Player Matchup

Cliodhna
Cliodhna
B10S
Cliodhna
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Eset
Eset
Blk_Nova83
Eset
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 97L
1,523 Elo+
Solo
Ravana
Ravana
KingBlitzky
Ravana
Level 81
God Stats
5W - 1L
1,631 SR
Queue Stats
124W - 114L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Maxwells26
Nu Wa
Level 156
God Stats
1W - 2L
1,303 SR
Queue Stats
198W - 184L
1,544 Elo+
Solo
Mulan
Mulan
chaseter15
Mulan
Level 127
God Stats
1W - 0L
1,844 SR
Queue Stats
9W - 1L
1,720 Elo+
Party 1
Team Averages
Level 121
1,555 SR
1,568 Elo+

VS

Team Averages
Level 91
1,422 SR
1,527 Elo+
Rama
Rama
LordJrip
Rama
Level 124
God Stats
0W - 3L
1,213 SR
Queue Stats
52W - 55L
1,478 Elo+
Party 2
Arachne
Arachne
Original813
Arachne
Level 89
God Stats
1W - 1L
1,747 SR
Queue Stats
177W - 148L
1,531 Elo+
Solo
Sobek
Sobek
SpeedySmiley
Sobek
Level 89
God Stats
0W - 3L
1,151 SR
Queue Stats
69W - 62L
1,547 Elo+
Party 2
Scylla
Scylla
WPA MuffinMan
Scylla
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,496 Elo+
Party 2
Mercury
Mercury
shadowpike
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B10S
Cliodhna
16
3 / 3 / 23
9,458
946
8,689
9,968
4,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
8 / 2 / 15
9,754
975
10,086
5,397
2,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
14
6 / 3 / 14
8,766
877
11,160
10,652
10,163
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
16
7 / 1 / 17
9,501
950
14,895
6,499
2,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
4 / 3 / 15
8,394
839
11,457
13,360
12,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
2 / 4 / 6
7,475
748
8,921
12,988
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Original813
Arachne
14
2 / 5 / 8
8,166
817
5,456
13,050
12,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 6 / 4
8,562
856
6,305
16,596
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 6 / 3
7,757
776
5,285
8,581
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
shadowpike
Mercury
12
1 / 8 / 6
6,970
697
4,066
9,529
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
28
Kills
12
12
Deaths
29
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
B10S
Cliodhna
3
3
23
4.83
W
8
2
15
7.75
W
Ravana
6
3
14
4.33
L
Rama
2
4
6
1.25
W
Nu Wa
7
1
17
15.5
L
Arachne
Original813
Arachne
2
5
8
1.2
L
3
6
4
0.83
L
4
6
3
0.92
W
Mulan
4
3
15
3.83
L
Mercury
shadowpike
Mercury
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,287
Damage
30,033
45,876
Taken
60,744
31,784
Mitigated
39,064
16,531
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
B10S
Cliodhna
8,689
482
884
2,867
9,968
4,510
1,441
2,641
7,327
0
15,650
W
10,086
329
1,178
888
5,397
2,308
1,029
1,329
4,068
20,036
0
W
Ravana
11,160
3,109
1,375
1,049
10,652
10,163
237
2,234
8,418
0
19,196
L
Rama
8,921
7,083
463
5,087
12,988
4,433
0
4,941
8,047
0
26,441
W
Nu Wa
14,895
5,898
352
1,300
6,499
2,682
1,432
2,368
4,131
33,834
0
L
Arachne
Original813
Arachne
5,456
3,733
938
3,235
13,050
12,301
0
5,574
7,476
0
9,013
L
6,305
588
352
2,330
16,596
15,790
0
5,872
10,724
11,380
0
L
5,285
252
127
967
8,581
2,530
0
4,550
4,031
17,270
0
W
Mulan
11,457
1,184
1,083
5,555
13,360
12,121
154
3,018
10,342
0
17,894
L
Mercury
shadowpike
Mercury
4,066
1,237
387
134
9,529
4,010
0
4,044
5,485
0
10,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
38,930
117
Minions Killed
93
0
Camps Cleared
0
989,725
Distance Traveled
898,395
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,458
946
16
2
0
221,778
1
W
Eset
9,754
975
39
4
0
187,226
0
W
Ravana
8,766
877
15
2
0
201,018
4
L
Rama
7,475
748
36
4
0
159,920
1
W
Nu Wa
9,501
950
36
4
0
183,836
1
L
Arachne
8,166
817
9
1
0
193,779
2
L
Sobek
8,562
856
7
1
0
185,714
2
L
Scylla
7,757
776
25
3
0
173,280
0
W
Mulan
8,394
839
11
1
0
195,867
0
L
Mercury
6,970
697
16
2
0
185,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role