
Bacchus
9,814
755
18
1
0
267,124
1
L
Medusa
10,155
781
32
2
0
239,346
0
W
Fafnir
10,953
843
22
2
0
246,843
1
L
Hun Batz
10,222
786
11
1
0
231,817
0
W
Gilgamesh
11,761
905
32
2
0
255,902
0
L
He Bo
9,397
723
10
1
0
190,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role