Player Matchup

Yu Huang
Yu Huang
Shwaggin
Yu Huang
Level 159
God Stats
3W - 4L
1,306 SR
Queue Stats
110W - 56L
1,737 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iplaybastetsolo
Ah Muzen Cab
Level 26
God Stats
4W - 0L
1,894 SR
Queue Stats
47W - 14L
1,814 Elo+
Party 2
Athena
Athena
shiftytripod
Athena
Level 136
God Stats
14W - 8L
1,745 SR
Queue Stats
98W - 44L
1,771 Elo+
Party 2
Team Averages
Level 107
1,648 SR
1,774 Elo+

VS

Team Averages
Level 51
1,664 SR
1,720 Elo+
Fenrir
Fenrir
ExoTicPsyko
Fenrir
Level 120
God Stats
0W - 1L
1,664 SR
Queue Stats
40W - 27L
1,723 Elo+
Party 1
Hel
Hel
LuckyLoli13
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,719 Elo+
Party 1
Artemis
Artemis
NimFauxTTV
Artemis
Level 5
God Stats
2W - 2L
1,829 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Shwaggin
Yu Huang
20
10 / 3 / 13
14,919
878
23,590
15,327
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
iplaybastetsolo
Ah Muzen Cab
19
14 / 6 / 10
14,619
860
21,943
17,182
6,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
15
1 / 10 / 22
12,402
730
8,664
22,966
29,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 10 / 9
12,308
724
15,187
24,130
19,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 8 / 7
13,787
811
14,635
20,115
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
NimFauxTTV
Artemis
17
5 / 7 / 11
12,565
739
12,293
18,340
5,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
25
Kills
19
19
Deaths
25
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
10
9
0.95
L
9
8
7
1.56
L
Artemis
NimFauxTTV
Artemis
5
7
11
1.5
W
Yu Huang
Shwaggin
Yu Huang
10
3
13
5.5
W
Ah Muzen Cab
iplaybastetsolo
Ah Muzen Cab
14
6
10
3.17
W
Athena
1
10
22
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,197
Damage
42,115
55,475
Taken
62,585
44,433
Mitigated
31,181
10,789
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,187
5,735
0
2,394
24,130
19,105
78
14,379
9,751
0
31,268
L
14,635
1,310
6,203
10,071
20,115
6,581
252
10,759
9,356
45,561
0
L
Artemis
NimFauxTTV
Artemis
12,293
6,379
0
1,536
18,340
5,495
1,688
7,801
10,539
0
36,583
W
Yu Huang
Shwaggin
Yu Huang
23,590
1,714
438
4,612
15,327
8,087
1,030
4,629
10,698
69,286
0
W
Ah Muzen Cab
iplaybastetsolo
Ah Muzen Cab
21,943
6,225
0
2,260
17,182
6,419
1,767
5,228
11,954
0
71,617
W
Athena
8,664
2,397
368
3,111
22,966
29,927
235
5,770
17,196
17,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
38,660
185
Minions Killed
185
9
Camps Cleared
5
903,826
Distance Traveled
859,746
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,308
724
43
3
4
283,778
0
L
Hel
13,787
811
91
5
0
288,723
5
L
Artemis
12,565
739
51
3
1
287,245
2
W
Yu Huang
14,919
878
101
6
4
306,026
1
W
Ah Muzen Cab
14,619
860
72
4
5
283,318
0
W
Athena
12,402
730
12
1
0
314,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role