Player Matchup

Sobek
Sobek
Gold II
Reloadbuffer
Sobek
Gold II
Level 138
God Stats
1W - 0L
1,301 SR
Queue Stats
25W - 12L
1,770 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
Wxvy_Erixkk
Morgan Le Fay
Gold I
Level 119
God Stats
14W - 13L
1,600 SR
Queue Stats
67W - 66L
1,807 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
YoureTooEZ_
Gilgamesh
Platinum III
Level 145
God Stats
9W - 8L
1,646 SR
Queue Stats
412W - 421L
1,766 MMR
Solo
Bellona
Bellona
Gold I
machetematon4
Bellona
Gold I
Level 126
God Stats
4W - 0L
1,701 SR
Queue Stats
25W - 12L
1,782 MMR
Party 1
Skadi
Skadi
Platinum IV
papary_
Skadi
Platinum IV
Level 99
God Stats
58W - 46L
1,603 SR
Queue Stats
287W - 268L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,570 SR
1,783 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,560 SR
1,836 MMR
Hun Batz
Hun Batz
Platinum V
AwPeasley
Hun Batz
Platinum V
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 171L
1,839 MMR
Party 2
Scylla
Scylla
Gold III
IT IS SOUP TIME
Scylla
Gold III
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
123W - 124L
1,855 MMR
Party 3
Horus
Horus
Platinum I
Low Mace
Horus
Platinum I
Level 59
God Stats
2W - 2L
1,656 SR
Queue Stats
42W - 29L
2,055 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
andmikey
Ah Muzen Cab
Gold V
Level 116
God Stats
1W - 5L
1,369 SR
Queue Stats
98W - 100L
1,671 MMR
Party 3
Geb
Geb
Gold I
iKyZze
Geb
Gold I
Level 116
God Stats
26W - 10L
1,776 SR
Queue Stats
78W - 66L
1,758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 10
14,029
484
12,611
29,936
45,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Wxvy_Erixkk
Morgan Le Fay
20
4 / 0 / 11
15,597
538
21,674
18,161
10,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YoureTooEZ_
Gilgamesh
20
5 / 1 / 6
16,120
556
22,924
25,193
21,121
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
20
9 / 3 / 4
16,477
568
25,069
29,729
37,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
papary_
Skadi
20
4 / 1 / 7
16,676
575
16,256
15,274
6,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
NemesisPoseidonBastetArachne

VS

Bans
CliodhnaShivaAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AwPeasley
Hun Batz
20
1 / 4 / 3
12,998
448
15,339
27,934
12,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 2
13,528
466
17,759
13,668
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Low Mace
Horus
18
0 / 6 / 5
12,305
424
12,461
36,971
41,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
andmikey
Ah Muzen Cab
20
3 / 6 / 2
14,623
504
12,865
18,019
7,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
iKyZze
Geb
16
0 / 6 / 3
10,819
373
11,993
26,046
35,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
7
7
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AwPeasley
Hun Batz
1
4
3
0.63
L
3
3
2
1.33
L
Horus
Low Mace
Horus
0
6
5
0.42
W
3
2
10
4
W
Morgan Le Fay
Wxvy_Erixkk
Morgan Le Fay
4
0
11
9.5
W
Gilgamesh
YoureTooEZ_
Gilgamesh
5
1
6
8
L
Ah Muzen Cab
andmikey
Ah Muzen Cab
3
6
2
0.67
L
Geb
iKyZze
Geb
0
6
3
0.25
W
Bellona
9
3
4
3.67
W
Skadi
papary_
Skadi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,534
Damage
70,417
118,293
Taken
122,638
121,116
Mitigated
102,697
43,288
Healing
35,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AwPeasley
Hun Batz
15,339
3,190
0
9,438
27,934
12,877
0
4,094
23,724
0
121,572
L
17,759
1,127
0
2,616
13,668
5,223
0
6,469
6,985
116,304
0
L
Horus
Low Mace
Horus
12,461
4,118
2,155
13,494
36,971
41,640
0
8,075
28,579
0
73,222
W
12,611
1,529
0
6,322
29,936
45,519
96
8,602
19,110
39,632
11,562
W
Morgan Le Fay
Wxvy_Erixkk
Morgan Le Fay
21,674
1,175
682
6,725
18,161
10,398
1,609
8,897
8,975
145,503
0
W
Gilgamesh
YoureTooEZ_
Gilgamesh
22,924
6,918
0
11,254
25,193
21,121
652
4,911
19,560
0
144,005
L
Ah Muzen Cab
andmikey
Ah Muzen Cab
12,865
4,370
0
5,214
18,019
7,525
988
3,136
14,670
0
122,711
L
Geb
iKyZze
Geb
11,993
626
0
2,847
26,046
35,432
0
9,359
15,881
32,106
0
W
Bellona
25,069
11,963
0
12,542
29,729
37,898
1,138
4,875
23,693
0
117,080
W
Skadi
papary_
Skadi
16,256
7,784
0
5,763
15,274
6,180
2,583
3,408
11,815
0
172,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,899
Gold Earned
64,273
891
Minions Killed
782
0
Camps Cleared
0
3,029,470
Distance Traveled
2,851,386
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,998
448
185
6
0
624,839
2
L
Scylla
13,528
466
198
7
0
541,752
4
L
Horus
12,305
424
144
5
0
567,677
3
W
Sobek
14,029
484
80
3
0
591,870
8
W
Morgan Le Fay
15,597
538
207
7
0
608,945
12
W
Gilgamesh
16,120
556
189
7
0
632,668
3
L
Ah Muzen Cab
14,623
504
227
8
0
559,972
3
L
Geb
10,819
373
28
1
0
557,146
12
W
Bellona
16,477
568
186
6
0
589,886
3
W
Skadi
16,676
575
229
8
0
606,101
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role