Player Matchup

Gilgamesh
Gilgamesh
J4M35MJ
Gilgamesh
Level 92
God Stats
0W - 1L
1,912 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
Ratz Dropped
Sylvanus
Level 108
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Poseidon
Poseidon
Ratz SLAPPP
Poseidon
Level 13
God Stats
2W - 1L
1,581 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Loki
Loki
Snxwyy
Loki
Level 63
God Stats
0W - 1L
1,871 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Yu Huang
Yu Huang
exoticmoonlight_
Yu Huang
Level 44
God Stats
1W - 2L
1,704 SR
Queue Stats
100W - 108L
1,274 Elo+
Solo
Team Averages
Level 64
1,714 SR
1,582 Elo+

VS

Team Averages
Level 67
1,568 SR
1,418 Elo+
Ra
Ra
Aminatrix
Ra
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 97L
1,328 Elo+
Party 2
Ymir
Ymir
Anti SLAYER
Ymir
Level 29
God Stats
6W - 2L
1,812 SR
Queue Stats
138W - 128L
1,505 Elo+
Party 2
Ravana
Ravana
Foococheita
Ravana
Level 108
God Stats
9W - 8L
1,498 SR
Queue Stats
457W - 477L
1,406 Elo+
Solo
Bakasura
Bakasura
Write Your WiII
Bakasura
Level 103
God Stats
11W - 4L
1,500 SR
Queue Stats
122W - 101L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
xOG BtNt1vEz
Danzaburou
Level 60
God Stats
29W - 14L
1,529 SR
Queue Stats
340W - 385L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J4M35MJ
Gilgamesh
15
5 / 7 / 3
9,742
464
10,191
21,147
18,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Ratz Dropped
Sylvanus
12
1 / 6 / 7
8,694
414
8,779
20,179
22,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Ratz SLAPPP
Poseidon
14
5 / 6 / 4
8,917
425
10,681
10,761
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Snxwyy
Loki
15
6 / 5 / 4
9,327
444
11,237
14,231
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
8,005
381
2,412
6,607
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
10,386
495
10,534
9,069
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 7
10,250
488
5,836
18,192
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
16
1 / 6 / 5
10,006
476
6,451
7,687
6,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
20
15 / 0 / 5
13,512
643
22,686
18,595
10,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
xOG BtNt1vEz
Danzaburou
15
2 / 5 / 9
10,205
486
9,389
15,540
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
17
Kills
26
27
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
4
3
7
2.5
W
Ravana
1
6
5
0.58
L
Gilgamesh
J4M35MJ
Gilgamesh
5
7
3
0.93
L
Sylvanus
Ratz Dropped
Sylvanus
1
6
7
0.75
L
Poseidon
Ratz SLAPPP
Poseidon
5
6
4
1.17
L
Loki
Snxwyy
Loki
6
5
4
1.6
W
Bakasura
15
0
5
17.5
L
0
3
0
0
W
Danzaburou
xOG BtNt1vEz
Danzaburou
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
54,896
72,925
Taken
69,083
51,921
Mitigated
44,326
18,431
Healing
21,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,534
955
3,022
2,747
9,069
4,027
1,062
2,548
6,429
64,706
0
W
5,836
1,602
245
2,544
18,192
17,210
621
11,097
7,046
24,872
0
W
Ravana
6,451
2,206
0
761
7,687
6,771
1,219
82
7,605
28
57,420
L
Gilgamesh
J4M35MJ
Gilgamesh
10,191
3,098
169
5,333
21,147
18,690
727
2,112
17,153
1,080
49,406
L
Sylvanus
Ratz Dropped
Sylvanus
8,779
2,534
1,516
6,402
20,179
22,885
245
6,138
12,801
29,103
0
L
Poseidon
Ratz SLAPPP
Poseidon
10,681
2,454
0
0
10,761
2,969
493
1,847
8,264
38,075
0
L
Loki
Snxwyy
Loki
11,237
1,929
0
3,711
14,231
5,054
297
3,355
9,847
0
46,788
W
Bakasura
22,686
13,243
0
5,461
18,595
10,279
118
3,122
15,410
0
118,010
L
2,412
159
0
1,300
6,607
2,323
102
2,250
4,041
42,401
0
W
Danzaburou
xOG BtNt1vEz
Danzaburou
9,389
4,216
0
6,845
15,540
6,039
2,276
5,079
10,461
0
57,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
54,359
378
Minions Killed
570
0
Camps Cleared
0
1,797,009
Distance Traveled
2,012,800
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,386
495
125
6
0
423,996
3
W
Ymir
10,250
488
41
2
0
397,707
7
W
Ravana
10,006
476
108
5
0
359,367
0
L
Gilgamesh
9,742
464
109
5
0
384,405
0
L
Sylvanus
8,694
414
41
2
0
359,515
1
L
Poseidon
8,917
425
66
3
0
404,209
0
L
Loki
9,327
444
71
3
0
413,428
1
W
Bakasura
13,512
643
200
10
0
536,453
0
L
Yu Huang
8,005
381
91
4
0
235,452
0
W
Danzaburou
10,205
486
96
5
0
295,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role