Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Jcubs10
Achilles
Level 124
God Stats
10W - 5L
1,095 SR
Queue Stats
260W - 166L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
TheDemonicK9
Guan Yu
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 145L
1,598 Elo+
Party 2
Sol
Sol
TheHamBurgaler
Sol
Level 27
God Stats
2W - 4L
1,678 SR
Queue Stats
185W - 105L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
UnknownJin
Xbalanque
Level 134
God Stats
2W - 2L
1,715 SR
Queue Stats
247W - 135L
1,660 Elo+
Party 2
Team Averages
Level 105
1,498 SR
1,571 Elo+

VS

Team Averages
Level 97
1,655 SR
1,523 Elo+
Achilles
Achilles
ApolloTorrin
Achilles
Level 125
God Stats
4W - 1L
1,728 SR
Queue Stats
143W - 145L
1,559 Elo+
Party 1
Odin
Odin
Glaisurzx
Odin
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 3L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
TheGodlikeLife
Danzaburou
Level 125
God Stats
2W - 0L
1,750 SR
Queue Stats
39W - 38L
1,500 Elo+
Solo
Terra
Terra
WhtBalverine
Terra
Level 86
God Stats
2W - 1L
1,438 SR
Queue Stats
45W - 50L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
xRyzorahx
Nu Wa
Level 120
God Stats
4W - 3L
1,642 SR
Queue Stats
199W - 196L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 5 / 5
9,457
788
7,263
13,688
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Jcubs10
Achilles
15
2 / 5 / 7
8,911
743
9,810
18,101
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
TheDemonicK9
Guan Yu
14
2 / 5 / 6
8,316
693
7,296
16,605
18,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 4 / 3
7,988
666
14,310
10,530
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
UnknownJin
Xbalanque
15
1 / 5 / 9
8,366
697
17,636
14,237
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApolloTorrin
Achilles
17
9 / 3 / 9
10,540
878
20,414
20,134
18,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
16
2 / 3 / 16
9,333
778
9,799
15,216
15,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TheGodlikeLife
Danzaburou
15
2 / 3 / 12
9,451
788
11,868
12,158
6,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 15
11,210
934
5,894
15,857
22,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
xRyzorahx
Nu Wa
17
5 / 2 / 13
9,942
829
16,685
8,389
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
13
Kills
24
24
Deaths
13
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
5
5
1.5
W
Achilles
ApolloTorrin
Achilles
9
3
9
4.5
W
Odin
2
3
16
3.33
L
Achilles
Jcubs10
Achilles
2
5
7
1.1
L
Guan Yu
TheDemonicK9
Guan Yu
2
5
6
1
W
Danzaburou
TheGodlikeLife
Danzaburou
2
3
12
2.67
L
3
4
3
1.13
L
Xbalanque
UnknownJin
Xbalanque
1
5
9
1.1
W
6
2
15
6.75
W
Nu Wa
xRyzorahx
Nu Wa
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,315
Damage
64,660
73,161
Taken
71,754
60,670
Mitigated
67,258
25,953
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,263
5,845
532
1,855
13,688
8,689
0
5,187
8,105
0
14,518
W
Achilles
ApolloTorrin
Achilles
20,414
3,559
1,689
7,538
20,134
18,188
1,224
3,269
16,564
0
36,123
W
Odin
9,799
3,161
800
725
15,216
15,495
520
4,929
10,077
0
21,870
L
Achilles
Jcubs10
Achilles
9,810
1,836
1,374
1,780
18,101
25,154
0
4,966
12,663
0
14,295
L
Guan Yu
TheDemonicK9
Guan Yu
7,296
696
6,060
6,149
16,605
18,574
0
4,330
12,173
0
17,186
W
Danzaburou
TheGodlikeLife
Danzaburou
11,868
6,926
955
2,208
12,158
6,142
164
1,295
10,746
0
32,364
L
14,310
4,427
1,282
2,898
10,530
3,162
366
3,856
6,612
27,133
0
L
Xbalanque
UnknownJin
Xbalanque
17,636
8,993
1,013
3,010
14,237
5,091
240
4,240
9,887
0
48,112
W
5,894
1,089
7,166
4,754
15,857
22,643
806
3,241
12,386
13,331
0
W
Nu Wa
xRyzorahx
Nu Wa
16,685
5,233
1,719
841
8,389
4,790
1,696
647
7,671
39,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
50,476
132
Minions Killed
165
0
Camps Cleared
0
1,022,659
Distance Traveled
1,134,018
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,457
788
19
2
0
226,951
0
W
Achilles
10,540
878
34
3
0
235,253
1
W
Odin
9,333
778
20
2
0
233,416
1
L
Achilles
8,911
743
10
1
0
187,038
1
L
Guan Yu
8,316
693
18
2
0
235,758
1
W
Danzaburou
9,451
788
44
4
0
210,614
0
L
Sol
7,988
666
31
3
0
192,948
0
L
Xbalanque
8,366
697
54
5
0
179,964
0
W
Terra
11,210
934
24
2
0
238,662
0
W
Nu Wa
9,942
829
43
4
0
216,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role